Player Matchup

Rama
Rama
Gold II
 
Rama
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
CarnieClown5991
King Arthur
Bronze III
Level 68
God Stats
2W - 0L
1,364 SR
Queue Stats
4W - 9L
1,411 MMR
Solo
Bastet
Bastet
Gold IV
Lummox9656
Bastet
Gold IV
Level 127
God Stats
1W - 3L
1,273 SR
Queue Stats
173W - 180L
1,449 MMR
Solo
Cerberus
Cerberus
Gold III
coldnjLA
Cerberus
Gold III
Level 157
God Stats
25W - 27L
1,478 SR
Queue Stats
190W - 193L
1,449 MMR
Party 1
Chang'e
Chang'e
Gold IV
mikeofthegarden
Chang'e
Gold IV
Level 127
God Stats
6W - 6L
1,513 SR
Queue Stats
189W - 194L
1,403 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,426 SR
1,442 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,504 SR
1,433 MMR
Sylvanus
Sylvanus
Gold V
JVL7dub
Sylvanus
Gold V
Level 128
God Stats
0W - 3L
1,261 SR
Queue Stats
17W - 27L
1,411 MMR
Solo
Cupid
Cupid
Bronze V
LaserOnYew
Cupid
Bronze V
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,446 MMR
Solo
Thor
Thor
Gold IV
Niksch85
Thor
Gold IV
Level 160
God Stats
26W - 41L
1,461 SR
Queue Stats
533W - 541L
1,408 MMR
Solo
Yu Huang
Yu Huang
Bronze V
Qasui
Yu Huang
Bronze V
Level 86
God Stats
1W - 2L
1,565 SR
Queue Stats
2W - 3L
1,446 MMR
Solo
Chaac
Chaac
Gold IV
oBraxi
Chaac
Gold IV
Level 105
God Stats
45W - 16L
1,733 SR
Queue Stats
260W - 260L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
5 / 0 / 1
5,820
728
4,980
5,858
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
CarnieClown5991
King Arthur
8
0 / 1 / 0
4,825
603
3,361
8,149
5,455
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Lummox9656
Bastet
8
0 / 1 / 2
4,869
609
1,639
5,623
1,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
coldnjLA
Cerberus
7
0 / 0 / 3
4,724
591
2,666
7,191
3,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 1
5,352
669
1,097
4,485
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
MulanHeraHadesMerlin

VS

Bans
IshtarAh Muzen CabCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JVL7dub
Sylvanus
3
0 / 1 / 0
3,447
431
2,654
2,728
1,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cupid
6
0 / 3 / 0
3,952
494
3,374
6,282
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
8
0 / 2 / 1
4,446
556
3,098
5,977
2,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
Qasui
Yu Huang
9
0 / 0 / 0
5,011
626
1,889
2,149
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
oBraxi
Chaac
8
2 / 0 / 0
5,293
662
6,337
6,892
3,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
6
Kills
2
2
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
1
5.5
W
King Arthur
CarnieClown5991
King Arthur
0
1
0
0
L
Sylvanus
JVL7dub
Sylvanus
0
1
0
0
L
Cupid
0
3
0
0
W
Bastet
Lummox9656
Bastet
0
1
2
1
L
Thor
0
2
1
0.25
L
Yu Huang
Qasui
Yu Huang
0
0
0
0
W
Cerberus
coldnjLA
Cerberus
0
0
3
1.5
W
1
0
1
1.5
L
Chaac
oBraxi
Chaac
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,743
Damage
17,352
31,306
Taken
24,028
13,768
Mitigated
8,857
12,826
Healing
8,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,980
4,116
0
4,154
5,858
1,848
395
1,158
4,700
0
36,482
W
King Arthur
CarnieClown5991
King Arthur
3,361
973
0
2,230
8,149
5,455
0
0
8,149
0
28,219
L
Sylvanus
JVL7dub
Sylvanus
2,654
1,686
156
1,070
2,728
1,199
0
1,009
1,719
8,927
3,129
L
Cupid
3,374
2,850
421
2,418
6,282
1,532
0
842
5,440
0
15,011
W
Bastet
Lummox9656
Bastet
1,639
374
0
762
5,623
1,659
865
45
5,578
0
24,749
L
Thor
3,098
383
0
500
5,977
2,025
0
559
5,418
0
24,276
L
Yu Huang
Qasui
Yu Huang
1,889
100
0
594
2,149
787
0
586
1,563
36,528
0
W
Cerberus
coldnjLA
Cerberus
2,666
390
0
2,548
7,191
3,224
0
1,028
6,163
13,070
1,685
W
1,097
31
295
2,837
4,485
1,582
0
1,844
2,641
39,046
0
L
Chaac
oBraxi
Chaac
6,337
1,749
0
2,857
6,892
3,314
0
699
6,193
0
33,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,590
Gold Earned
22,149
284
Minions Killed
230
0
Camps Cleared
0
830,671
Distance Traveled
674,206
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,820
728
71
9
0
159,744
4
W
King Arthur
4,825
603
50
6
0
149,230
0
L
Sylvanus
3,447
431
18
2
0
59,164
0
L
Cupid
3,952
494
30
4
0
125,689
0
W
Bastet
4,869
609
47
6
0
186,817
0
L
Thor
4,446
556
42
5
0
156,853
0
L
Yu Huang
5,011
626
72
9
0
167,175
1
W
Cerberus
4,724
591
34
4
0
157,759
2
W
Chang'e
5,352
669
82
10
0
177,121
1
L
Chaac
5,293
662
68
9
0
165,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role