Player Matchup

Thanatos
Thanatos
Doom4Alpha
Thanatos
Level 67
God Stats
0W - 2L
1,399 SR
Queue Stats
21W - 15L
1,446 Elo+
Solo
Izanami
Izanami
JustLxura
Izanami
Level 22
God Stats
6W - 10L
1,358 SR
Queue Stats
9W - 17L
1,338 Elo+
Party 3
Sol
Sol
Medaldragon
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 68L
1,369 Elo+
Party 3
Awilix
Awilix
SamTheBeast
Awilix
Level 78
God Stats
1W - 1L
1,882 SR
Queue Stats
33W - 45L
1,365 Elo+
Party 3
Maui
Maui
Wukio
Maui
Level 84
God Stats
0W - 2L
1,295 SR
Queue Stats
39W - 60L
1,371 Elo+
Party 3
Team Averages
Level 60
1,487 SR
1,378 Elo+

VS

Team Averages
Level 72
1,425 SR
1,445 Elo+
Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Gator404
Ne Zha
Level 146
God Stats
1W - 2L
1,243 SR
Queue Stats
645W - 612L
1,504 Elo+
Party 1
Ares
Ares
Mocketoo
Ares
Level 39
God Stats
14W - 13L
1,382 SR
Queue Stats
42W - 58L
1,328 Elo+
Party 2
Izanami
Izanami
nareêl
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 40L
1,188 Elo+
Party 2
Janus
Janus
ryujiinjaaka
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 44L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Doom4Alpha
Thanatos
11
3 / 4 / 2
7,308
487
5,910
13,531
6,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
JustLxura
Izanami
9
0 / 8 / 0
5,883
392
2,219
13,264
5,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 6 / 0
6,683
446
4,877
10,374
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
13
8 / 5 / 4
7,947
530
13,645
13,874
6,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
Wukio
Maui
11
1 / 3 / 9
7,649
510
5,135
14,640
14,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
10 / 0 / 1
10,607
707
14,148
9,588
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Gator404
Ne Zha
15
7 / 0 / 3
9,902
660
7,819
11,472
5,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
11
3 / 2 / 4
7,531
502
8,378
8,940
5,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
nareêl
Izanami
10
0 / 8 / 2
6,675
445
3,467
12,940
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 2 / 5
9,845
656
11,775
8,970
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
12
Kills
26
26
Deaths
12
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
10
0
1
10.5
L
Thanatos
Doom4Alpha
Thanatos
3
4
2
1
W
Ne Zha
Gator404
Ne Zha
7
0
3
8.5
L
Izanami
JustLxura
Izanami
0
8
0
0
L
0
6
0
0
W
Ares
3
2
4
2.5
L
Awilix
8
5
4
2
L
Maui
Wukio
Maui
1
3
9
1.83
W
Izanami
nareêl
Izanami
0
8
2
0.13
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,786
Damage
45,587
65,683
Taken
51,910
37,565
Mitigated
22,894
19,467
Healing
12,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
14,148
6,796
0
3,546
9,588
4,606
5,964
0
9,588
74,376
8,034
L
Thanatos
Doom4Alpha
Thanatos
5,910
2,101
0
8,327
13,531
6,373
60
5,199
8,332
0
43,252
W
Ne Zha
Gator404
Ne Zha
7,819
3,155
0
2,349
11,472
5,075
0
1,982
9,490
0
78,405
L
Izanami
JustLxura
Izanami
2,219
1,423
0
1,313
13,264
5,568
0
10,636
2,628
0
27,647
L
4,877
754
0
2,306
10,374
4,740
206
4,548
5,826
43,241
3,826
W
Ares
8,378
908
0
1,367
8,940
5,630
112
2,131
6,809
24,653
0
L
Awilix
13,645
5,790
0
4,282
13,874
6,062
813
5,577
8,297
0
56,892
L
Maui
Wukio
Maui
5,135
1,690
494
2,745
14,640
14,822
189
7,638
7,002
26,038
0
W
Izanami
nareêl
Izanami
3,467
2,084
0
2,457
12,940
3,677
803
2,278
10,662
0
31,671
W
11,775
864
188
3,051
8,970
3,906
0
3,488
5,482
80,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,470
Gold Earned
44,560
307
Minions Killed
469
0
Camps Cleared
0
1,319,516
Distance Traveled
1,531,423
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,607
707
150
10
0
284,359
2
L
Thanatos
7,308
487
61
4
0
299,110
3
W
Ne Zha
9,902
660
124
8
0
383,451
1
L
Izanami
5,883
392
49
3
0
224,477
5
L
Sol
6,683
446
82
5
0
248,775
0
W
Ares
7,531
502
23
2
0
292,310
4
L
Awilix
7,947
530
68
5
0
279,610
0
L
Maui
7,649
510
47
3
0
267,544
7
W
Izanami
6,675
445
42
3
0
254,014
0
W
Janus
9,845
656
130
9
0
317,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role