Player Matchup

Fenrir
Fenrir
CobaltDevil8716
Fenrir
Level 127
God Stats
6W - 5L
1,534 SR
Queue Stats
510W - 534L
1,541 Elo+
Party 1
Khepri
Khepri
MSTR CHIEF DC
Khepri
Level 138
God Stats
3W - 3L
1,588 SR
Queue Stats
225W - 212L
1,499 Elo+
Party 1
Cupid
Cupid
Queen J9373
Cupid
Level 144
God Stats
2W - 0L
1,764 SR
Queue Stats
131W - 137L
1,540 Elo+
Party 1
King Arthur
King Arthur
SmurfingInSmite
King Arthur
Level 62
God Stats
11W - 9L
1,597 SR
Queue Stats
145W - 112L
1,565 Elo+
Party 1
Zhong Kui
Zhong Kui
WoolyPandora69
Zhong Kui
Level 107
God Stats
17W - 9L
1,607 SR
Queue Stats
201W - 229L
1,499 Elo+
Party 1
Team Averages
Level 116
1,618 SR
1,529 Elo+

VS

Team Averages
Level 119
1,492 SR
1,504 Elo+
Nike
Nike
FinnaBust69
Nike
Level 81
God Stats
2W - 2L
1,502 SR
Queue Stats
108W - 107L
1,556 Elo+
Party 3
Scylla
Scylla
HarderToBeat
Scylla
Level 156
God Stats
1W - 3L
1,530 SR
Queue Stats
62W - 77L
1,438 Elo+
Party 2
Hou Yi
Hou Yi
Ra0oulDuke
Hou Yi
Level 146
God Stats
16W - 17L
1,498 SR
Queue Stats
28W - 28L
1,497 Elo+
Party 2
Fenrir
Fenrir
barefootbandit55
Fenrir
Level 146
God Stats
1W - 1L
1,408 SR
Queue Stats
33W - 40L
1,484 Elo+
Party 2
Ganesha
Ganesha
marcheeto
Ganesha
Level 68
God Stats
1W - 3L
1,524 SR
Queue Stats
204W - 211L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 1
5,995
600
4,844
6,795
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 1 / 2
5,455
546
2,340
6,711
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 1 / 0
4,697
470
3,361
4,943
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
SmurfingInSmite
King Arthur
11
2 / 1 / 1
6,539
654
7,853
8,091
7,146
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
WoolyPandora69
Zhong Kui
8
0 / 0 / 4
5,092
509
3,682
5,382
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,436
544
3,440
9,252
4,250
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
9
1 / 4 / 0
5,271
527
3,349
4,874
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Ra0oulDuke
Hou Yi
8
0 / 0 / 0
4,526
453
7,228
5,650
1,859
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 3 / 1
5,650
565
3,871
8,769
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ganesha
marcheeto
Ganesha
8
0 / 2 / 1
4,497
450
1,613
6,354
3,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
4
4
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
0
1
2
1
L
Scylla
1
4
0
0.25
W
1
1
2
2
W
0
1
0
0
L
Hou Yi
Ra0oulDuke
Hou Yi
0
0
0
0
W
King Arthur
SmurfingInSmite
King Arthur
2
1
1
2.5
W
Zhong Kui
WoolyPandora69
Zhong Kui
0
0
4
2
L
3
3
1
1.17
L
Ganesha
marcheeto
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,080
Damage
19,501
31,922
Taken
34,899
18,790
Mitigated
14,962
10,776
Healing
6,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,844
2,177
0
1,163
6,795
2,532
0
1,124
5,671
0
31,963
L
3,440
882
0
2,487
9,252
4,250
0
0
9,252
0
36,542
L
Scylla
3,349
562
0
250
4,874
1,750
0
1,842
3,032
36,967
0
W
2,340
149
229
2,775
6,711
4,041
0
978
5,733
17,188
3,802
W
3,361
1,508
651
1,678
4,943
1,382
0
431
4,512
0
26,199
L
Hou Yi
Ra0oulDuke
Hou Yi
7,228
4,625
0
1,931
5,650
1,859
0
1,219
4,431
0
32,670
W
King Arthur
SmurfingInSmite
King Arthur
7,853
1,672
0
2,180
8,091
7,146
0
0
8,091
0
51,386
W
Zhong Kui
WoolyPandora69
Zhong Kui
3,682
157
0
2,100
5,382
3,689
0
2,429
2,953
27,219
0
L
3,871
1,315
0
1,048
8,769
3,469
0
667
8,102
0
32,950
L
Ganesha
marcheeto
Ganesha
1,613
349
270
591
6,354
3,634
0
2,143
4,211
14,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,778
Gold Earned
25,380
293
Minions Killed
274
0
Camps Cleared
0
977,368
Distance Traveled
918,837
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,995
600
59
6
0
226,173
2
L
Nike
5,436
544
66
7
0
188,634
3
L
Scylla
5,271
527
62
6
0
172,687
0
W
Khepri
5,455
546
17
2
0
188,269
4
W
Cupid
4,697
470
66
7
0
180,513
3
L
Hou Yi
4,526
453
74
7
0
168,512
2
W
King Arthur
6,539
654
99
10
0
188,362
2
W
Zhong Kui
5,092
509
52
5
0
194,051
4
L
Fenrir
5,650
565
62
6
0
213,348
1
L
Ganesha
4,497
450
10
1
0
175,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role