Player Matchup

Jing Wei
Jing Wei
DarkCaligula
Jing Wei
Level 40
God Stats
2W - 2L
1,715 SR
Queue Stats
34W - 46L
1,307 Elo+
Solo
Thanatos
Thanatos
DraconicWanderer
Thanatos
Level 49
God Stats
7W - 4L
1,977 SR
Queue Stats
62W - 90L
1,389 Elo+
Party 1
Achilles
Achilles
HoodieCrusader
Achilles
Level 49
God Stats
15W - 17L
1,400 SR
Queue Stats
61W - 76L
1,363 Elo+
Party 2
Athena
Athena
ProjectBeowulf
Athena
Level 44
God Stats
7W - 13L
1,386 SR
Queue Stats
51W - 73L
1,399 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SaintArmstrong
Morgan Le Fay
Level 139
God Stats
9W - 6L
1,533 SR
Queue Stats
47W - 61L
1,359 Elo+
Party 2
Team Averages
Level 64
1,602 SR
1,364 Elo+

VS

Team Averages
Level 89
1,410 SR
1,409 Elo+
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
TheGhostLights
Atlas
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,428 Elo+
Party 3
Skadi
Skadi
TheGhostLights
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,256 Elo+
Party 3
Sun Wukong
Sun Wukong
Vampses
Sun Wukong
Level 69
God Stats
1W - 2L
1,299 SR
Queue Stats
57W - 105L
1,281 Elo+
Solo
Janus
Janus
tranqzz
Janus
Level 114
God Stats
0W - 1L
1,251 SR
Queue Stats
268W - 239L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DarkCaligula
Jing Wei
14
2 / 1 / 7
8,098
506
10,618
14,015
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 1 / 2
8,484
530
6,506
11,839
5,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
14
2 / 1 / 0
8,790
549
7,232
12,297
10,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
4 / 1 / 5
8,729
546
6,381
17,200
14,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
SaintArmstrong
Morgan Le Fay
15
0 / 0 / 1
9,223
576
7,789
5,798
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 1 / 1
7,608
476
4,109
12,343
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 2
6,884
430
6,941
12,325
8,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 6 / 0
7,091
443
11,937
12,468
3,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Vampses
Sun Wukong
13
1 / 2 / 0
7,669
479
4,319
12,510
7,167
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
tranqzz
Janus
14
0 / 2 / 0
7,873
492
2,770
8,495
3,335
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
4
4
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
1
1.5
W
Jing Wei
DarkCaligula
Jing Wei
2
1
7
5.5
W
6
1
2
7
W
Achilles
2
1
0
2
W
4
1
5
6.5
W
Morgan Le Fay
SaintArmstrong
Morgan Le Fay
0
0
1
0.5
L
0
3
2
0.33
L
2
6
0
0.33
L
Sun Wukong
Vampses
Sun Wukong
1
2
0
0.5
L
Janus
tranqzz
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,526
Damage
30,076
61,149
Taken
58,141
38,493
Mitigated
27,390
32,413
Healing
10,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,109
1,195
0
6,304
12,343
4,102
0
2,083
10,260
0
44,329
W
Jing Wei
DarkCaligula
Jing Wei
10,618
7,600
0
5,824
14,015
5,209
964
2,450
11,565
0
61,046
W
6,506
692
0
10,980
11,839
5,871
0
915
10,924
0
55,618
W
Achilles
7,232
2,561
0
6,118
12,297
10,306
3,342
405
11,892
0
54,340
W
6,381
2,306
489
7,512
17,200
14,470
585
3,518
13,682
32,279
0
W
Morgan Le Fay
SaintArmstrong
Morgan Le Fay
7,789
1,406
0
1,490
5,798
2,637
598
2,423
3,375
81,555
0
L
6,941
2,712
0
1,687
12,325
8,916
0
3,482
8,792
20,692
0
L
11,937
6,617
0
0
12,468
3,870
0
2,488
9,980
0
56,905
L
Sun Wukong
Vampses
Sun Wukong
4,319
1,733
0
1,733
12,510
7,167
426
454
11,427
0
46,789
L
Janus
tranqzz
Janus
2,770
37
0
370
8,495
3,335
0
5,663
2,832
76,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,324
Gold Earned
37,125
487
Minions Killed
377
0
Camps Cleared
0
1,532,695
Distance Traveled
1,516,092
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,608
476
68
4
0
353,685
0
W
Jing Wei
8,098
506
102
6
0
294,269
1
W
Thanatos
8,484
530
91
6
0
362,478
0
W
Achilles
8,790
549
112
7
0
259,036
3
W
Athena
8,729
546
42
3
0
309,565
6
W
Morgan Le Fay
9,223
576
140
9
0
307,347
4
L
Atlas
6,884
430
27
2
0
283,364
0
L
Skadi
7,091
443
78
5
0
267,359
1
L
Sun Wukong
7,669
479
76
5
0
295,117
0
L
Janus
7,873
492
128
8
0
316,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role