Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Grand0rder
Cernunnos
Level 62
God Stats
9W - 9L
1,403 SR
Queue Stats
151W - 176L
1,383 Elo+
Solo
King Arthur
King Arthur
Okami555
King Arthur
Level 85
God Stats
9W - 14L
1,392 SR
Queue Stats
73W - 92L
1,376 Elo+
Party 2
Kali
Kali
PrivateHevy
Kali
Level 82
God Stats
5W - 5L
1,611 SR
Queue Stats
69W - 77L
1,395 Elo+
Party 2
Ares
Ares
Viratripas
Ares
Level 81
God Stats
0W - 2L
1,222 SR
Queue Stats
14W - 14L
1,457 Elo+
Solo
Team Averages
Level 75
1,426 SR
1,422 Elo+

VS

Team Averages
Level 49
1,409 SR
1,394 Elo+
Apollo
Apollo
 
Apollo
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Pabloskiwis
Aphrodite
Level 103
God Stats
1W - 0L
1,204 SR
Queue Stats
3W - 2L
1,492 Elo+
Party 1
Vulcan
Vulcan
alexcanora
Vulcan
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,400 Elo+
Party 1
Ymir
Ymir
nunso2719
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,492 Elo+
Party 1
Cliodhna
Cliodhna
xRimy
Cliodhna
Level 35
God Stats
1W - 1L
1,339 SR
Queue Stats
1W - 3L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 2 / 1
9,060
503
10,458
13,643
9,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Grand0rder
Cernunnos
4
0 / 1 / 1
5,613
312
1,186
1,441
329
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Okami555
King Arthur
14
1 / 3 / 2
8,780
488
8,428
13,358
11,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

14
3 / 1 / 1
8,415
468
6,925
13,484
5,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 1
8,163
454
8,343
10,214
8,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 1 / 2
8,749
486
5,177
11,040
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Pabloskiwis
Aphrodite
13
2 / 0 / 2
8,712
484
6,498
14,678
11,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
alexcanora
Vulcan
15
3 / 3 / 3
9,210
512
15,076
9,631
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
1 / 3 / 4
7,993
444
3,537
14,535
11,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
xRimy
Cliodhna
12
1 / 2 / 0
7,344
408
1,536
11,674
7,052
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
9
Kills
8
8
Deaths
9
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
2
1
1.75
W
Apollo
 
Apollo
1
1
2
2
L
Cernunnos
Grand0rder
Cernunnos
0
1
1
0.5
L
King Arthur
Okami555
King Arthur
1
3
2
0.67
W
Aphrodite
Pabloskiwis
Aphrodite
2
0
2
3
L
3
1
1
3.5
L
2
1
1
2.5
W
Vulcan
alexcanora
Vulcan
3
3
3
1.5
W
Ymir
1
3
4
1
W
Cliodhna
xRimy
Cliodhna
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,340
Damage
31,824
52,140
Taken
61,558
35,215
Mitigated
39,372
10,239
Healing
16,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,458
982
0
3,248
13,643
9,183
588
9,764
3,879
65,173
0
W
Apollo
 
Apollo
5,177
2,977
0
3,959
11,040
4,576
3,415
4,062
6,978
0
67,914
L
Cernunnos
Grand0rder
Cernunnos
1,186
895
0
268
1,441
329
0
131
1,310
0
7,473
L
King Arthur
Okami555
King Arthur
8,428
1,294
0
3,435
13,358
11,418
128
7,525
5,833
0
58,380
W
Aphrodite
Pabloskiwis
Aphrodite
6,498
1,391
1,849
6,773
14,678
11,644
408
2,239
12,439
44,313
0
L
6,925
3,914
0
1,807
13,484
5,924
0
3,049
10,435
0
73,467
L
8,343
150
0
1,481
10,214
8,361
576
4,642
5,572
29,808
4,097
W
Vulcan
alexcanora
Vulcan
15,076
4,926
0
1,231
9,631
4,695
948
6,546
3,085
67,185
0
W
Ymir
3,537
623
0
1,186
14,535
11,405
306
5,070
9,465
25,482
0
W
Cliodhna
xRimy
Cliodhna
1,536
316
0
1,193
11,674
7,052
0
372
11,302
0
43,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,031
Gold Earned
42,008
389
Minions Killed
428
0
Camps Cleared
0
1,384,893
Distance Traveled
1,613,048
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,060
503
121
7
0
334,856
4
W
Apollo
8,749
486
124
7
0
341,328
7
L
Cernunnos
5,613
312
17
1
0
51,467
0
L
King Arthur
8,780
488
97
5
0
338,913
5
W
Aphrodite
8,712
484
73
4
0
310,256
0
L
Kali
8,415
468
113
6
0
340,819
2
L
Ares
8,163
454
41
2
0
318,838
1
W
Vulcan
9,210
512
121
7
0
339,843
3
W
Ymir
7,993
444
45
3
0
290,321
0
W
Cliodhna
7,344
408
65
4
0
331,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role