Player Matchup

Baron Samedi
Baron Samedi
Dabula
Baron Samedi
Level 105
God Stats
23W - 18L
1,592 SR
Queue Stats
117W - 126L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
DarthAchilles90
Jormungandr
Level 82
God Stats
24W - 21L
1,559 SR
Queue Stats
134W - 140L
1,538 Elo+
Party 1
Achilles
Achilles
vLORD DEADPOOLv
Achilles
Level 88
God Stats
34W - 39L
1,473 SR
Queue Stats
771W - 870L
1,419 Elo+
Solo
Team Averages
Level 92
1,542 SR
1,487 Elo+

VS

Team Averages
Level 119
1,726 SR
1,584 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Hange San
Hachiman
Level 109
God Stats
7W - 4L
1,986 SR
Queue Stats
94W - 63L
1,602 Elo+
Party 2
Bellona
Bellona
nocapone
Bellona
Level 88
God Stats
25W - 11L
1,694 SR
Queue Stats
59W - 39L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dabula
Baron Samedi
15
2 / 1 / 10
9,015
693
6,665
7,380
4,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
DarthAchilles90
Jormungandr
16
3 / 0 / 10
10,175
783
10,857
14,419
15,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
15
8 / 1 / 4
10,149
781
9,686
17,463
22,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 3 / 0
8,378
644
12,036
7,888
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Hange San
Hachiman
12
1 / 4 / 1
7,802
600
7,496
10,857
4,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
nocapone
Bellona
13
0 / 6 / 1
7,903
608
5,718
13,584
13,854
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
13
Kills
2
2
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
0
0.33
W
Baron Samedi
Dabula
Baron Samedi
2
1
10
7
W
Jormungandr
DarthAchilles90
Jormungandr
3
0
10
8
L
Hachiman
Hange San
Hachiman
1
4
1
0.38
L
Bellona
nocapone
Bellona
0
6
1
0.08
W
Achilles
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,208
Damage
25,250
39,262
Taken
32,329
42,026
Mitigated
21,937
16,619
Healing
2,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,036
1,245
0
468
7,888
3,414
0
3,515
4,105
47,400
0
W
Baron Samedi
Dabula
Baron Samedi
6,665
610
3,435
2,758
7,380
4,474
1,055
2,794
4,586
22,910
0
W
Jormungandr
DarthAchilles90
Jormungandr
10,857
1,996
2,366
3,992
14,419
15,222
493
4,726
9,693
52,957
0
L
Hachiman
Hange San
Hachiman
7,496
4,861
0
620
10,857
4,669
0
7,073
3,533
0
18,924
L
Bellona
nocapone
Bellona
5,718
1,961
352
863
13,584
13,854
0
6,970
6,147
0
21,568
W
Achilles
9,686
2,461
272
3,796
17,463
22,330
1,098
4,590
12,873
0
14,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,339
Gold Earned
24,083
126
Minions Killed
139
0
Camps Cleared
0
724,271
Distance Traveled
660,301
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,378
644
66
5
0
217,682
1
W
Baron Samedi
9,015
693
18
1
0
224,989
0
W
Jormungandr
10,175
783
97
7
0
247,789
0
L
Hachiman
7,802
600
30
2
0
221,477
6
L
Bellona
7,903
608
43
3
0
221,142
4
W
Achilles
10,149
781
11
1
0
251,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role