Player Matchup

Anubis
Anubis
Edrxzzy_dagoat
Anubis
Level 48
God Stats
1W - 2L
1,107 SR
Queue Stats
41W - 65L
1,253 Elo+
Party 1
Mercury
Mercury
IMbreadCity
Mercury
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 8L
1,192 Elo+
Party 1
Ishtar
Ishtar
Tremhadagoat
Ishtar
Level 27
God Stats
6W - 7L
1,398 SR
Queue Stats
25W - 48L
1,232 Elo+
Party 1
Team Averages
Level 30
1,335 SR
1,226 Elo+

VS

Team Averages
Level 64
1,439 SR
1,331 Elo+
Bakasura
Bakasura
FaZeDaytime5369
Bakasura
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SquiggleStick
Ah Muzen Cab
Level 6
God Stats
1W - 2L
1,391 SR
Queue Stats
1W - 3L
1,138 Elo+
Party 2
Sol
Sol
TheGenerousHost
Sol
Level 135
God Stats
136W - 169L
1,426 SR
Queue Stats
184W - 233L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 6
19,154
766
35,362
33,106
18,159
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
IMbreadCity
Mercury
20
5 / 6 / 13
17,847
714
18,326
26,995
11,956
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
20
5 / 3 / 15
17,171
687
19,946
25,618
10,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
4 / 13 / 7
17,239
690
18,466
26,489
18,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
SquiggleStick
Ah Muzen Cab
20
5 / 7 / 4
18,184
727
26,378
25,032
11,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 5 / 4
17,800
712
25,888
31,809
27,561
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
25
Kills
14
14
Deaths
25
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
15
5
6
3.6
L
Bakasura
4
13
7
0.58
W
Mercury
IMbreadCity
Mercury
5
6
13
1.92
L
Ah Muzen Cab
SquiggleStick
Ah Muzen Cab
5
7
4
1
L
5
5
4
1.4
W
Ishtar
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,634
Damage
70,732
85,719
Taken
83,330
40,774
Mitigated
57,071
34,163
Healing
19,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,362
3,075
0
21,724
33,106
18,159
877
9,027
22,178
135,912
0
L
Bakasura
18,466
9,984
0
1,995
26,489
18,228
0
14,181
12,308
0
42,467
W
Mercury
IMbreadCity
Mercury
18,326
9,077
1,694
2,559
26,995
11,956
808
9,188
16,910
2,415
68,523
L
Ah Muzen Cab
SquiggleStick
Ah Muzen Cab
26,378
3,296
0
3,239
25,032
11,282
3,207
10,453
14,579
0
107,454
L
25,888
3,929
413
13,808
31,809
27,561
564
11,619
20,190
76,497
0
W
Ishtar
19,946
10,383
0
8,186
25,618
10,659
2,308
8,207
16,619
0
71,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,172
Gold Earned
53,223
312
Minions Killed
266
0
Camps Cleared
0
1,206,869
Distance Traveled
1,164,494
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
19,154
766
166
7
0
343,960
4
L
Bakasura
17,239
690
50
2
0
328,934
3
W
Mercury
17,847
714
73
3
0
455,756
0
L
Ah Muzen Cab
18,184
727
147
6
0
420,853
1
L
Sol
17,800
712
69
3
0
414,707
1
W
Ishtar
17,171
687
73
3
0
407,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role