Player Matchup

Thor
Thor
Camilo7xd1930
Thor
Level 65
God Stats
4W - 9L
1,308 SR
Queue Stats
171W - 177L
1,399 Elo+
Party 2
Poseidon
Poseidon
JINXx 8K
Poseidon
Level 72
God Stats
12W - 10L
1,702 SR
Queue Stats
65W - 79L
1,264 Elo+
Party 3
Sobek
Sobek
Josel0pez
Sobek
Level 78
God Stats
0W - 1L
1,292 SR
Queue Stats
223W - 238L
1,408 Elo+
Party 2
Hachiman
Hachiman
ajjax1
Hachiman
Level 35
God Stats
0W - 2L
1,233 SR
Queue Stats
6W - 12L
1,178 Elo+
Solo
Sun Wukong
Sun Wukong
kingredux
Sun Wukong
Level 40
God Stats
1W - 1L
1,907 SR
Queue Stats
9W - 17L
1,298 Elo+
Party 3
Team Averages
Level 58
1,488 SR
1,309 Elo+

VS

Team Averages
Level 70
1,476 SR
1,418 Elo+
Amaterasu
Amaterasu
Jarh17
Amaterasu
Level 79
God Stats
25W - 22L
1,539 SR
Queue Stats
83W - 118L
1,363 Elo+
Solo
Neith
Neith
Martinsaurio
Neith
Level 54
God Stats
8W - 10L
1,560 SR
Queue Stats
22W - 21L
1,439 Elo+
Solo
Discordia
Discordia
MeliodasNotOP
Discordia
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 41L
1,479 Elo+
Party 1
Chaac
Chaac
roya2401
Chaac
Level 128
God Stats
2W - 1L
1,633 SR
Queue Stats
159W - 191L
1,410 Elo+
Solo
Cerberus
Cerberus
small_dude1234
Cerberus
Level 67
God Stats
1W - 2L
1,147 SR
Queue Stats
90W - 104L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
9,277
515
9,860
18,538
13,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
JINXx 8K
Poseidon
14
3 / 6 / 1
8,866
493
6,269
11,384
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Josel0pez
Sobek
13
1 / 5 / 7
8,357
464
5,568
19,278
21,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
ajjax1
Hachiman
14
3 / 5 / 1
8,528
474
11,892
17,636
6,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
kingredux
Sun Wukong
15
6 / 1 / 2
9,625
535
9,278
12,075
7,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jarh17
Amaterasu
17
2 / 1 / 3
10,231
568
8,662
13,399
11,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 2 / 5
9,874
549
19,622
11,668
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
MeliodasNotOP
Discordia
15
3 / 3 / 4
9,989
555
10,324
11,197
4,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
roya2401
Chaac
14
7 / 5 / 3
9,805
545
11,852
18,430
10,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
12
1 / 4 / 8
8,598
478
8,044
18,343
14,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
15
Kills
20
20
Deaths
15
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
Poseidon
JINXx 8K
Poseidon
3
6
1
0.58
W
Amaterasu
Jarh17
Amaterasu
2
1
3
3.5
L
Sobek
Josel0pez
Sobek
1
5
7
0.9
W
7
2
5
4.75
W
Discordia
MeliodasNotOP
Discordia
3
3
4
1.67
L
Hachiman
ajjax1
Hachiman
3
5
1
0.7
L
Sun Wukong
kingredux
Sun Wukong
6
1
2
7
W
Chaac
roya2401
Chaac
7
5
3
1.7
W
Cerberus
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,867
Damage
58,504
78,911
Taken
73,037
53,412
Mitigated
46,011
20,925
Healing
32,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,860
3,185
0
3,431
18,538
13,613
0
2,086
16,452
129
53,882
L
Poseidon
JINXx 8K
Poseidon
6,269
905
0
856
11,384
4,794
0
6,764
4,620
59,595
0
W
Amaterasu
Jarh17
Amaterasu
8,662
5,502
0
8,121
13,399
11,207
2,610
0
12,653
0
72,019
L
Sobek
Josel0pez
Sobek
5,568
674
0
4,476
19,278
21,477
0
5,788
13,490
22,559
1,576
W
19,622
12,036
510
7,814
11,668
4,825
1,712
1,091
10,528
0
70,993
W
Discordia
MeliodasNotOP
Discordia
10,324
794
680
2,913
11,197
4,964
695
5,600
5,536
64,829
0
L
Hachiman
ajjax1
Hachiman
11,892
7,116
0
7,549
17,636
6,288
0
2,573
15,063
0
73,853
L
Sun Wukong
kingredux
Sun Wukong
9,278
4,634
0
4,613
12,075
7,240
0
719
11,356
0
62,332
W
Chaac
roya2401
Chaac
11,852
2,733
0
7,799
18,430
10,980
0
1,380
16,820
0
66,744
W
Cerberus
8,044
1,048
96
4,916
18,343
14,035
479
3,885
14,409
29,677
2,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,653
Gold Earned
48,497
451
Minions Killed
527
0
Camps Cleared
0
1,580,668
Distance Traveled
1,674,773
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,277
515
98
5
0
286,225
3
L
Poseidon
8,866
493
100
6
0
311,470
2
W
Amaterasu
10,231
568
146
8
0
352,322
2
L
Sobek
8,357
464
34
2
0
336,152
5
W
Neith
9,874
549
107
6
0
313,549
6
W
Discordia
9,989
555
109
6
0
315,784
2
L
Hachiman
8,528
474
118
7
0
262,236
4
L
Sun Wukong
9,625
535
101
6
0
384,585
2
W
Chaac
9,805
545
102
6
0
358,028
4
W
Cerberus
8,598
478
63
4
0
335,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role