Player Matchup

Fafnir
Fafnir
Evaiiid
Fafnir
Level 142
God Stats
14W - 16L
1,518 SR
Queue Stats
543W - 373L
1,724 Elo+
Party 1
Sol
Sol
Yxūiz
Sol
Level 89
God Stats
23W - 13L
1,696 SR
Queue Stats
510W - 305L
1,673 Elo+
Party 1
Loki
Loki
pringles1002
Loki
Level 29
God Stats
6W - 0L
1,900 SR
Queue Stats
127W - 62L
1,703 Elo+
Party 1
Team Averages
Level 87
1,705 SR
1,700 Elo+

VS

Team Averages
Level 58
1,453 SR
1,107 Elo+
Neith
Neith
EpicShadowz808
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,036 Elo+
Party 2
Shiva
Shiva
OhG33WiLLy_95
Shiva
Level 69
God Stats
0W - 1L
1,359 SR
Queue Stats
15W - 25L
1,250 Elo+
Solo
Ra
Ra
OogwayDtrackstar
Ra
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,036 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Evaiiid
Fafnir
12
0 / 1 / 11
8,354
835
4,702
11,812
13,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sol
Yxūiz
Sol
15
7 / 0 / 4
8,860
886
13,187
9,512
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 2 / 5
7,681
768
5,100
6,520
2,481
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
6,915
692
6,716
8,378
3,372
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 2
6,951
695
6,594
11,363
10,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 4 / 3
6,568
657
2,666
6,654
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
3
3
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Fafnir
Evaiiid
Fafnir
0
1
11
5.5
L
0
4
2
0.25
L
0
4
3
0.38
W
Sol
Yxūiz
Sol
7
0
4
9
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,989
Damage
15,976
27,844
Taken
26,395
19,395
Mitigated
16,875
12,318
Healing
3,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,716
4,112
0
490
8,378
3,372
0
4,415
3,963
0
12,103
W
Fafnir
Evaiiid
Fafnir
4,702
823
0
4,779
11,812
13,115
172
1,318
10,494
7,477
0
L
6,594
692
51
1,308
11,363
10,203
0
7,616
3,747
0
16,073
L
2,666
152
607
1,108
6,654
3,300
0
5,858
796
19,993
0
W
Sol
Yxūiz
Sol
13,187
5,298
0
7,289
9,512
3,799
368
229
9,283
53,811
0
W
5,100
1,085
0
250
6,520
2,481
350
1,188
5,332
0
24,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,895
Gold Earned
20,434
129
Minions Killed
82
0
Camps Cleared
0
588,122
Distance Traveled
502,166
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,915
692
15
2
0
153,052
0
W
Fafnir
8,354
835
1
0
0
191,084
0
L
Shiva
6,951
695
23
2
0
189,244
3
L
Ra
6,568
657
44
4
0
159,870
0
W
Sol
8,860
886
94
9
0
194,086
1
W
Loki
7,681
768
34
3
0
202,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role