Player Matchup

Osiris
Osiris
DEUS1903
Osiris
Level 156
God Stats
6W - 6L
1,536 SR
Queue Stats
172W - 157L
1,535 Elo+
Solo
Fenrir
Fenrir
ImFromBerlin
Fenrir
Level 139
God Stats
6W - 3L
1,650 SR
Queue Stats
253W - 249L
1,485 Elo+
Party 2
Skadi
Skadi
LmfromItaly
Skadi
Level 105
God Stats
72W - 58L
1,571 SR
Queue Stats
537W - 559L
1,536 Elo+
Party 2
Ganesha
Ganesha
chasseur2dinde
Ganesha
Level 156
God Stats
1W - 0L
1,967 SR
Queue Stats
117W - 110L
1,518 Elo+
Solo
Aphrodite
Aphrodite
lmfromAfrika
Aphrodite
Level 68
God Stats
102W - 86L
1,682 SR
Queue Stats
203W - 203L
1,575 Elo+
Party 2
Team Averages
Level 125
1,681 SR
1,530 Elo+

VS

Team Averages
Level 95
1,547 SR
1,461 Elo+
Neith
Neith
Simen_111
Neith
Level 143
God Stats
15W - 18L
1,516 SR
Queue Stats
236W - 229L
1,550 Elo+
Party 1
Fenrir
Fenrir
Stare_InThe_Void
Fenrir
Level 67
God Stats
4W - 3L
1,794 SR
Queue Stats
108W - 101L
1,561 Elo+
Party 1
Hercules
Hercules
fn0372
Hercules
Level 49
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 4L
1,060 Elo+
Solo
Agni
Agni
secret_perk
Agni
Level 87
God Stats
3W - 6L
1,526 SR
Queue Stats
529W - 513L
1,564 Elo+
Solo
Khepri
Khepri
tft80-
Khepri
Level 131
God Stats
24W - 9L
1,657 SR
Queue Stats
165W - 141L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DEUS1903
Osiris
15
2 / 2 / 5
10,593
530
11,487
23,449
25,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
19
11 / 1 / 7
12,330
617
15,679
18,783
10,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 3 / 1
10,633
532
16,236
14,282
5,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 7
9,884
494
6,697
15,993
17,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
lmfromAfrika
Aphrodite
17
4 / 1 / 8
11,112
556
17,353
18,733
10,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Simen_111
Neith
14
3 / 6 / 4
9,094
455
13,123
16,126
5,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 3
9,002
450
8,275
20,607
9,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
fn0372
Hercules
13
0 / 3 / 2
8,106
405
9,798
14,447
13,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 8 / 1
9,894
495
13,099
16,072
6,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
tft80-
Khepri
12
0 / 3 / 8
9,186
459
6,324
17,468
21,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
23
Kills
9
9
Deaths
23
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
DEUS1903
Osiris
2
2
5
2.25
W
Fenrir
11
1
7
14.5
W
6
3
1
2.17
L
Neith
Simen_111
Neith
3
6
4
0.83
L
2
3
3
1.17
W
0
2
7
1.75
L
Hercules
fn0372
Hercules
0
3
2
0.33
W
Aphrodite
lmfromAfrika
Aphrodite
4
1
8
8
L
4
8
1
0.56
L
Khepri
tft80-
Khepri
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,452
Damage
50,619
91,240
Taken
84,720
69,956
Mitigated
56,205
39,307
Healing
22,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DEUS1903
Osiris
11,487
5,642
0
9,363
23,449
25,462
1,518
1,606
21,025
0
79,448
W
Fenrir
15,679
3,290
0
4,424
18,783
10,593
0
3,672
15,063
0
114,584
W
16,236
4,758
0
1,410
14,282
5,741
2,625
1,643
12,591
0
100,256
L
Neith
Simen_111
Neith
13,123
6,903
0
4,095
16,126
5,950
150
2,833
13,293
0
65,698
L
8,275
1,727
174
10,719
20,607
9,465
0
4,482
16,125
0
60,502
W
6,697
456
657
2,752
15,993
17,812
75
4,631
11,314
32,905
0
L
Hercules
fn0372
Hercules
9,798
4,284
0
2,506
14,447
13,373
1,026
2,405
12,042
0
46,413
W
Aphrodite
lmfromAfrika
Aphrodite
17,353
1,556
5,934
14,767
18,733
10,348
1,162
7,859
10,778
80,887
0
L
13,099
1,107
151
1,916
16,072
6,014
0
8,267
7,805
71,667
0
L
Khepri
tft80-
Khepri
6,324
1,328
357
2,736
17,468
21,403
0
6,063
11,405
31,852
2,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,552
Gold Earned
45,282
575
Minions Killed
442
0
Camps Cleared
0
2,046,069
Distance Traveled
1,863,575
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,593
530
125
6
0
369,608
5
W
Fenrir
12,330
617
154
8
0
474,018
4
W
Skadi
10,633
532
138
7
0
398,085
1
L
Neith
9,094
455
97
5
0
337,242
4
L
Fenrir
9,002
450
95
5
0
411,704
2
W
Ganesha
9,884
494
18
1
0
417,543
5
L
Hercules
8,106
405
79
4
0
412,092
1
W
Aphrodite
11,112
556
140
7
0
386,815
3
L
Agni
9,894
495
131
7
0
333,523
3
L
Khepri
9,186
459
40
2
0
369,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role