Player Matchup

Ymir
Ymir
DevasaurusSO
Ymir
Level 44
God Stats
5W - 5L
1,429 SR
Queue Stats
126W - 155L
1,490 Elo+
Party 2
Agni
Agni
GadgetNH
Agni
Level 37
God Stats
3W - 3L
1,167 SR
Queue Stats
129W - 175L
1,449 Elo+
Solo
Ne Zha
Ne Zha
Ichi_Kiwami
Ne Zha
Level 105
God Stats
3W - 1L
1,890 SR
Queue Stats
117W - 163L
1,412 Elo+
Solo
Kumbhakarna
Kumbhakarna
ThE MiLkNaUt
Kumbhakarna
Level 82
God Stats
2W - 3L
1,482 SR
Queue Stats
234W - 260L
1,487 Elo+
Party 2
Achilles
Achilles
The Panda 11492
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,446 Elo+
Party 2
Team Averages
Level 57
1,494 SR
1,457 Elo+

VS

Team Averages
Level 46
1,588 SR
1,453 Elo+
Ares
Ares
 
Ares
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AlbyRedInk
Ymir
Level 32
God Stats
1W - 1L
1,780 SR
Queue Stats
10W - 23L
1,396 Elo+
Party 1
Fafnir
Fafnir
Athentos
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
OnlineGemini
Zeus
Level 69
God Stats
2W - 0L
1,662 SR
Queue Stats
62W - 58L
1,523 Elo+
Party 1
Artemis
Artemis
Wavecapjimmy
Artemis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 63L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
6,816
682
3,397
15,779
14,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
15
1 / 3 / 6
7,467
747
14,661
8,087
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
15
3 / 2 / 3
7,744
774
12,892
9,218
4,530
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
ThE MiLkNaUt
Kumbhakarna
13
1 / 5 / 3
7,390
739
2,973
13,471
13,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
12
2 / 8 / 2
7,052
705
5,629
15,761
11,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 3 / 17
8,614
861
7,226
12,404
14,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 2 / 18
8,909
891
5,992
13,333
15,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fafnir
Athentos
Fafnir
16
4 / 0 / 18
9,010
901
5,674
10,167
11,571
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
9 / 1 / 12
9,728
973
24,916
6,315
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Artemis
Wavecapjimmy
Artemis
15
7 / 1 / 14
8,962
896
14,071
7,902
4,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
103
7
Kills
24
24
Deaths
7
18
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
17
3.5
W
2
2
18
5.5
W
Fafnir
Athentos
Fafnir
4
0
18
13
L
0
6
4
0.33
L
Agni
1
3
6
1.33
L
Ne Zha
3
2
3
2.25
W
9
1
12
15
L
Kumbhakarna
ThE MiLkNaUt
Kumbhakarna
1
5
3
0.5
L
Achilles
2
8
2
0.38
W
Artemis
Wavecapjimmy
Artemis
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,552
Damage
57,879
62,316
Taken
50,121
47,977
Mitigated
48,583
10,328
Healing
17,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,226
802
3,367
2,322
12,404
14,463
487
7,351
4,939
10,565
0
W
5,992
655
1,144
1,530
13,333
15,110
717
6,840
6,315
14,936
0
W
Fafnir
Athentos
Fafnir
5,674
1,927
1,955
2,646
10,167
11,571
224
3,012
6,989
11,413
0
L
3,397
262
1,210
1,750
15,779
14,871
0
11,510
4,269
7,604
0
L
Agni
14,661
1,568
588
471
8,087
3,621
0
5,931
2,156
28,812
0
L
Ne Zha
12,892
1,080
1,371
1,538
9,218
4,530
0
7,281
1,937
0
26,854
W
24,916
2,807
938
855
6,315
3,053
1,112
2,230
4,085
44,137
0
L
Kumbhakarna
ThE MiLkNaUt
Kumbhakarna
2,973
153
654
1,094
13,471
13,822
0
8,482
4,989
5,482
0
L
Achilles
5,629
1,848
162
1,490
15,761
11,133
0
10,604
5,157
0
8,607
W
Artemis
Wavecapjimmy
Artemis
14,071
7,526
759
1,658
7,902
4,386
2,041
1,598
6,184
0
24,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,469
Gold Earned
45,223
81
Minions Killed
116
0
Camps Cleared
0
791,414
Distance Traveled
861,268
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,614
861
7
1
0
164,536
2
W
Ymir
8,909
891
22
2
0
162,247
2
W
Fafnir
9,010
901
11
1
0
196,354
1
L
Ymir
6,816
682
11
1
0
120,846
0
L
Agni
7,467
747
33
3
0
155,594
0
L
Ne Zha
7,744
774
20
2
0
192,360
0
W
Zeus
9,728
973
42
4
0
163,219
1
L
Kumbhakarna
7,390
739
11
1
0
157,768
0
L
Achilles
7,052
705
6
1
0
164,846
0
W
Artemis
8,962
896
34
3
0
174,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role