Player Matchup

Artemis
Artemis
Bronze III
HeinrichMyths
Artemis
Bronze III
Level 109
God Stats
1W - 0L
1,466 SR
Queue Stats
2W - 2L
1,499 MMR
Party 3
Thanatos
Thanatos
Gold III
JakŁączyćPuzzle
Thanatos
Gold III
Level 127
God Stats
6W - 3L
1,711 SR
Queue Stats
73W - 57L
1,584 MMR
Party 2
Cerberus
Cerberus
Silver II
TerminalVirgin
Cerberus
Silver II
Level 125
God Stats
1W - 0L
1,786 SR
Queue Stats
2W - 2L
1,499 MMR
Party 3
Chang'e
Chang'e
Gold III
Zululzulul
Chang'e
Gold III
Level 129
God Stats
5W - 4L
1,633 SR
Queue Stats
73W - 57L
1,584 MMR
Party 2
Chaac
Chaac
Silver I
david44330
Chaac
Silver I
Level 63
God Stats
1W - 0L
1,303 SR
Queue Stats
10W - 7L
1,551 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,580 SR
1,544 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,626 SR
1,543 MMR
Skadi
Skadi
Gold II
 
Skadi
Gold II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold III
 
Terra
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
PAKIvRAMBO
Sun Wukong
Gold V
Level 152
God Stats
5W - 2L
1,851 SR
Queue Stats
15W - 7L
1,670 MMR
Party 1
Merlin
Merlin
Gold III
iMiidori
Merlin
Gold III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,589 MMR
Solo
Hun Batz
Hun Batz
Gold IV
myistro
Hun Batz
Gold IV
Level 160
God Stats
0W - 1L
1,777 SR
Queue Stats
1W - 5L
1,457 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
0 / 1 / 6
7,179
552
3,634
7,993
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 1 / 5
7,659
589
5,455
11,018
5,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
12
4 / 1 / 7
7,443
573
6,924
10,032
6,615
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Zululzulul
Chang'e
14
8 / 0 / 5
8,984
691
13,383
10,647
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
0 / 1 / 1
7,797
600
4,299
10,626
5,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
FenrirNe ZhaSetCupidAtlas

VS

Bans
GaneshaHadesScyllaIshtarThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 3 / 2
6,779
521
3,150
7,646
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
 
Terra
10
1 / 2 / 1
6,577
506
4,466
14,946
10,229
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
PAKIvRAMBO
Sun Wukong
12
0 / 2 / 2
6,976
537
9,393
11,300
8,124
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
iMiidori
Merlin
10
1 / 4 / 0
6,201
477
4,939
6,096
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
myistro
Hun Batz
12
2 / 4 / 1
7,095
546
7,111
11,417
3,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
15
Kills
4
4
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
2
0.33
L
Terra
 
Terra
1
2
1
0.75
W
Artemis
0
1
6
3
W
3
1
5
5.5
L
Sun Wukong
PAKIvRAMBO
Sun Wukong
0
2
2
0.5
W
Cerberus
4
1
7
7.5
W
Chang'e
Zululzulul
Chang'e
8
0
5
10.5
W
Chaac
0
1
1
0.5
L
Merlin
iMiidori
Merlin
1
4
0
0.25
L
Hun Batz
myistro
Hun Batz
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,695
Damage
29,059
50,316
Taken
51,405
25,380
Mitigated
26,881
28,391
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,150
1,230
0
2,082
7,646
2,141
0
2,506
5,140
0
51,693
L
Terra
 
Terra
4,466
676
1,390
3,539
14,946
10,229
0
6,335
8,611
28,145
0
W
Artemis
3,634
840
0
4,153
7,993
3,069
0
1,461
6,532
0
45,675
W
5,455
938
0
10,787
11,018
5,223
0
1,023
9,995
0
54,026
L
Sun Wukong
PAKIvRAMBO
Sun Wukong
9,393
1,592
0
1,602
11,300
8,124
1,116
3,594
7,706
0
47,050
W
Cerberus
6,924
499
893
3,080
10,032
6,615
0
2,222
7,810
23,967
0
W
Chang'e
Zululzulul
Chang'e
13,383
1,227
1,658
4,525
10,647
4,545
0
4,085
6,562
76,141
0
W
Chaac
4,299
504
0
3,295
10,626
5,928
1,368
1,300
9,326
0
52,809
L
Merlin
iMiidori
Merlin
4,939
325
0
752
6,096
2,460
0
3,313
2,783
39,014
0
L
Hun Batz
myistro
Hun Batz
7,111
1,824
0
725
11,417
3,927
0
4,559
6,858
0
58,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,062
Gold Earned
33,628
448
Minions Killed
390
0
Camps Cleared
0
1,325,311
Distance Traveled
1,293,639
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,779
521
93
7
0
230,948
4
L
Terra
6,577
506
40
3
0
285,363
1
W
Artemis
7,179
552
91
7
0
224,154
2
W
Thanatos
7,659
589
82
6
0
287,911
2
L
Sun Wukong
6,976
537
82
6
0
267,305
1
W
Cerberus
7,443
573
46
4
0
268,452
0
W
Chang'e
8,984
691
122
9
0
281,233
5
W
Chaac
7,797
600
107
8
0
263,561
1
L
Merlin
6,201
477
67
5
0
229,897
2
L
Hun Batz
7,095
546
108
8
0
280,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role