Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cupid
Cupid
DroopyToucan
Cupid
Level 26
God Stats
7W - 3L
1,386 SR
Queue Stats
16W - 12L
1,638 Elo+
Party 2
Guan Yu
Guan Yu
Heart56
Guan Yu
Level 39
God Stats
4W - 2L
1,891 SR
Queue Stats
66W - 78L
1,377 Elo+
Party 4
Nemesis
Nemesis
Pogłos
Nemesis
Level 31
God Stats
35W - 23L
1,594 SR
Queue Stats
67W - 57L
1,440 Elo+
Solo
Hades
Hades
randomyttv
Hades
Level 74
God Stats
11W - 5L
1,633 SR
Queue Stats
35W - 27L
1,556 Elo+
Party 2
Team Averages
Level 59
1,601 SR
1,502 Elo+

VS

Team Averages
Level 69
1,523 SR
1,471 Elo+
Zeus
Zeus
 
Zeus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Original-marvas5
Guan Yu
Level 124
God Stats
2W - 1L
1,855 SR
Queue Stats
135W - 160L
1,425 Elo+
Party 1
Mercury
Mercury
SoloHerc
Mercury
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 34L
1,498 Elo+
Party 3
Kukulkan
Kukulkan
Tremontimanovra
Kukulkan
Level 46
God Stats
7W - 8L
1,379 SR
Queue Stats
59W - 58L
1,465 Elo+
Solo
Cabrakan
Cabrakan
Xx_Family124_xX
Cabrakan
Level 82
God Stats
6W - 8L
1,382 SR
Queue Stats
21W - 20L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
10 / 2 / 2
11,848
624
19,739
14,285
7,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 2 / 5
9,998
526
11,629
12,601
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Heart56
Guan Yu
16
2 / 4 / 4
9,549
503
5,195
14,018
13,268
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nemesis
Pogłos
Nemesis
15
1 / 6 / 3
9,001
474
7,625
18,599
8,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
15
4 / 1 / 8
9,945
523
11,266
16,506
19,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 8 / 1
7,923
417
14,765
15,135
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 2 / 2
7,162
377
3,275
14,798
15,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
SoloHerc
Mercury
18
9 / 5 / 3
11,042
581
14,840
18,488
7,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
12
0 / 7 / 1
7,729
407
2,339
13,200
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
14
3 / 4 / 4
9,277
488
9,406
13,528
10,756
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
25
Kills
14
15
Deaths
26
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
2
2
5.5
L
Zeus
 
Zeus
1
8
1
0.19
W
8
2
5
5.25
W
Guan Yu
Heart56
Guan Yu
2
4
4
1
L
1
2
2
1
W
Nemesis
Pogłos
Nemesis
1
6
3
0.42
L
Mercury
SoloHerc
Mercury
9
5
3
2.1
L
Kukulkan
0
7
1
0.07
L
Cabrakan
3
4
4
1.25
W
Hades
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,454
Damage
44,625
76,009
Taken
75,149
54,363
Mitigated
43,365
24,552
Healing
17,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
19,739
1,258
0
4,407
14,285
7,395
0
4,760
9,525
85,325
0
L
Zeus
 
Zeus
14,765
2,421
169
2,931
15,135
5,114
0
6,108
9,027
69,718
0
W
11,629
6,512
606
6,728
12,601
5,597
1,157
4,585
8,016
0
69,072
W
Guan Yu
Heart56
Guan Yu
5,195
269
595
4,418
14,018
13,268
622
5,041
8,977
0
45,670
L
3,275
486
1,889
3,574
14,798
15,196
0
6,120
8,631
0
24,073
W
Nemesis
Pogłos
Nemesis
7,625
3,910
0
2,385
18,599
8,157
0
1,984
16,615
0
91,692
L
Mercury
SoloHerc
Mercury
14,840
7,804
0
5,100
18,488
7,464
288
6,111
12,283
0
85,435
L
Kukulkan
2,339
634
0
617
13,200
4,835
0
8,712
4,387
49,653
0
L
Cabrakan
9,406
985
0
2,730
13,528
10,756
0
3,916
8,943
53,595
0
W
Hades
11,266
1,117
409
5,004
16,506
19,946
228
10,182
6,324
42,904
1,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,341
Gold Earned
43,133
511
Minions Killed
448
0
Camps Cleared
0
1,717,208
Distance Traveled
1,685,379
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,848
624
133
7
0
342,576
4
L
Zeus
7,923
417
105
6
0
284,882
3
W
Cupid
9,998
526
107
6
0
361,160
3
W
Guan Yu
9,549
503
76
4
0
328,577
0
L
Guan Yu
7,162
377
33
2
0
387,395
3
W
Nemesis
9,001
474
130
7
0
354,697
1
L
Mercury
11,042
581
137
7
0
400,894
5
L
Kukulkan
7,729
407
97
5
0
319,199
3
L
Cabrakan
9,277
488
76
4
0
293,009
6
W
Hades
9,945
523
65
3
0
330,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role