Player Matchup

Cerberus
Cerberus
Cyzair
Cerberus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 42L
1,379 Elo+
Party 2
Ishtar
Ishtar
Masakeo
Ishtar
Level 67
God Stats
2W - 0L
1,658 SR
Queue Stats
51W - 33L
1,422 Elo+
Party 2
Loki
Loki
Opznitro
Loki
Level 59
God Stats
3W - 3L
1,453 SR
Queue Stats
60W - 55L
1,308 Elo+
Party 2
Nike
Nike
PRNMYST
Nike
Level 99
God Stats
6W - 2L
1,439 SR
Queue Stats
91W - 85L
1,352 Elo+
Solo
Anubis
Anubis
Sss81881
Anubis
Level 32
God Stats
28W - 33L
1,430 SR
Queue Stats
64W - 93L
1,328 Elo+
Solo
Team Averages
Level 68
1,496 SR
1,358 Elo+

VS

Team Averages
Level 50
1,441 SR
1,293 Elo+
Loki
Loki
Britishmoney1
Loki
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,245 Elo+
Solo
Discordia
Discordia
CloakingCow4082
Discordia
Level 102
God Stats
4W - 2L
1,589 SR
Queue Stats
544W - 584L
1,381 Elo+
Party 1
Cupid
Cupid
CupidOnly010
Cupid
Level 7
God Stats
28W - 28L
1,297 SR
Queue Stats
28W - 29L
1,265 Elo+
Party 1
Cernunnos
Cernunnos
MrButtermen82
Cernunnos
Level 18
God Stats
0W - 2L
1,294 SR
Queue Stats
79W - 116L
1,211 Elo+
Party 1
Chaac
Chaac
zmankiller1
Chaac
Level 78
God Stats
9W - 5L
1,523 SR
Queue Stats
64W - 74L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cyzair
Cerberus
14
1 / 3 / 9
9,976
475
9,413
23,886
28,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Masakeo
Ishtar
16
4 / 4 / 7
10,547
502
15,618
19,290
8,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
17
6 / 2 / 6
11,215
534
9,388
16,650
7,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
PRNMYST
Nike
20
6 / 1 / 2
12,798
609
9,283
17,428
20,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
Sss81881
Anubis
18
8 / 4 / 4
11,929
568
16,796
19,201
10,152
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 2
9,049
431
7,552
18,935
7,040
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
CloakingCow4082
Discordia
14
2 / 3 / 5
9,712
462
11,752
14,665
10,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 2
10,326
492
22,663
22,277
10,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
MrButtermen82
Cernunnos
13
0 / 9 / 1
7,936
378
6,455
17,281
6,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 4 / 1
9,468
451
10,465
12,460
7,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
25
Kills
13
14
Deaths
25
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
L
Discordia
CloakingCow4082
Discordia
2
3
5
1.5
L
5
2
2
3
W
Cerberus
Cyzair
Cerberus
1
3
9
1.83
W
Ishtar
Masakeo
Ishtar
4
4
7
1.88
L
Cernunnos
MrButtermen82
Cernunnos
0
9
1
0.06
W
Loki
6
2
6
4.5
W
Nike
PRNMYST
Nike
6
1
2
7
W
Anubis
Sss81881
Anubis
8
4
4
2.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,498
Damage
58,887
96,455
Taken
85,618
74,580
Mitigated
41,823
35,054
Healing
24,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,552
2,702
0
2,395
18,935
7,040
14
5,383
13,552
0
50,694
L
Discordia
CloakingCow4082
Discordia
11,752
1,503
269
2,451
14,665
10,599
0
5,366
9,299
52,035
3,666
L
22,663
14,400
1,207
12,439
22,277
10,284
1,858
5,812
16,465
0
91,044
W
Cerberus
Cyzair
Cerberus
9,413
774
0
4,258
23,886
28,252
959
3,072
20,814
48,050
0
W
Ishtar
Masakeo
Ishtar
15,618
10,769
0
8,024
19,290
8,086
3,463
3,698
15,592
0
68,130
L
Cernunnos
MrButtermen82
Cernunnos
6,455
3,318
0
2,356
17,281
6,226
0
9,349
7,932
0
40,921
W
Loki
9,388
2,233
0
5,482
16,650
7,293
1,250
1,644
15,006
0
80,976
W
Nike
PRNMYST
Nike
9,283
3,288
0
5,647
17,428
20,797
1,932
406
17,022
0
99,948
W
Anubis
Sss81881
Anubis
16,796
2,456
0
11,643
19,201
10,152
587
3,402
15,799
91,262
0
L
10,465
3,822
0
3,564
12,460
7,674
226
299
12,161
0
58,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,465
Gold Earned
46,491
598
Minions Killed
442
0
Camps Cleared
0
1,886,175
Distance Traveled
1,751,219
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,049
431
57
3
0
390,859
0
L
Discordia
9,712
462
76
4
0
387,575
3
L
Cupid
10,326
492
127
6
0
387,744
4
W
Cerberus
9,976
475
109
5
0
398,184
3
W
Ishtar
10,547
502
99
5
0
359,302
0
L
Cernunnos
7,936
378
67
3
0
310,592
0
W
Loki
11,215
534
126
6
0
463,116
0
W
Nike
12,798
609
141
7
0
366,156
1
W
Anubis
11,929
568
123
6
0
299,417
0
L
Chaac
9,468
451
115
5
0
274,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role