Player Matchup

Cabrakan
Cabrakan
BAZOOKAQQ8
Cabrakan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,581 Elo+
Solo
Chernobog
Chernobog
Ry00n
Chernobog
Level 124
God Stats
5W - 3L
1,523 SR
Queue Stats
438W - 396L
1,546 Elo+
Party 3
Atlas
Atlas
Samittaja
Atlas
Level 109
God Stats
3W - 1L
1,779 SR
Queue Stats
87W - 85L
1,531 Elo+
Solo
Shiva
Shiva
Sylvas
Shiva
Level 86
God Stats
1W - 1L
1,550 SR
Queue Stats
159W - 140L
1,526 Elo+
Solo
Cthulhu
Cthulhu
odysseyguard
Cthulhu
Level 66
God Stats
1W - 1L
1,311 SR
Queue Stats
108W - 112L
1,553 Elo+
Party 3
Team Averages
Level 86
1,533 SR
1,548 Elo+

VS

Team Averages
Level 133
1,436 SR
1,508 Elo+
Skadi
Skadi
BlossomBlitz
Skadi
Level 139
God Stats
6W - 3L
1,648 SR
Queue Stats
96W - 92L
1,518 Elo+
Party 1
Rama
Rama
Hakank
Rama
Level 106
God Stats
8W - 8L
1,591 SR
Queue Stats
185W - 194L
1,486 Elo+
Solo
Mulan
Mulan
JI0JL
Mulan
Level 129
God Stats
0W - 3L
1,252 SR
Queue Stats
65W - 76L
1,488 Elo+
Party 2
Bakasura
Bakasura
Lоlki
Bakasura
Level 145
God Stats
0W - 2L
1,189 SR
Queue Stats
83W - 78L
1,533 Elo+
Party 2
Baron Samedi
Baron Samedi
l RC23 l
Baron Samedi
Level 148
God Stats
1W - 2L
1,501 SR
Queue Stats
96W - 93L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BAZOOKAQQ8
Cabrakan
20
11 / 9 / 19
15,840
754
37,091
41,118
44,095
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Ry00n
Chernobog
20
7 / 3 / 23
15,829
754
39,442
26,665
19,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
Samittaja
Atlas
20
5 / 7 / 24
14,254
679
16,039
37,266
63,245
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shiva
Sylvas
Shiva
20
7 / 9 / 19
14,268
679
29,416
33,820
24,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
odysseyguard
Cthulhu
20
8 / 6 / 14
15,630
744
22,900
28,652
55,901
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 18
14,593
695
32,795
30,048
16,924
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Hakank
Rama
20
7 / 7 / 13
13,579
647
27,774
22,287
11,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
JI0JL
Mulan
20
3 / 8 / 22
13,583
647
24,098
41,563
54,068
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
Lоlki
Bakasura
20
5 / 9 / 17
13,723
653
15,272
40,473
43,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Baron Samedi
l RC23 l
Baron Samedi
20
9 / 6 / 19
15,021
715
32,760
29,771
20,043
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
122
38
Kills
33
34
Deaths
38
99
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BAZOOKAQQ8
Cabrakan
11
9
19
2.28
L
9
8
18
2.25
L
Rama
Hakank
Rama
7
7
13
1.93
L
Mulan
JI0JL
Mulan
3
8
22
1.75
L
Bakasura
Lоlki
Bakasura
5
9
17
1.5
W
Chernobog
Ry00n
Chernobog
7
3
23
6.17
W
Atlas
Samittaja
Atlas
5
7
24
2.43
W
Shiva
Sylvas
Shiva
7
9
19
1.83
L
Baron Samedi
l RC23 l
Baron Samedi
9
6
19
3.08
W
Cthulhu
odysseyguard
Cthulhu
8
6
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,888
Damage
132,699
167,521
Taken
164,142
206,806
Mitigated
146,453
63,230
Healing
61,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BAZOOKAQQ8
Cabrakan
37,091
3,007
3,831
15,883
41,118
44,095
0
9,575
29,660
52,794
0
L
32,795
10,589
1,570
3,216
30,048
16,924
2,203
14,963
15,085
0
61,642
L
Rama
Hakank
Rama
27,774
16,800
3,152
3,687
22,287
11,443
1,414
11,275
11,012
0
46,438
L
Mulan
JI0JL
Mulan
24,098
2,238
2,235
8,798
41,563
54,068
407
16,103
25,460
0
39,192
L
Bakasura
Lоlki
Bakasura
15,272
10,082
5,383
13,025
40,473
43,975
413
19,156
21,317
0
16,472
W
Chernobog
Ry00n
Chernobog
39,442
23,936
3,573
11,355
26,665
19,484
7,518
3,920
22,191
0
88,487
W
Atlas
Samittaja
Atlas
16,039
5,073
4,382
3,829
37,266
63,245
307
8,865
27,812
31,498
0
W
Shiva
Sylvas
Shiva
29,416
4,216
5,961
8,364
33,820
24,081
430
5,480
27,718
0
51,602
L
Baron Samedi
l RC23 l
Baron Samedi
32,760
2,551
10,778
9,352
29,771
20,043
401
14,533
15,238
65,051
0
W
Cthulhu
odysseyguard
Cthulhu
22,900
442
2,741
3,311
28,652
55,901
605
4,920
23,288
47,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,821
Gold Earned
70,499
246
Minions Killed
206
0
Camps Cleared
0
1,896,393
Distance Traveled
1,604,417
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
15,840
754
32
2
0
352,327
1
L
Skadi
14,593
695
60
3
0
314,877
2
L
Rama
13,579
647
41
2
0
240,465
0
L
Mulan
13,583
647
27
1
0
351,225
0
L
Bakasura
13,723
653
27
1
0
357,526
2
W
Chernobog
15,829
754
98
5
0
416,847
1
W
Atlas
14,254
679
15
1
0
364,052
0
W
Shiva
14,268
679
49
2
0
352,970
1
L
Baron Samedi
15,021
715
51
2
0
340,324
1
W
Cthulhu
15,630
744
52
2
0
410,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role