Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
PeruvianPufPeppr
Thor
Level 89
God Stats
3W - 1L
1,878 SR
Queue Stats
15W - 20L
1,586 Elo+
Party 2
Artemis
Artemis
SirBenFrank
Artemis
Level 100
God Stats
1W - 1L
1,834 SR
Queue Stats
108W - 72L
1,589 Elo+
Party 2
Terra
Terra
TheDeeJster
Terra
Level 133
God Stats
1W - 3L
1,432 SR
Queue Stats
113W - 83L
1,583 Elo+
Party 2
Merlin
Merlin
UnNuV
Merlin
Level 142
God Stats
20W - 19L
1,563 SR
Queue Stats
484W - 506L
1,588 Elo+
Solo
Team Averages
Level 117
1,641 SR
1,569 Elo+

VS

Team Averages
Level 131
1,519 SR
1,551 Elo+
Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Kiann
Gilgamesh
Level 106
God Stats
3W - 2L
1,451 SR
Queue Stats
239W - 254L
1,553 Elo+
Solo
Tyr
Tyr
dmDAX
Tyr
Level 158
God Stats
10W - 10L
1,481 SR
Queue Stats
270W - 253L
1,594 Elo+
Party 1
Chernobog
Chernobog
erut1uC
Chernobog
Level 100
God Stats
4W - 7L
1,443 SR
Queue Stats
100W - 99L
1,597 Elo+
Party 1
Ne Zha
Ne Zha
huevudo3000
Ne Zha
Level 136
God Stats
2W - 2L
1,722 SR
Queue Stats
28W - 37L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 3 / 1
7,781
458
9,003
15,389
6,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 6 / 2
7,607
447
9,290
15,830
10,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
SirBenFrank
Artemis
15
2 / 3 / 0
8,373
493
10,305
12,798
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 2
7,103
418
3,543
14,802
10,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
UnNuV
Merlin
14
2 / 2 / 0
8,451
497
4,614
7,843
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 1 / 8
8,636
508
5,807
7,930
3,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Kiann
Gilgamesh
16
8 / 1 / 7
9,884
581
13,387
11,546
5,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
dmDAX
Tyr
15
3 / 1 / 2
9,315
548
11,680
13,641
12,021
Mystical Earring

Mystical Earring

+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
erut1uC
Chernobog
14
2 / 3 / 2
8,603
506
6,347
13,835
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
13
2 / 2 / 8
7,934
467
6,374
15,036
11,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
8
Kills
17
17
Deaths
8
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
1
0.83
W
Anubis
 
Anubis
2
1
8
6
W
Gilgamesh
Kiann
Gilgamesh
8
1
7
11.5
L
2
6
2
0.5
L
Artemis
SirBenFrank
Artemis
2
3
0
0.67
L
0
3
2
0.33
L
Merlin
UnNuV
Merlin
2
2
0
1
W
Tyr
dmDAX
Tyr
3
1
2
4
W
Chernobog
erut1uC
Chernobog
2
3
2
1
W
Ne Zha
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,755
Damage
43,595
66,662
Taken
61,988
35,884
Mitigated
36,816
20,328
Healing
24,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,003
2,686
0
6,305
15,389
6,608
0
1,029
14,360
0
54,811
W
Anubis
 
Anubis
5,807
534
0
4,722
7,930
3,639
0
3,349
4,527
62,511
0
W
Gilgamesh
Kiann
Gilgamesh
13,387
5,911
0
3,463
11,546
5,158
0
1,490
10,002
0
72,891
L
9,290
1,966
0
1,413
15,830
10,516
0
1,392
14,438
148
38,007
L
Artemis
SirBenFrank
Artemis
10,305
5,925
0
6,310
12,798
4,972
0
169
12,629
0
74,585
L
3,543
418
2,159
3,056
14,802
10,877
0
1,505
13,297
32,897
0
L
Merlin
UnNuV
Merlin
4,614
517
0
1,085
7,843
2,911
0
1,996
5,847
70,432
0
W
Tyr
dmDAX
Tyr
11,680
2,059
0
5,795
13,641
12,021
0
83
12,759
0
77,809
W
Chernobog
erut1uC
Chernobog
6,347
4,774
0
6,181
13,835
4,794
0
368
13,428
0
70,384
W
Ne Zha
6,374
1,514
0
4,538
15,036
11,204
0
3,167
11,540
0
45,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,315
Gold Earned
44,372
476
Minions Killed
541
0
Camps Cleared
0
1,536,681
Distance Traveled
1,695,119
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,781
458
98
6
0
321,773
3
W
Anubis
8,636
508
135
8
0
323,918
2
W
Gilgamesh
9,884
581
99
6
0
378,704
3
L
Thor
7,607
447
76
4
0
307,378
5
L
Artemis
8,373
493
104
6
0
261,822
3
L
Terra
7,103
418
50
3
0
343,685
6
L
Merlin
8,451
497
148
9
0
302,023
12
W
Tyr
9,315
548
129
8
0
365,373
5
W
Chernobog
8,603
506
118
7
0
286,788
2
W
Ne Zha
7,934
467
60
4
0
340,336
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role