Player Matchup

Ra
Ra
Hugodogu_
Ra
Level 58
God Stats
0W - 2L
1,266 SR
Queue Stats
5W - 13L
1,264 Elo+
Party 1
Ne Zha
Ne Zha
kungfumetas2009
Ne Zha
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,297 Elo+
Party 1
Chaac
Chaac
rusitorus
Chaac
Level 108
God Stats
0W - 2L
1,555 SR
Queue Stats
5W - 11L
1,295 Elo+
Party 1
Team Averages
Level 76
1,441 SR
1,285 Elo+

VS

Team Averages
Level 114
1,772 SR
1,524 Elo+
Ao Kuang
Ao Kuang
Eddiesolo13
Ao Kuang
Level 122
God Stats
1W - 0L
1,870 SR
Queue Stats
11W - 11L
1,467 Elo+
Solo
Hades
Hades
YchM
Hades
Level 80
God Stats
35W - 13L
1,785 SR
Queue Stats
249W - 253L
1,566 Elo+
Solo
Danzaburou
Danzaburou
assurete
Danzaburou
Level 139
God Stats
2W - 0L
1,660 SR
Queue Stats
45W - 36L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,228
623
4,489
9,226
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 4 / 1
6,656
666
6,843
12,096
7,606
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chaac
rusitorus
Chaac
10
1 / 6 / 1
6,591
659
9,997
13,287
10,987
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Eddiesolo13
Ao Kuang
14
7 / 1 / 10
8,595
860
10,802
12,526
8,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
YchM
Hades
13
3 / 0 / 14
8,730
873
7,817
10,846
10,363
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
assurete
Danzaburou
15
7 / 1 / 9
9,171
917
12,429
8,400
4,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
17
17
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Eddiesolo13
Ao Kuang
7
1
10
12
L
0
7
1
0.07
W
Hades
YchM
Hades
3
0
14
10
W
Danzaburou
assurete
Danzaburou
7
1
9
11.5
L
1
4
1
0.38
L
Chaac
rusitorus
Chaac
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,329
Damage
31,048
34,609
Taken
31,772
22,519
Mitigated
23,519
5,684
Healing
16,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Eddiesolo13
Ao Kuang
10,802
3,825
0
5,981
12,526
8,827
1,208
1,507
10,775
22,007
0
L
4,489
269
303
595
9,226
3,926
0
4,728
4,498
18,866
0
W
Hades
YchM
Hades
7,817
1,437
2,186
5,223
10,846
10,363
338
1,746
8,771
22,190
0
W
Danzaburou
assurete
Danzaburou
12,429
4,967
0
2,777
8,400
4,329
1,191
1,282
6,987
0
58,837
L
6,843
2,114
0
2,284
12,096
7,606
0
5,638
6,458
0
17,096
L
Chaac
rusitorus
Chaac
9,997
1,931
0
2,502
13,287
10,987
0
8,259
5,028
0
25,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,475
Gold Earned
26,496
104
Minions Killed
133
0
Camps Cleared
0
514,682
Distance Traveled
549,003
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,595
860
14
1
0
194,230
1
L
Ra
6,228
623
41
4
0
164,873
0
W
Hades
8,730
873
23
2
0
178,100
1
W
Danzaburou
9,171
917
96
10
0
176,673
1
L
Ne Zha
6,656
666
24
2
0
175,992
1
L
Chaac
6,591
659
39
4
0
173,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role