Player Matchup

Bellona
Bellona
 
Bellona
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Cardhial
Olorun
Level 156
God Stats
6W - 2L
1,613 SR
Queue Stats
116W - 162L
1,409 Elo+
Solo
Neith
Neith
Galvao_Brothers
Neith
Level 120
God Stats
5W - 5L
1,438 SR
Queue Stats
113W - 139L
1,459 Elo+
Party 2
Thanatos
Thanatos
MauricioSPJ2002
Thanatos
Level 69
God Stats
3W - 8L
1,198 SR
Queue Stats
127W - 162L
1,438 Elo+
Party 2
Cerberus
Cerberus
ivanOmelhor
Cerberus
Level 60
God Stats
11W - 12L
1,458 SR
Queue Stats
267W - 286L
1,416 Elo+
Solo
Team Averages
Level 100
1,441 SR
1,444 Elo+

VS

Team Averages
Level 76
1,504 SR
1,419 Elo+
Apollo
Apollo
 
Apollo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BLACKRIVOTRIL
Cu Chulainn
Level 101
God Stats
3W - 6L
1,445 SR
Queue Stats
195W - 255L
1,393 Elo+
Party 1
Ra
Ra
Vizinho-paterno
Ra
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,385 Elo+
Party 1
Bacchus
Bacchus
jackwalkers
Bacchus
Level 67
God Stats
42W - 46L
1,489 SR
Queue Stats
109W - 143L
1,386 Elo+
Party 1
Fenrir
Fenrir
mmaggie
Fenrir
Level 88
God Stats
10W - 5L
1,587 SR
Queue Stats
55W - 49L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
4 / 1 / 2
9,135
571
8,923
16,702
16,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Cardhial
Olorun
15
3 / 0 / 1
9,299
581
5,220
7,421
3,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 3 / 2
8,509
532
6,690
11,048
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
15
6 / 1 / 3
9,430
589
8,216
15,135
8,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
ivanOmelhor
Cerberus
12
2 / 0 / 3
7,985
499
3,813
11,895
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 3 / 1
7,880
493
8,651
13,416
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
BLACKRIVOTRIL
Cu Chulainn
13
2 / 4 / 0
7,990
499
12,411
14,922
13,530
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 4 / 0
7,666
479
6,192
8,866
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
jackwalkers
Bacchus
12
0 / 0 / 2
7,449
466
3,352
9,222
9,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
mmaggie
Fenrir
12
1 / 4 / 1
7,349
459
2,493
11,500
3,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
5
5
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
1
2
5
L
Apollo
 
Apollo
2
3
1
0.83
L
Cu Chulainn
BLACKRIVOTRIL
Cu Chulainn
2
4
0
0.5
W
Olorun
Cardhial
Olorun
3
0
1
3.5
W
0
3
2
0.33
W
Thanatos
6
1
3
7.5
L
0
4
0
0
W
Cerberus
ivanOmelhor
Cerberus
2
0
3
3.5
L
Bacchus
jackwalkers
Bacchus
0
0
2
1
L
Fenrir
mmaggie
Fenrir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,862
Damage
33,099
62,201
Taken
57,926
41,738
Mitigated
35,039
35,258
Healing
13,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,923
3,121
0
8,063
16,702
16,116
51
2,042
14,660
0
50,405
L
Apollo
 
Apollo
8,651
5,611
0
6,739
13,416
4,649
128
1,761
11,655
0
62,204
L
Cu Chulainn
BLACKRIVOTRIL
Cu Chulainn
12,411
2,372
0
1,789
14,922
13,530
0
676
14,246
11,847
48,179
W
Olorun
Cardhial
Olorun
5,220
2,240
220
3,901
7,421
3,739
529
3,229
4,192
80,560
0
W
6,690
2,583
0
4,222
11,048
5,456
2,282
1,187
9,861
0
65,459
W
Thanatos
8,216
1,053
0
15,070
15,135
8,273
0
1,984
13,151
0
80,799
L
6,192
172
433
1,803
8,866
3,318
0
4,487
4,379
73,293
0
W
Cerberus
ivanOmelhor
Cerberus
3,813
237
0
3,782
11,895
8,154
77
4,194
7,701
31,029
0
L
Bacchus
jackwalkers
Bacchus
3,352
377
0
1,844
9,222
9,654
0
1,600
7,622
23,962
0
L
Fenrir
mmaggie
Fenrir
2,493
315
0
1,068
11,500
3,888
50
509
10,991
0
48,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,358
Gold Earned
38,334
482
Minions Killed
441
0
Camps Cleared
0
1,576,568
Distance Traveled
1,470,612
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,135
571
86
5
0
297,981
1
L
Apollo
7,880
493
94
6
0
255,188
3
L
Cu Chulainn
7,990
499
94
6
0
271,563
0
W
Olorun
9,299
581
132
8
0
333,570
5
W
Neith
8,509
532
112
7
0
260,257
7
W
Thanatos
9,430
589
114
7
0
352,067
4
L
Ra
7,666
479
131
8
0
300,207
0
W
Cerberus
7,985
499
38
2
0
332,693
1
L
Bacchus
7,449
466
40
3
0
324,634
1
L
Fenrir
7,349
459
82
5
0
319,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role