Player Matchup

Tiamat
Tiamat
Draconaitr25
Tiamat
Level 145
God Stats
31W - 11L
1,766 SR
Queue Stats
234W - 94L
1,731 Elo+
Party 1
Sylvanus
Sylvanus
TheManInBox
Sylvanus
Level 154
God Stats
48W - 22L
1,722 SR
Queue Stats
382W - 236L
1,682 Elo+
Party 1
Cernunnos
Cernunnos
lopoolpo
Cernunnos
Level 160
God Stats
5W - 2L
1,514 SR
Queue Stats
185W - 169L
1,460 Elo+
Solo
Team Averages
Level 153
1,667 SR
1,624 Elo+

VS

Team Averages
Level 65
1,579 SR
1,397 Elo+
Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KingMTS
Ah Muzen Cab
Level 61
God Stats
0W - 1L
1,287 SR
Queue Stats
4W - 5L
1,346 Elo+
Party 2
Kukulkan
Kukulkan
Markezy
Kukulkan
Level 27
God Stats
0W - 1L
1,949 SR
Queue Stats
1W - 5L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
4 / 1 / 3
8,678
789
12,492
9,463
6,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
TheManInBox
Sylvanus
13
2 / 0 / 7
8,655
787
5,845
11,826
12,657
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
lopoolpo
Cernunnos
14
3 / 1 / 5
8,691
790
15,175
11,439
5,765
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 3 / 1
7,566
688
6,131
15,571
15,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
KingMTS
Ah Muzen Cab
10
0 / 3 / 2
6,750
614
8,136
13,017
5,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
Markezy
Kukulkan
12
1 / 3 / 1
7,599
691
6,307
9,509
4,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
2
2
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
1
0.5
W
Tiamat
4
1
3
5.5
L
Ah Muzen Cab
KingMTS
Ah Muzen Cab
0
3
2
0.33
L
Kukulkan
Markezy
Kukulkan
1
3
1
0.5
W
Sylvanus
TheManInBox
Sylvanus
2
0
7
5.5
W
Cernunnos
lopoolpo
Cernunnos
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,512
Damage
20,574
32,728
Taken
38,097
25,289
Mitigated
24,912
19,364
Healing
5,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,131
924
0
3,595
15,571
15,342
0
5,302
9,977
17,067
0
W
Tiamat
12,492
1,341
221
4,117
9,463
6,867
358
2,991
5,980
34,194
0
L
Ah Muzen Cab
KingMTS
Ah Muzen Cab
8,136
3,763
0
1,501
13,017
5,568
0
5,659
7,198
0
19,877
L
Kukulkan
Markezy
Kukulkan
6,307
249
0
250
9,509
4,002
129
6,779
2,490
32,537
0
W
Sylvanus
TheManInBox
Sylvanus
5,845
1,399
3,028
5,560
11,826
12,657
600
5,084
6,742
12,811
0
W
Cernunnos
lopoolpo
Cernunnos
15,175
7,432
0
6,438
11,439
5,765
2,087
4,394
7,045
0
56,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,024
Gold Earned
21,915
152
Minions Killed
116
0
Camps Cleared
0
674,379
Distance Traveled
548,384
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,566
688
17
2
0
182,389
5
W
Tiamat
8,678
789
55
5
0
241,227
3
L
Ah Muzen Cab
6,750
614
33
3
0
180,183
0
L
Kukulkan
7,599
691
66
6
0
185,812
0
W
Sylvanus
8,655
787
15
1
0
233,858
3
W
Cernunnos
8,691
790
82
7
0
199,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role