Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BIG CLOWN x
Janus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Medusa
Medusa
CastielHuN
Medusa
Level 107
God Stats
19W - 18L
1,513 SR
Queue Stats
34W - 38L
1,450 Elo+
Solo
Ganesha
Ganesha
DosTurk
Ganesha
Level 142
God Stats
2W - 2L
1,900 SR
Queue Stats
84W - 91L
1,447 Elo+
Party 2
Hera
Hera
HANGONT
Hera
Level 130
God Stats
16W - 12L
1,622 SR
Queue Stats
85W - 93L
1,433 Elo+
Party 2
Team Averages
Level 108
1,607 SR
1,466 Elo+

VS

Team Averages
Level 113
1,492 SR
1,491 Elo+
Kumbhakarna
Kumbhakarna
FML-fml-FML-fml-
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,433 Elo+
Solo
Fenrir
Fenrir
Jenksss
Fenrir
Level 143
God Stats
2W - 2L
1,574 SR
Queue Stats
33W - 41L
1,519 Elo+
Party 1
Chang'e
Chang'e
ParkAvenue_104
Chang'e
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 122L
1,433 Elo+
Solo
Neith
Neith
deadliestryan
Neith
Level 121
God Stats
2W - 1L
1,492 SR
Queue Stats
11W - 11L
1,552 Elo+
Party 1
Serqet
Serqet
milahkaZAIKAkiss
Serqet
Level 125
God Stats
5W - 5L
1,394 SR
Queue Stats
1,047W - 1,111L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 1 / 0
7,902
718
7,767
12,296
10,785
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 5 / 0
8,882
807
11,756
11,278
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
CastielHuN
Medusa
13
0 / 6 / 4
7,337
667
5,104
11,887
5,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
DosTurk
Ganesha
14
0 / 0 / 6
8,048
732
5,156
7,385
7,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
HANGONT
Hera
16
2 / 0 / 3
8,629
784
7,311
3,872
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FML-fml-FML-fml-
Kumbhakarna
15
2 / 0 / 6
8,943
813
5,603
10,459
8,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
Jenksss
Fenrir
16
4 / 2 / 3
8,703
791
8,825
11,706
6,534
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
3 / 4 / 1
8,440
767
5,593
12,579
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 0 / 7
8,717
792
13,375
7,816
3,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 3
7,291
663
1,585
6,665
3,849
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
9
Kills
11
12
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
1
0
3
L
4
5
0
0.8
L
Medusa
CastielHuN
Medusa
0
6
4
0.33
L
Ganesha
DosTurk
Ganesha
0
0
6
3
W
Kumbhakarna
FML-fml-FML-fml-
Kumbhakarna
2
0
6
5
L
Hera
HANGONT
Hera
2
0
3
3.5
W
Fenrir
Jenksss
Fenrir
4
2
3
2.75
W
3
4
1
0.88
W
2
0
7
5.5
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,094
Damage
34,981
46,718
Taken
49,225
31,814
Mitigated
28,666
4,875
Healing
16,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,767
994
0
1,200
12,296
10,785
0
2,820
9,258
0
22,739
L
11,756
907
0
775
11,278
5,670
0
3,909
7,369
48,031
0
L
Medusa
CastielHuN
Medusa
5,104
2,508
338
1,262
11,887
5,767
153
1,523
10,364
0
20,317
L
Ganesha
DosTurk
Ganesha
5,156
561
0
1,006
7,385
7,913
0
1,735
5,650
12,942
0
W
Kumbhakarna
FML-fml-FML-fml-
Kumbhakarna
5,603
895
2,337
3,808
10,459
8,720
0
5,767
4,692
13,628
0
L
Hera
HANGONT
Hera
7,311
1,702
44
250
3,872
1,679
949
1,209
2,663
37,451
0
W
Fenrir
Jenksss
Fenrir
8,825
1,781
0
2,056
11,706
6,534
0
4,664
7,042
0
25,395
W
5,593
131
910
4,324
12,579
5,657
0
7,878
4,701
33,096
0
W
13,375
5,387
0
2,468
7,816
3,906
962
2,598
5,218
0
49,335
W
1,585
329
143
305
6,665
3,849
0
3,316
3,349
0
10,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,798
Gold Earned
42,094
231
Minions Killed
214
0
Camps Cleared
0
1,098,908
Distance Traveled
1,093,970
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,902
718
41
4
0
238,495
3
L
Janus
8,882
807
93
8
0
224,884
2
L
Medusa
7,337
667
28
3
0
202,997
1
L
Ganesha
8,048
732
0
0
0
225,104
2
W
Kumbhakarna
8,943
813
12
1
0
217,528
0
L
Hera
8,629
784
69
6
0
207,428
3
W
Fenrir
8,703
791
34
3
0
253,190
1
W
Chang'e
8,440
767
64
6
0
228,303
2
W
Neith
8,717
792
85
8
0
223,916
4
W
Serqet
7,291
663
19
2
0
171,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role