Player Matchup

Hercules
Hercules
Animus Vagus
Hercules
Level 128
God Stats
5W - 2L
1,660 SR
Queue Stats
21W - 17L
1,542 Elo+
Party 1
Discordia
Discordia
Decoris Lune
Discordia
Level 6
God Stats
6W - 3L
1,553 SR
Queue Stats
24W - 12L
1,633 Elo+
Party 1
Cernunnos
Cernunnos
JasonBalgruff
Cernunnos
Level 80
God Stats
3W - 2L
1,373 SR
Queue Stats
77W - 69L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
Shubbah
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,413 Elo+
Party 1
Cliodhna
Cliodhna
SpokertGhost
Cliodhna
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,413 Elo+
Party 1
Team Averages
Level 47
1,517 SR
1,502 Elo+

VS

Team Averages
Level 86
1,507 SR
1,465 Elo+
Artio
Artio
Miguelleo98
Artio
Level 71
God Stats
13W - 10L
1,486 SR
Queue Stats
43W - 37L
1,430 Elo+
Solo
Vulcan
Vulcan
RusTree
Vulcan
Level 61
God Stats
21W - 17L
1,520 SR
Queue Stats
218W - 212L
1,453 Elo+
Solo
Cernunnos
Cernunnos
TippAlip
Cernunnos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,485 Elo+
Solo
Bastet
Bastet
Vaskiroth
Bastet
Level 127
God Stats
4W - 5L
1,408 SR
Queue Stats
680W - 703L
1,537 Elo+
Solo
Olorun
Olorun
willucme2x
Olorun
Level 50
God Stats
51W - 31L
1,619 SR
Queue Stats
158W - 203L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Animus Vagus
Hercules
20
7 / 2 / 25
16,312
1,020
24,691
34,690
54,835
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
Decoris Lune
Discordia
20
3 / 1 / 20
14,874
930
11,931
10,289
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
JasonBalgruff
Cernunnos
20
6 / 1 / 22
16,140
1,009
26,921
21,619
10,101
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
Shubbah
Cthulhu
20
7 / 1 / 26
16,909
1,057
43,264
18,196
20,138
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cliodhna
SpokertGhost
Cliodhna
20
17 / 5 / 18
17,551
1,097
52,308
28,847
15,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 6
15,958
997
9,131
44,350
83,094
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
RusTree
Vulcan
19
0 / 9 / 2
13,523
845
18,516
20,419
8,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
TippAlip
Cernunnos
20
2 / 9 / 4
14,892
931
26,977
37,795
17,405
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
Vaskiroth
Bastet
20
6 / 6 / 3
16,352
1,022
36,395
33,397
14,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
willucme2x
Olorun
20
1 / 11 / 5
14,064
879
10,899
31,350
15,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
30
40
Kills
10
10
Deaths
40
111
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
Animus Vagus
Hercules
7
2
25
9.75
W
Discordia
Decoris Lune
Discordia
3
1
20
13
W
Cernunnos
JasonBalgruff
Cernunnos
6
1
22
17
L
1
5
6
0.8
L
Vulcan
RusTree
Vulcan
0
9
2
0.11
W
Cthulhu
Shubbah
Cthulhu
7
1
26
20
W
Cliodhna
SpokertGhost
Cliodhna
17
5
18
5.2
L
Cernunnos
TippAlip
Cernunnos
2
9
4
0.44
L
Bastet
Vaskiroth
Bastet
6
6
3
1.25
L
Olorun
willucme2x
Olorun
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,115
Damage
101,918
113,641
Taken
167,311
104,280
Mitigated
139,622
26,333
Healing
23,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Animus Vagus
Hercules
24,691
7,468
834
12,628
34,690
54,835
0
11,018
23,672
0
36,905
W
Discordia
Decoris Lune
Discordia
11,931
1,787
0
84
10,289
4,052
0
2,346
7,943
27,446
0
W
Cernunnos
JasonBalgruff
Cernunnos
26,921
12,894
0
1,652
21,619
10,101
0
8,396
13,223
0
61,054
L
9,131
1,027
2,977
6,256
44,350
83,094
0
15,918
28,432
26,460
0
L
Vulcan
RusTree
Vulcan
18,516
8,233
0
0
20,419
8,731
0
7,737
12,682
38,915
0
W
Cthulhu
Shubbah
Cthulhu
43,264
2,914
3,203
1,154
18,196
20,138
0
7,505
10,691
91,912
0
W
Cliodhna
SpokertGhost
Cliodhna
52,308
12,348
0
6,778
28,847
15,154
0
9,281
19,566
0
72,978
L
Cernunnos
TippAlip
Cernunnos
26,977
13,031
0
5,458
37,795
17,405
0
11,400
26,395
0
73,018
L
Bastet
Vaskiroth
Bastet
36,395
6,988
0
5,924
33,397
14,521
0
11,549
21,848
0
63,709
L
Olorun
willucme2x
Olorun
10,899
7,255
459
2,365
31,350
15,871
0
8,591
22,759
28,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,786
Gold Earned
74,789
337
Minions Killed
287
13
Camps Cleared
6
1,498,527
Distance Traveled
1,343,181
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,312
1,020
43
3
0
291,209
0
W
Discordia
14,874
930
53
3
1
284,294
0
W
Cernunnos
16,140
1,009
82
5
7
294,524
1
L
Artio
15,958
997
33
2
0
312,143
0
L
Vulcan
13,523
845
51
3
2
230,343
1
W
Cthulhu
16,909
1,057
121
8
1
336,018
0
W
Cliodhna
17,551
1,097
38
2
4
292,482
1
L
Cernunnos
14,892
931
90
6
2
267,598
0
L
Bastet
16,352
1,022
67
4
1
346,298
0
L
Olorun
14,064
879
46
3
1
186,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role