Player Matchup

Achilles
Achilles
Irreleph4nt
Achilles
Level 109
God Stats
10W - 4L
2,002 SR
Queue Stats
381W - 241L
1,762 Elo+
Party 1
Chaac
Chaac
Kenboiii_
Chaac
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,198 Elo+
Party 1
Sol
Sol
toe2detoe89
Sol
Level 89
God Stats
6W - 4L
1,584 SR
Queue Stats
49W - 48L
1,550 Elo+
Solo
Team Averages
Level 115
1,695 SR
1,503 Elo+

VS

Team Averages
Level 121
1,592 SR
1,499 Elo+
Xing Tian
Xing Tian
Absolenn
Xing Tian
Level 102
God Stats
0W - 1L
1,872 SR
Queue Stats
54W - 46L
1,540 Elo+
Party 2
Mulan
Mulan
FlorDeKanon
Mulan
Level 129
God Stats
0W - 2L
1,371 SR
Queue Stats
54W - 67L
1,458 Elo+
Party 2
Bakasura
Bakasura
MerciiiDray
Bakasura
Level 131
God Stats
0W - 3L
1,532 SR
Queue Stats
75W - 80L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Irreleph4nt
Achilles
16
6 / 2 / 12
10,492
807
15,405
16,721
16,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Kenboiii_
Chaac
14
2 / 3 / 14
9,803
754
7,833
15,008
14,297
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
10 / 2 / 7
11,644
896
23,966
12,246
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Absolenn
Xing Tian
14
3 / 6 / 2
9,072
698
10,273
20,809
23,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 6 / 2
9,564
736
12,886
18,816
19,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
MerciiiDray
Bakasura
15
0 / 6 / 6
9,537
734
7,779
18,308
10,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
18
Kills
6
7
Deaths
18
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Absolenn
Xing Tian
3
6
2
0.67
L
3
6
2
0.67
W
Achilles
Irreleph4nt
Achilles
6
2
12
6
W
Chaac
Kenboiii_
Chaac
2
3
14
3
L
Bakasura
MerciiiDray
Bakasura
0
6
6
0.5
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,204
Damage
30,938
43,975
Taken
57,933
35,599
Mitigated
54,068
14,005
Healing
10,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Absolenn
Xing Tian
10,273
937
0
4,010
20,809
23,921
0
10,169
10,151
30,694
0
L
12,886
1,050
0
2,889
18,816
19,429
0
6,835
11,397
0
28,644
W
Achilles
Irreleph4nt
Achilles
15,405
3,152
0
3,912
16,721
16,324
651
3,032
12,344
68
29,542
W
Chaac
Kenboiii_
Chaac
7,833
1,036
103
3,781
15,008
14,297
369
3,554
11,028
0
26,326
L
Bakasura
MerciiiDray
Bakasura
7,779
5,444
0
3,550
18,308
10,718
1,254
7,100
10,948
0
35,208
W
23,966
8,402
0
6,209
12,246
4,978
2,068
3,735
8,436
66,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,939
Gold Earned
28,173
158
Minions Killed
160
0
Camps Cleared
0
744,726
Distance Traveled
715,129
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,072
698
22
2
0
240,109
1
L
Mulan
9,564
736
30
2
0
231,533
2
W
Achilles
10,492
807
27
2
0
266,893
8
W
Chaac
9,803
754
34
3
0
247,167
2
L
Bakasura
9,537
734
108
8
0
243,487
1
W
Sol
11,644
896
97
7
0
230,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role