Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
C1ickz
Mercury
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,520 Elo+
Party 2
Cliodhna
Cliodhna
Godsclose2u
Cliodhna
Level 115
God Stats
0W - 1L
1,253 SR
Queue Stats
88W - 96L
1,428 Elo+
Party 2
Pele
Pele
xDATJEFFDUDE
Pele
Level 120
God Stats
4W - 9L
1,412 SR
Queue Stats
269W - 279L
1,465 Elo+
Solo
Team Averages
Level 101
1,433 SR
1,483 Elo+

VS

Team Averages
Level 106
1,521 SR
1,442 Elo+
Artemis
Artemis
Blaaque
Artemis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,447 Elo+
Party 1
Hercules
Hercules
FlushTheDrugs
Hercules
Level 68
God Stats
1W - 1L
1,505 SR
Queue Stats
41W - 40L
1,424 Elo+
Solo
Sylvanus
Sylvanus
gunmater
Sylvanus
Level 120
God Stats
4W - 0L
1,661 SR
Queue Stats
134W - 160L
1,417 Elo+
Party 1
Janus
Janus
nevolent
Janus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,512 Elo+
Party 1
Charybdis
Charybdis
nropynobe
Charybdis
Level 139
God Stats
2W - 1L
1,441 SR
Queue Stats
44W - 54L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
5 / 3 / 1
8,714
792
11,673
8,871
4,454
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
 
Terra
16
0 / 1 / 4
8,396
763
4,664
13,616
9,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
C1ickz
Mercury
12
1 / 4 / 2
7,065
642
6,010
10,509
4,540
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Godsclose2u
Cliodhna
10
1 / 6 / 4
6,949
632
4,766
9,226
3,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 4 / 3
7,986
726
6,225
11,240
6,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blaaque
Artemis
14
3 / 2 / 11
8,425
766
7,940
5,347
2,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hercules
FlushTheDrugs
Hercules
14
5 / 2 / 9
8,549
777
8,555
9,565
11,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
gunmater
Sylvanus
14
2 / 2 / 12
8,354
759
6,376
11,295
11,571
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
nevolent
Janus
15
4 / 2 / 9
9,122
829
12,611
6,813
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
nropynobe
Charybdis
16
4 / 1 / 10
9,399
854
10,337
7,294
3,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
9
Kills
18
18
Deaths
9
14
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
5
3
1
1.83
L
Terra
 
Terra
0
1
4
2
W
Artemis
Blaaque
Artemis
3
2
11
4.25
L
Mercury
C1ickz
Mercury
1
4
2
0.5
W
Hercules
FlushTheDrugs
Hercules
5
2
9
4.75
L
Cliodhna
Godsclose2u
Cliodhna
1
6
4
0.5
W
Sylvanus
gunmater
Sylvanus
2
2
12
4
W
Janus
nevolent
Janus
4
2
9
4.25
W
Charybdis
nropynobe
Charybdis
4
1
10
9
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,338
Damage
45,819
53,462
Taken
40,314
28,597
Mitigated
32,059
19,671
Healing
18,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,673
901
0
488
8,871
4,454
0
3,457
5,363
29,543
0
L
Terra
 
Terra
4,664
915
4,853
7,893
13,616
9,303
0
5,615
7,683
12,314
0
W
Artemis
Blaaque
Artemis
7,940
3,494
310
701
5,347
2,561
839
2,632
2,715
0
17,502
L
Mercury
C1ickz
Mercury
6,010
2,525
669
2,164
10,509
4,540
0
4,148
6,273
0
8,593
W
Hercules
FlushTheDrugs
Hercules
8,555
1,816
575
3,190
9,565
11,231
216
4,084
5,481
0
11,694
L
Cliodhna
Godsclose2u
Cliodhna
4,766
314
306
336
9,226
3,546
0
1,731
7,361
0
7,735
W
Sylvanus
gunmater
Sylvanus
6,376
1,037
4,165
4,021
11,295
11,571
267
4,430
6,865
9,479
0
W
Janus
nevolent
Janus
12,611
379
975
1,287
6,813
3,019
629
2,707
4,106
26,496
0
W
Charybdis
nropynobe
Charybdis
10,337
4,686
1,184
2,265
7,294
3,677
2,109
2,484
4,810
0
27,044
L
6,225
771
452
2,510
11,240
6,754
0
4,036
6,981
0
18,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,110
Gold Earned
43,849
108
Minions Killed
107
0
Camps Cleared
0
882,958
Distance Traveled
1,040,075
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,714
792
46
4
0
175,790
1
L
Terra
8,396
763
15
1
0
200,256
0
W
Artemis
8,425
766
16
1
0
211,483
0
L
Mercury
7,065
642
6
1
0
187,442
0
W
Hercules
8,549
777
7
1
0
218,748
1
L
Cliodhna
6,949
632
9
1
0
121,765
0
W
Sylvanus
8,354
759
3
0
0
193,802
0
W
Janus
9,122
829
32
3
0
193,394
0
W
Charybdis
9,399
854
49
4
0
222,648
1
L
Pele
7,986
726
32
3
0
197,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role