Player Matchup

Maui
Maui
MesaDemon149
Maui
Level 143
God Stats
4W - 8L
1,338 SR
Queue Stats
73W - 70L
1,468 Elo+
Party 2
Ne Zha
Ne Zha
Nogardhero
Ne Zha
Level 155
God Stats
6W - 11L
1,552 SR
Queue Stats
126W - 144L
1,473 Elo+
Solo
Bellona
Bellona
SlimGinger0
Bellona
Level 129
God Stats
6W - 4L
1,498 SR
Queue Stats
71W - 69L
1,464 Elo+
Party 2
Lancelot
Lancelot
War777666
Lancelot
Level 105
God Stats
20W - 20L
1,528 SR
Queue Stats
41W - 39L
1,479 Elo+
Solo
Chang'e
Chang'e
YourLocalGuru
Chang'e
Level 34
God Stats
1W - 5L
1,500 SR
Queue Stats
67W - 96L
1,380 Elo+
Solo
Team Averages
Level 113
1,483 SR
1,453 Elo+

VS

Team Averages
Level 58
1,431 SR
1,319 Elo+
Nu Wa
Nu Wa
Beastmode-Scorpi
Nu Wa
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 32L
1,360 Elo+
Solo
Kukulkan
Kukulkan
BuyMyOnlyFans69
Kukulkan
Level 63
God Stats
3W - 2L
1,370 SR
Queue Stats
11W - 9L
1,444 Elo+
Party 1
Apollo
Apollo
DrRona
Apollo
Level 74
God Stats
3W - 1L
1,236 SR
Queue Stats
11W - 10L
1,444 Elo+
Party 1
Da Ji
Da Ji
QWhitts
Da Ji
Level 23
God Stats
2W - 0L
1,747 SR
Queue Stats
9W - 5L
1,196 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TQzDingus
Kumbhakarna
Level 107
God Stats
1W - 0L
1,299 SR
Queue Stats
7W - 8L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 7
9,169
705
3,647
11,780
12,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Nogardhero
Ne Zha
18
7 / 0 / 2
9,941
765
17,227
13,531
7,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SlimGinger0
Bellona
15
2 / 3 / 6
8,888
684
5,602
10,193
7,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
War777666
Lancelot
16
3 / 4 / 6
9,061
697
8,490
12,130
5,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
14
0 / 5 / 4
8,016
617
3,286
14,581
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 6
9,753
750
13,882
10,630
3,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
18
4 / 1 / 9
10,116
778
17,213
5,687
2,485
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
DrRona
Apollo
16
2 / 3 / 5
9,052
696
5,958
11,612
5,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
QWhitts
Da Ji
14
2 / 4 / 6
8,289
638
3,475
10,230
5,131
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
TQzDingus
Kumbhakarna
16
1 / 0 / 11
9,575
737
7,585
15,236
19,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
12
Kills
15
15
Deaths
12
25
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
4
6
2.25
W
Kukulkan
4
1
9
8.5
W
Apollo
DrRona
Apollo
2
3
5
1.5
L
0
3
7
1.17
L
Ne Zha
Nogardhero
Ne Zha
7
0
2
8
W
Da Ji
QWhitts
Da Ji
2
4
6
1.25
L
Bellona
SlimGinger0
Bellona
2
3
6
1.67
W
Kumbhakarna
TQzDingus
Kumbhakarna
1
0
11
6.5
L
Lancelot
War777666
Lancelot
3
4
6
1.5
L
Chang'e
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,252
Damage
48,113
62,215
Taken
53,395
38,543
Mitigated
35,502
17,263
Healing
5,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,882
3,551
0
0
10,630
3,695
268
261
10,369
37,358
0
W
Kukulkan
17,213
1,391
0
277
5,687
2,485
200
798
4,889
61,263
0
W
Apollo
DrRona
Apollo
5,958
1,984
584
1,954
11,612
5,125
464
1,707
9,905
36
35,773
L
3,647
393
0
1,163
11,780
12,340
140
7,919
3,861
20,007
0
L
Ne Zha
Nogardhero
Ne Zha
17,227
2,844
0
4,982
13,531
7,040
262
7,719
5,812
0
56,215
W
Da Ji
QWhitts
Da Ji
3,475
489
0
346
10,230
5,131
230
1,088
9,142
0
8,996
L
Bellona
SlimGinger0
Bellona
5,602
728
636
1,602
10,193
7,742
0
3,932
6,261
0
21,239
W
Kumbhakarna
TQzDingus
Kumbhakarna
7,585
566
0
2,136
15,236
19,066
132
3,079
12,157
14,191
0
L
Lancelot
War777666
Lancelot
8,490
787
0
0
12,130
5,701
586
7,969
4,161
0
27,895
L
Chang'e
3,286
181
3,709
5,171
14,581
5,720
0
11,177
3,404
13,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,075
Gold Earned
46,785
225
Minions Killed
242
0
Camps Cleared
0
1,171,558
Distance Traveled
1,320,056
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,753
750
31
2
0
243,892
1
W
Kukulkan
10,116
778
117
9
0
274,841
0
W
Apollo
9,052
696
73
6
0
279,402
1
L
Maui
9,169
705
29
2
0
228,398
1
L
Ne Zha
9,941
765
74
6
0
236,669
1
W
Da Ji
8,289
638
17
1
0
234,413
0
L
Bellona
8,888
684
50
4
0
178,037
2
W
Kumbhakarna
9,575
737
4
0
0
287,508
2
L
Lancelot
9,061
697
41
3
0
296,456
1
L
Chang'e
8,016
617
31
2
0
231,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role