Player Matchup

Kali
Kali
Gleeo
Kali
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 30L
1,668 Elo+
Party 1
Cliodhna
Cliodhna
Sha_Shy
Cliodhna
Level 143
God Stats
1W - 3L
1,433 SR
Queue Stats
128W - 97L
1,526 Elo+
Party 3
Anhur
Anhur
Vuittone
Anhur
Level 77
God Stats
1W - 3L
1,538 SR
Queue Stats
56W - 37L
1,608 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
etienne98ch
Ah Muzen Cab
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 95L
1,518 Elo+
Party 3
Kuzenbo
Kuzenbo
seforizor
Kuzenbo
Level 147
God Stats
2W - 6L
1,339 SR
Queue Stats
375W - 419L
1,431 Elo+
Solo
Team Averages
Level 115
1,462 SR
1,550 Elo+

VS

Team Averages
Level 113
1,537 SR
1,465 Elo+
Cthulhu
Cthulhu
CousThus
Cthulhu
Level 155
God Stats
5W - 3L
1,492 SR
Queue Stats
425W - 426L
1,432 Elo+
Solo
Cabrakan
Cabrakan
DanielSa1303
Cabrakan
Level 69
God Stats
5W - 1L
1,715 SR
Queue Stats
402W - 430L
1,457 Elo+
Party 4
Neith
Neith
QueenEp
Neith
Level 82
God Stats
14W - 18L
1,377 SR
Queue Stats
413W - 440L
1,465 Elo+
Party 4
Zhong Kui
Zhong Kui
RS_Dukydeath
Zhong Kui
Level 115
God Stats
7W - 8L
1,432 SR
Queue Stats
325W - 324L
1,500 Elo+
Party 2
Tiamat
Tiamat
llKAMiiKAzll
Tiamat
Level 144
God Stats
7W - 4L
1,670 SR
Queue Stats
559W - 559L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Gleeo
Kali
20
4 / 6 / 18
12,723
606
14,949
22,911
14,771
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Sha_Shy
Cliodhna
20
15 / 5 / 12
15,837
754
26,367
21,783
13,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
Vuittone
Anhur
20
7 / 6 / 16
13,653
650
28,107
24,439
15,494
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
etienne98ch
Ah Muzen Cab
20
2 / 5 / 15
12,638
602
24,906
24,788
15,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
seforizor
Kuzenbo
20
2 / 7 / 26
14,027
668
17,005
32,747
61,604
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CousThus
Cthulhu
20
4 / 7 / 12
14,564
694
20,529
34,645
61,221
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cabrakan
DanielSa1303
Cabrakan
20
2 / 11 / 22
14,169
675
13,242
35,300
78,144
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
QueenEp
Neith
20
12 / 3 / 12
15,689
747
30,678
20,045
13,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zhong Kui
RS_Dukydeath
Zhong Kui
20
6 / 7 / 10
13,538
645
15,771
24,625
31,465
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
20
4 / 2 / 21
15,012
715
32,554
20,116
18,209
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
105
30
Kills
28
29
Deaths
30
87
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CousThus
Cthulhu
4
7
12
1.43
W
Cabrakan
DanielSa1303
Cabrakan
2
11
22
1.18
L
Kali
Gleeo
Kali
4
6
18
2.17
W
Neith
QueenEp
Neith
12
3
12
6
W
Zhong Kui
RS_Dukydeath
Zhong Kui
6
7
10
1.57
L
Cliodhna
Sha_Shy
Cliodhna
15
5
12
4.2
L
Anhur
Vuittone
Anhur
7
6
16
2.5
L
Ah Muzen Cab
etienne98ch
Ah Muzen Cab
2
5
15
1.9
W
Tiamat
4
2
21
7.25
L
Kuzenbo
seforizor
Kuzenbo
2
7
26
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,334
Damage
112,774
126,668
Taken
134,731
120,671
Mitigated
202,612
51,003
Healing
43,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CousThus
Cthulhu
20,529
415
2,638
6,413
34,645
61,221
873
3,746
30,899
48,556
0
W
Cabrakan
DanielSa1303
Cabrakan
13,242
1,069
3,860
5,574
35,300
78,144
109
3,095
32,205
25,729
0
L
Kali
Gleeo
Kali
14,949
4,236
5,011
7,369
22,911
14,771
1,325
17,280
5,233
0
33,816
W
Neith
QueenEp
Neith
30,678
8,276
1,800
7,165
20,045
13,573
4,303
2,307
17,738
0
68,721
W
Zhong Kui
RS_Dukydeath
Zhong Kui
15,771
2,336
713
5,394
24,625
31,465
528
4,692
19,933
33,622
0
L
Cliodhna
Sha_Shy
Cliodhna
26,367
2,628
2,701
4,427
21,783
13,459
1,773
11,780
9,444
0
51,436
L
Anhur
Vuittone
Anhur
28,107
14,077
2,073
6,346
24,439
15,494
1,746
19,297
4,918
0
52,519
L
Ah Muzen Cab
etienne98ch
Ah Muzen Cab
24,906
6,470
2,574
9,170
24,788
15,343
84
19,598
4,911
0
63,412
W
Tiamat
32,554
2,934
1,643
8,678
20,116
18,209
1,941
3,165
16,951
65,328
0
L
Kuzenbo
seforizor
Kuzenbo
17,005
4,794
3,983
7,349
32,747
61,604
32
14,141
17,625
23,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,878
Gold Earned
72,972
247
Minions Killed
287
0
Camps Cleared
0
1,888,249
Distance Traveled
1,666,527
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,564
694
68
3
0
307,683
0
W
Cabrakan
14,169
675
27
1
0
309,341
0
L
Kali
12,723
606
47
2
0
418,253
5
W
Neith
15,689
747
83
4
0
347,091
0
W
Zhong Kui
13,538
645
47
2
0
327,814
0
L
Cliodhna
15,837
754
32
2
0
411,463
0
L
Anhur
13,653
650
55
3
0
331,206
0
L
Ah Muzen Cab
12,638
602
96
5
0
350,787
0
W
Tiamat
15,012
715
62
3
0
374,598
0
L
Kuzenbo
14,027
668
17
1
0
376,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role