Player Matchup

Ishtar
Ishtar
Bxnnett
Ishtar
Level 125
God Stats
6W - 8L
1,442 SR
Queue Stats
174W - 144L
1,573 Elo+
Party 4
Poseidon
Poseidon
CaptainCookie71
Poseidon
Level 108
God Stats
28W - 15L
1,643 SR
Queue Stats
160W - 143L
1,495 Elo+
Party 1
Xing Tian
Xing Tian
Headlink123
Xing Tian
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,646 Elo+
Party 4
King Arthur
King Arthur
mahisaid
King Arthur
Level 48
God Stats
2W - 1L
1,708 SR
Queue Stats
120W - 101L
1,552 Elo+
Party 1
Zhong Kui
Zhong Kui
mobsymbol
Zhong Kui
Level 49
God Stats
10W - 2L
1,659 SR
Queue Stats
102W - 100L
1,533 Elo+
Party 1
Team Averages
Level 72
1,590 SR
1,560 Elo+

VS

Team Averages
Level 86
1,395 SR
1,440 Elo+
Cerberus
Cerberus
 
Cerberus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Lhuv Nova
King Arthur
Level 88
God Stats
1W - 8L
1,250 SR
Queue Stats
216W - 248L
1,407 Elo+
Party 2
Ra
Ra
Number1FxmBoy
Ra
Level 69
God Stats
14W - 16L
1,529 SR
Queue Stats
236W - 281L
1,402 Elo+
Party 2
Fenrir
Fenrir
The Daqzi
Fenrir
Level 73
God Stats
10W - 21L
1,289 SR
Queue Stats
211W - 284L
1,381 Elo+
Party 2
Hou Yi
Hou Yi
esbany
Hou Yi
Level 154
God Stats
0W - 1L
1,409 SR
Queue Stats
50W - 50L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bxnnett
Ishtar
13
3 / 2 / 3
7,772
518
14,769
16,532
7,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
16
7 / 1 / 2
9,678
645
6,442
10,641
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xing Tian
Headlink123
Xing Tian
13
1 / 1 / 9
8,404
560
6,403
12,569
12,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
mahisaid
King Arthur
14
2 / 3 / 1
8,596
573
5,338
11,721
10,527
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
mobsymbol
Zhong Kui
13
3 / 4 / 2
8,176
545
8,292
9,961
6,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 3 / 4
6,542
436
7,966
17,495
15,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Lhuv Nova
King Arthur
7
1 / 2 / 0
5,913
394
2,658
5,872
3,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
5 / 4 / 1
8,150
543
8,434
10,479
4,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
The Daqzi
Fenrir
12
2 / 3 / 4
7,300
487
3,136
11,596
5,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
esbany
Hou Yi
11
3 / 4 / 0
7,167
478
10,454
14,255
5,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
16
Kills
11
11
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
4
0.67
W
Ishtar
Bxnnett
Ishtar
3
2
3
2.25
W
Poseidon
7
1
2
8
W
Xing Tian
Headlink123
Xing Tian
1
1
9
5.5
L
King Arthur
Lhuv Nova
King Arthur
1
2
0
0.5
L
5
4
1
1.38
L
Fenrir
The Daqzi
Fenrir
2
3
4
1.33
L
Hou Yi
esbany
Hou Yi
3
4
0
0.75
W
King Arthur
mahisaid
King Arthur
2
3
1
0.83
W
Zhong Kui
mobsymbol
Zhong Kui
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,244
Damage
32,648
61,424
Taken
59,697
41,456
Mitigated
33,806
15,780
Healing
17,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,966
1,470
0
6,366
17,495
15,460
0
5,221
12,178
29,705
0
W
Ishtar
Bxnnett
Ishtar
14,769
10,059
0
7,118
16,532
7,231
1,167
3,620
12,912
0
74,698
W
Poseidon
6,442
1,126
0
3,221
10,641
4,413
93
1,524
9,015
81,226
4,829
W
Xing Tian
Headlink123
Xing Tian
6,403
1,956
0
1,300
12,569
12,484
0
4,341
8,202
24,435
0
L
King Arthur
Lhuv Nova
King Arthur
2,658
766
0
1,328
5,872
3,336
72
423
5,405
0
24,016
L
8,434
1,339
0
1,420
10,479
4,613
222
7,719
2,161
51,559
0
L
Fenrir
The Daqzi
Fenrir
3,136
611
0
1,577
11,596
5,319
0
3,895
7,365
0
42,116
L
Hou Yi
esbany
Hou Yi
10,454
6,164
0
7,111
14,255
5,078
168
2,560
11,695
0
52,521
W
King Arthur
mahisaid
King Arthur
5,338
783
0
977
11,721
10,527
19
944
10,735
0
63,335
W
Zhong Kui
mobsymbol
Zhong Kui
8,292
986
0
3,164
9,961
6,801
1,060
5,367
4,160
41,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,626
Gold Earned
35,072
457
Minions Killed
360
0
Camps Cleared
0
1,463,334
Distance Traveled
1,375,384
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,542
436
50
3
0
292,206
1
W
Ishtar
7,772
518
98
7
0
255,302
4
W
Poseidon
9,678
645
142
9
0
351,409
3
W
Xing Tian
8,404
560
36
2
0
289,808
2
L
King Arthur
5,913
394
44
3
0
267,113
0
L
Ra
8,150
543
104
7
0
270,808
0
L
Fenrir
7,300
487
72
5
0
313,120
3
L
Hou Yi
7,167
478
90
6
0
232,137
1
W
King Arthur
8,596
573
102
7
0
283,197
1
W
Zhong Kui
8,176
545
79
5
0
283,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role