Player Matchup

Anhur
Anhur
AKT_ERIK
Anhur
Level 122
God Stats
0W - 7L
1,076 SR
Queue Stats
163W - 173L
1,372 Elo+
Party 3
Khepri
Khepri
ChapaDiaz10
Khepri
Level 29
God Stats
1W - 2L
1,273 SR
Queue Stats
21W - 19L
1,414 Elo+
Party 3
Hades
Hades
GratifyingJeans
Hades
Level 13
God Stats
1W - 2L
1,704 SR
Queue Stats
27W - 37L
1,567 Elo+
Party 2
Susano
Susano
KingIronfoot
Susano
Level 156
God Stats
5W - 9L
1,427 SR
Queue Stats
556W - 528L
1,533 Elo+
Party 2
Poseidon
Poseidon
XxBABABOOEY479xX
Poseidon
Level 7
God Stats
14W - 12L
1,500 SR
Queue Stats
18W - 25L
1,125 Elo+
Party 2
Team Averages
Level 65
1,396 SR
1,402 Elo+

VS

Team Averages
Level 84
1,517 SR
1,411 Elo+
Tyr
Tyr
Gumshoosh
Tyr
Level 19
God Stats
11W - 10L
1,486 SR
Queue Stats
28W - 41L
1,336 Elo+
Party 1
Skadi
Skadi
Mannny_14
Skadi
Level 54
God Stats
4W - 2L
1,520 SR
Queue Stats
82W - 98L
1,405 Elo+
Solo
Susano
Susano
OwO_Dagg
Susano
Level 110
God Stats
1W - 0L
1,297 SR
Queue Stats
197W - 200L
1,438 Elo+
Party 1
Anubis
Anubis
OwO_ccube69
Anubis
Level 118
God Stats
6W - 8L
1,441 SR
Queue Stats
391W - 392L
1,484 Elo+
Party 1
Achilles
Achilles
OwO_elfy
Achilles
Level 121
God Stats
3W - 1L
1,842 SR
Queue Stats
194W - 219L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AKT_ERIK
Anhur
17
2 / 3 / 2
10,730
511
10,073
14,491
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
15
3 / 3 / 9
10,195
485
5,370
11,744
16,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 4 / 2
9,633
459
8,551
15,295
9,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
17
9 / 5 / 2
11,324
539
19,486
20,710
9,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
0 / 8 / 3
8,749
417
2,915
13,855
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 4
10,513
501
7,860
17,830
18,066
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
Mannny_14
Skadi
17
6 / 1 / 4
11,350
540
10,661
10,155
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
OwO_Dagg
Susano
18
7 / 4 / 4
11,509
548
9,914
18,849
7,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
18
6 / 4 / 8
11,809
562
17,850
15,672
7,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
OwO_elfy
Achilles
16
3 / 4 / 10
10,967
522
6,404
15,364
13,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
14
Kills
23
23
Deaths
14
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anhur
AKT_ERIK
Anhur
2
3
2
1
L
Khepri
3
3
9
2.5
L
0
4
2
0.25
W
1
1
4
3
L
Susano
9
5
2
2
W
Skadi
Mannny_14
Skadi
6
1
4
8
W
Susano
OwO_Dagg
Susano
7
4
4
2.25
W
Anubis
6
4
8
2.5
W
Achilles
OwO_elfy
Achilles
3
4
10
2
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,395
Damage
52,689
76,095
Taken
77,870
44,094
Mitigated
50,004
20,198
Healing
30,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AKT_ERIK
Anhur
10,073
4,482
0
4,264
14,491
5,563
720
3,470
11,021
0
105,508
L
Khepri
5,370
289
0
1,428
11,744
16,266
0
1,414
10,330
21,534
2,699
L
8,551
3,606
0
5,703
15,295
9,210
496
1,887
13,408
72,657
0
W
7,860
641
0
6,339
17,830
18,066
50
7,639
10,191
0
77,461
L
Susano
19,486
3,760
0
7,338
20,710
9,005
0
3,489
17,221
0
79,733
W
Skadi
Mannny_14
Skadi
10,661
5,549
0
6,085
10,155
3,371
631
755
9,400
0
82,210
W
Susano
OwO_Dagg
Susano
9,914
1,799
0
7,603
18,849
7,603
0
2,381
16,468
0
87,241
W
Anubis
17,850
290
0
8,243
15,672
7,908
0
2,690
12,982
117,696
0
W
Achilles
OwO_elfy
Achilles
6,404
1,550
320
2,282
15,364
13,056
0
3,148
12,216
125
26,701
L
2,915
817
0
1,465
13,855
4,050
0
8,664
5,191
52,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,631
Gold Earned
56,148
538
Minions Killed
604
0
Camps Cleared
0
1,798,391
Distance Traveled
1,998,384
10
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,730
511
173
8
0
344,029
5
L
Khepri
10,195
485
29
1
0
340,948
1
L
Hades
9,633
459
131
6
0
327,140
0
W
Tyr
10,513
501
136
6
0
410,933
2
L
Susano
11,324
539
111
5
0
424,855
4
W
Skadi
11,350
540
134
6
0
394,380
17
W
Susano
11,509
548
122
6
0
428,023
3
W
Anubis
11,809
562
181
9
0
348,342
8
W
Achilles
10,967
522
31
1
0
416,706
0
L
Poseidon
8,749
417
94
4
0
361,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role