Player Matchup

Fenrir
Fenrir
DshMoke3
Fenrir
Level 122
God Stats
20W - 20L
1,498 SR
Queue Stats
461W - 541L
1,439 Elo+
Solo
Anhur
Anhur
Parts Kit
Anhur
Level 147
God Stats
2W - 4L
1,420 SR
Queue Stats
284W - 250L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
TakenBySleep57
Kukulkan
Level 29
God Stats
114W - 96L
1,551 SR
Queue Stats
117W - 97L
1,495 Elo+
Party 1
King Arthur
King Arthur
ThomasLDA
King Arthur
Level 124
God Stats
14W - 17L
1,452 SR
Queue Stats
312W - 287L
1,474 Elo+
Solo
Janus
Janus
xTankPounderx
Janus
Level 99
God Stats
13W - 15L
1,489 SR
Queue Stats
128W - 141L
1,444 Elo+
Solo
Team Averages
Level 104
1,482 SR
1,472 Elo+

VS

Team Averages
Level 108
1,522 SR
1,489 Elo+
Amaterasu
Amaterasu
AndromedaDragoon
Amaterasu
Level 160
God Stats
4W - 7L
1,411 SR
Queue Stats
340W - 293L
1,529 Elo+
Party 2
Ah Puch
Ah Puch
Hawk7770
Ah Puch
Level 124
God Stats
9W - 6L
1,627 SR
Queue Stats
144W - 142L
1,381 Elo+
Solo
Sylvanus
Sylvanus
Izanagi421
Sylvanus
Level 128
God Stats
2W - 2L
1,689 SR
Queue Stats
397W - 381L
1,603 Elo+
Party 2
Bastet
Bastet
Soulsista
Bastet
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Skadi
Skadi
facetoshe
Skadi
Level 109
God Stats
4W - 5L
1,383 SR
Queue Stats
143W - 154L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DshMoke3
Fenrir
17
7 / 2 / 7
10,470
805
11,970
14,242
13,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Parts Kit
Anhur
16
4 / 1 / 6
9,288
714
9,336
10,139
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
16
0 / 2 / 7
9,130
702
5,107
6,173
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ThomasLDA
King Arthur
16
3 / 2 / 8
9,281
714
14,334
16,215
14,053
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
1 / 2 / 7
8,971
690
11,275
5,101
2,142
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
16
3 / 2 / 2
9,418
724
9,034
15,815
16,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Hawk7770
Ah Puch
15
0 / 3 / 2
8,581
660
7,901
9,952
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Izanagi421
Sylvanus
15
2 / 4 / 2
9,385
722
4,558
20,254
21,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Soulsista
Bastet
14
0 / 2 / 0
7,967
613
1,241
6,243
3,410
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
facetoshe
Skadi
18
4 / 4 / 3
10,313
793
15,677
12,610
6,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
15
Kills
9
9
Deaths
15
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
3
2
2
2
W
Fenrir
DshMoke3
Fenrir
7
2
7
5.25
L
Ah Puch
Hawk7770
Ah Puch
0
3
2
0.33
L
Sylvanus
Izanagi421
Sylvanus
2
4
2
0.75
W
Anhur
Parts Kit
Anhur
4
1
6
7
L
Bastet
Soulsista
Bastet
0
2
0
0
W
Kukulkan
0
2
7
1.75
W
King Arthur
ThomasLDA
King Arthur
3
2
8
3.5
L
Skadi
facetoshe
Skadi
4
4
3
1.38
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,022
Damage
38,411
51,870
Taken
64,874
36,706
Mitigated
53,497
9,329
Healing
15,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
9,034
3,016
0
2,439
15,815
16,938
0
4,377
11,252
0
28,431
W
Fenrir
DshMoke3
Fenrir
11,970
3,147
0
2,845
14,242
13,181
779
2,020
12,222
0
31,840
L
Ah Puch
Hawk7770
Ah Puch
7,901
304
212
2,567
9,952
5,347
274
3,106
6,622
33,855
0
L
Sylvanus
Izanagi421
Sylvanus
4,558
644
3,030
7,208
20,254
21,683
27
3,104
17,009
15,098
0
W
Anhur
Parts Kit
Anhur
9,336
4,876
0
1,504
10,139
4,395
792
2,327
7,812
0
25,632
L
Bastet
Soulsista
Bastet
1,241
239
0
240
6,243
3,410
0
3,038
3,126
0
11,366
W
Kukulkan
5,107
283
0
707
6,173
2,935
725
2,217
3,956
37,657
0
W
King Arthur
ThomasLDA
King Arthur
14,334
883
132
3,975
16,215
14,053
0
4,306
11,909
0
28,559
L
Skadi
facetoshe
Skadi
15,677
7,345
0
250
12,610
6,119
961
2,757
9,645
0
53,772
W
11,275
350
0
166
5,101
2,142
0
1,589
3,512
30,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,140
Gold Earned
45,664
274
Minions Killed
239
0
Camps Cleared
0
1,255,530
Distance Traveled
1,245,538
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,418
724
48
4
0
282,641
4
W
Fenrir
10,470
805
46
4
0
261,329
2
L
Ah Puch
8,581
660
54
4
0
242,038
1
L
Sylvanus
9,385
722
17
1
0
233,350
0
W
Anhur
9,288
714
37
3
0
245,775
2
L
Bastet
7,967
613
28
2
0
258,633
0
W
Kukulkan
9,130
702
97
7
0
223,479
0
W
King Arthur
9,281
714
36
3
0
274,496
4
L
Skadi
10,313
793
92
7
0
228,876
0
W
Janus
8,971
690
58
4
0
250,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role