Player Matchup

Susano
Susano
AfricanRuler
Susano
Level 117
God Stats
23W - 5L
1,760 SR
Queue Stats
184W - 164L
1,618 Elo+
Solo
Chronos
Chronos
Blurpeh
Chronos
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 79L
1,634 Elo+
Solo
Erlang Shen
Erlang Shen
FizZ04
Erlang Shen
Level 64
God Stats
1W - 0L
1,312 SR
Queue Stats
78W - 32L
1,707 Elo+
Solo
Sun Wukong
Sun Wukong
NeoJson
Sun Wukong
Level 147
God Stats
3W - 3L
1,970 SR
Queue Stats
35W - 35L
1,626 Elo+
Party 1
Nu Wa
Nu Wa
Petercharles24
Nu Wa
Level 160
God Stats
2W - 0L
1,799 SR
Queue Stats
35W - 33L
1,620 Elo+
Party 1
Team Averages
Level 128
1,668 SR
1,641 Elo+

VS

Team Averages
Level 113
1,572 SR
1,607 Elo+
King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
FrostyPumpkinz
Pele
Level 151
God Stats
6W - 8L
1,498 SR
Queue Stats
461W - 446L
1,594 Elo+
Party 2
Charybdis
Charybdis
NotoriousBeej
Charybdis
Level 129
God Stats
7W - 12L
1,588 SR
Queue Stats
317W - 294L
1,599 Elo+
Party 2
Cthulhu
Cthulhu
SoOdokemono
Cthulhu
Level 87
God Stats
12W - 10L
1,615 SR
Queue Stats
215W - 199L
1,564 Elo+
Solo
He Bo
He Bo
kriega1PS4
He Bo
Level 128
God Stats
4W - 4L
1,658 SR
Queue Stats
317W - 283L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
9 / 1 / 3
11,315
629
12,173
14,729
6,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Blurpeh
Chronos
18
5 / 1 / 1
11,281
627
10,113
12,491
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
FizZ04
Erlang Shen
15
0 / 1 / 2
9,164
509
5,983
16,167
14,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
NeoJson
Sun Wukong
16
0 / 1 / 4
10,680
593
10,283
15,496
10,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 1 / 5
10,352
575
16,248
10,516
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 3 / 0
8,653
481
9,866
16,928
13,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 4 / 1
9,416
523
10,330
13,426
6,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
NotoriousBeej
Charybdis
13
0 / 4 / 0
8,198
455
4,015
12,317
4,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
SoOdokemono
Cthulhu
11
1 / 0 / 0
7,803
434
4,316
11,449
9,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

He Bo
14
1 / 5 / 3
8,379
466
9,602
16,218
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
5
5
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
0
0.33
W
Susano
9
1
3
10.5
W
Chronos
Blurpeh
Chronos
5
1
1
5.5
W
Erlang Shen
FizZ04
Erlang Shen
0
1
2
1
L
2
4
1
0.63
W
Sun Wukong
NeoJson
Sun Wukong
0
1
4
2
L
Charybdis
NotoriousBeej
Charybdis
0
4
0
0
W
2
1
5
4.5
L
Cthulhu
SoOdokemono
Cthulhu
1
0
0
1
L
He Bo
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,800
Damage
38,129
69,399
Taken
70,338
41,709
Mitigated
37,641
26,113
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,866
1,689
0
3,100
16,928
13,805
0
2,150
13,561
0
67,363
W
Susano
12,173
3,267
0
6,370
14,729
6,739
0
2,859
11,729
0
91,251
W
Chronos
Blurpeh
Chronos
10,113
3,420
0
3,852
12,491
5,669
836
3,169
9,170
104,824
2,663
W
Erlang Shen
FizZ04
Erlang Shen
5,983
2,126
2,715
5,524
16,167
14,239
72
3,948
12,172
0
47,233
L
10,330
1,409
0
2,841
13,426
6,233
0
4,919
8,207
0
99,520
W
Sun Wukong
NeoJson
Sun Wukong
10,283
2,508
0
4,896
15,496
10,795
646
1,539
12,973
0
79,722
L
Charybdis
NotoriousBeej
Charybdis
4,015
2,789
0
3,037
12,317
4,211
0
7,483
4,758
0
64,126
W
16,248
5,254
118
2,638
10,516
4,267
831
2,473
7,721
101,737
0
L
Cthulhu
SoOdokemono
Cthulhu
4,316
267
299
1,748
11,449
9,652
0
5,703
5,503
26,968
0
L
He Bo
9,602
1,249
0
4,420
16,218
3,740
0
5,268
10,681
68,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,792
Gold Earned
42,449
694
Minions Killed
540
0
Camps Cleared
0
1,842,328
Distance Traveled
1,673,611
28
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,653
481
114
6
0
328,829
9
W
Susano
11,315
629
135
8
0
438,143
3
W
Chronos
11,281
627
185
10
0
334,737
8
W
Erlang Shen
9,164
509
58
3
0
355,306
7
L
Pele
9,416
523
167
9
0
356,817
7
W
Sun Wukong
10,680
593
152
8
0
358,935
6
L
Charybdis
8,198
455
120
7
0
310,977
7
W
Nu Wa
10,352
575
164
9
0
355,207
4
L
Cthulhu
7,803
434
31
2
0
325,444
4
L
He Bo
8,379
466
108
6
0
351,544
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role