Player Matchup

Persephone
Persephone
CalI_MeDaddyy
Persephone
Level 148
God Stats
6W - 5L
1,593 SR
Queue Stats
310W - 316L
1,525 Elo+
Party 3
Anhur
Anhur
LlGON
Anhur
Level 28
God Stats
3W - 0L
1,718 SR
Queue Stats
143W - 70L
1,622 Elo+
Solo
Nu Wa
Nu Wa
Lukanzy23
Nu Wa
Level 127
God Stats
2W - 2L
1,359 SR
Queue Stats
99W - 94L
1,492 Elo+
Party 3
Aphrodite
Aphrodite
Skullogre
Aphrodite
Level 107
God Stats
7W - 2L
1,595 SR
Queue Stats
267W - 282L
1,510 Elo+
Party 1
Cerberus
Cerberus
amaredeimus
Cerberus
Level 102
God Stats
6W - 2L
1,717 SR
Queue Stats
373W - 389L
1,523 Elo+
Party 1
Team Averages
Level 102
1,596 SR
1,535 Elo+

VS

Team Averages
Level 45
1,459 SR
1,459 Elo+
Aphrodite
Aphrodite
AMORSEXOLOCURA
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,474 Elo+
Solo
Scylla
Scylla
SavageHistorian
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,522 Elo+
Party 2
Ares
Ares
The_Burnboy
Ares
Level 156
God Stats
0W - 1L
1,297 SR
Queue Stats
5W - 4L
1,522 Elo+
Party 2
Athena
Athena
maximedina
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,278 Elo+
Solo
Mercury
Mercury
thatDogWater
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CalI_MeDaddyy
Persephone
17
4 / 1 / 20
10,209
1,021
16,486
7,921
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
LlGON
Anhur
17
13 / 3 / 14
10,463
1,046
20,159
7,478
3,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Lukanzy23
Nu Wa
15
8 / 3 / 22
9,615
962
13,406
11,780
5,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Skullogre
Aphrodite
16
3 / 3 / 24
9,088
909
5,910
11,790
11,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
amaredeimus
Cerberus
15
2 / 3 / 24
9,556
956
5,062
16,210
17,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AMORSEXOLOCURA
Aphrodite
13
1 / 6 / 8
7,523
752
5,439
14,480
13,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 6 / 5
8,043
804
7,672
9,541
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 5 / 3
8,176
818
3,686
13,797
15,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Athena
maximedina
Athena
14
0 / 6 / 5
7,579
758
2,991
16,220
18,902
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
thatDogWater
Mercury
13
0 / 8 / 7
7,392
739
4,370
12,075
5,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
37
30
Kills
9
13
Deaths
31
104
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AMORSEXOLOCURA
Aphrodite
1
6
8
0.83
W
Persephone
CalI_MeDaddyy
Persephone
4
1
20
14
W
Anhur
LlGON
Anhur
13
3
14
6.67
W
Nu Wa
Lukanzy23
Nu Wa
8
3
22
6.33
L
2
6
5
0.75
W
Aphrodite
Skullogre
Aphrodite
3
3
24
5
L
6
5
3
1.5
W
Cerberus
amaredeimus
Cerberus
2
3
24
4.67
L
Athena
maximedina
Athena
0
6
5
0.42
L
Mercury
thatDogWater
Mercury
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,023
Damage
24,158
55,179
Taken
66,113
41,893
Mitigated
58,581
24,320
Healing
10,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AMORSEXOLOCURA
Aphrodite
5,439
639
2,855
4,270
14,480
13,400
0
7,861
6,433
18,853
0
W
Persephone
CalI_MeDaddyy
Persephone
16,486
872
2,085
2,373
7,921
3,889
1,312
3,461
4,459
37,970
0
W
Anhur
LlGON
Anhur
20,159
10,178
206
1,567
7,478
3,939
3,597
2,582
4,896
0
31,589
W
Nu Wa
Lukanzy23
Nu Wa
13,406
2,924
512
3,501
11,780
5,583
1,246
3,430
8,350
24,372
0
L
7,672
172
159
116
9,541
4,552
0
5,371
4,136
18,281
0
W
Aphrodite
Skullogre
Aphrodite
5,910
968
4,852
4,916
11,790
11,122
858
5,338
6,452
20,474
0
L
3,686
62
0
612
13,797
15,986
0
10,067
3,631
7,397
0
W
Cerberus
amaredeimus
Cerberus
5,062
251
472
3,836
16,210
17,360
277
4,976
11,234
9,125
0
L
Athena
maximedina
Athena
2,991
769
184
922
16,220
18,902
0
9,374
6,756
9,645
0
L
Mercury
thatDogWater
Mercury
4,370
962
433
731
12,075
5,741
0
7,696
4,293
0
13,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,931
Gold Earned
38,713
123
Minions Killed
93
0
Camps Cleared
0
922,544
Distance Traveled
858,455
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,523
752
23
2
0
167,797
0
W
Persephone
10,209
1,021
56
6
0
215,211
0
W
Anhur
10,463
1,046
17
2
0
149,406
0
W
Nu Wa
9,615
962
13
1
0
187,944
1
L
Scylla
8,043
804
36
4
0
160,354
0
W
Aphrodite
9,088
909
23
2
0
190,441
0
L
Ares
8,176
818
4
0
0
151,227
0
W
Cerberus
9,556
956
14
1
0
179,542
2
L
Athena
7,579
758
10
1
0
193,117
0
L
Mercury
7,392
739
20
2
0
185,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role