Player Matchup

Jormungandr
Jormungandr
Pogesicht
Jormungandr
Level 128
God Stats
13W - 12L
1,460 SR
Queue Stats
630W - 590L
1,496 Elo+
Solo
Guan Yu
Guan Yu
basior2014
Guan Yu
Level 147
God Stats
1W - 3L
1,653 SR
Queue Stats
124W - 117L
1,539 Elo+
Party 3
Erlang Shen
Erlang Shen
kazuja000
Erlang Shen
Level 160
God Stats
0W - 1L
1,278 SR
Queue Stats
46W - 31L
1,586 Elo+
Party 3
Awilix
Awilix
krysia007
Awilix
Level 156
God Stats
2W - 3L
1,626 SR
Queue Stats
328W - 284L
1,525 Elo+
Party 3
Chernobog
Chernobog
xDR4GOx
Chernobog
Level 96
God Stats
2W - 4L
1,449 SR
Queue Stats
188W - 172L
1,546 Elo+
Party 3
Team Averages
Level 137
1,493 SR
1,538 Elo+

VS

Team Averages
Level 125
1,444 SR
1,585 Elo+
Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
KarmazynowyBeton
Nu Wa
Level 74
God Stats
3W - 3L
1,548 SR
Queue Stats
155W - 115L
1,611 Elo+
Party 1
Chang'e
Chang'e
Perà
Chang'e
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 111L
1,520 Elo+
Solo
Hachiman
Hachiman
SirKlamca
Hachiman
Level 143
God Stats
1W - 2L
1,171 SR
Queue Stats
136W - 134L
1,568 Elo+
Party 1
Yu Huang
Yu Huang
foundaIvI3heImet
Yu Huang
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Pogesicht
Jormungandr
19
4 / 4 / 18
11,684
730
18,210
25,106
30,897
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
basior2014
Guan Yu
17
5 / 8 / 12
10,860
679
12,356
27,855
39,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
kazuja000
Erlang Shen
17
1 / 8 / 12
10,469
654
10,005
27,359
31,619
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
krysia007
Awilix
19
11 / 6 / 6
12,761
798
13,738
18,352
8,835
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
xDR4GOx
Chernobog
18
4 / 5 / 14
11,191
699
24,970
25,522
14,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
12 / 2 / 14
14,419
901
25,116
12,325
6,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

19
3 / 4 / 19
12,210
763
12,853
19,427
29,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Perà
Chang'e
16
1 / 8 / 21
10,660
666
11,514
24,444
12,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SirKlamca
Hachiman
17
6 / 7 / 15
11,678
730
23,402
18,430
11,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 4 / 16
13,206
825
29,036
15,149
8,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
116
25
Kills
31
31
Deaths
25
62
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
12
2
14
9.5
W
3
4
19
3.13
W
Chang'e
Perà
Chang'e
1
8
21
1.44
L
Jormungandr
Pogesicht
Jormungandr
4
4
18
3.25
W
Hachiman
SirKlamca
Hachiman
6
7
15
1.93
L
Guan Yu
basior2014
Guan Yu
5
8
12
1.38
W
9
4
16
4.25
L
Erlang Shen
kazuja000
Erlang Shen
1
8
12
0.88
L
Awilix
krysia007
Awilix
11
6
6
2.33
L
Chernobog
xDR4GOx
Chernobog
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,279
Damage
101,921
124,194
Taken
89,775
125,232
Mitigated
67,925
49,369
Healing
39,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
25,116
6,051
1,937
2,788
12,325
6,796
741
3,207
9,118
52,001
0
W
12,853
6,446
1,061
3,483
19,427
29,518
2,357
4,571
14,856
26,640
0
W
Chang'e
Perà
Chang'e
11,514
530
12,928
8,760
24,444
12,212
1,321
4,098
20,346
23,110
0
L
Jormungandr
Pogesicht
Jormungandr
18,210
3,052
3,357
4,706
25,106
30,897
432
17,399
7,641
67,452
0
W
Hachiman
SirKlamca
Hachiman
23,402
16,801
961
3,148
18,430
11,121
3,391
4,295
14,135
0
35,244
L
Guan Yu
basior2014
Guan Yu
12,356
831
9,572
6,412
27,855
39,353
380
14,482
13,369
0
29,082
W
29,036
1,454
1,329
2,997
15,149
8,278
767
2,039
13,110
51,555
0
L
Erlang Shen
kazuja000
Erlang Shen
10,005
4,125
2,612
5,641
27,359
31,619
859
13,784
13,531
0
19,278
L
Awilix
krysia007
Awilix
13,738
4,625
5,296
2,414
18,352
8,835
2,431
13,238
5,114
0
27,657
L
Chernobog
xDR4GOx
Chernobog
24,970
14,202
1,741
7,618
25,522
14,528
1,480
19,502
6,020
0
50,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,965
Gold Earned
62,173
186
Minions Killed
165
0
Camps Cleared
0
1,424,888
Distance Traveled
1,298,932
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,419
901
61
4
0
287,628
4
W
Nu Wa
12,210
763
27
2
0
241,682
1
W
Chang'e
10,660
666
17
1
0
246,303
0
L
Jormungandr
11,684
730
70
4
0
303,836
0
W
Hachiman
11,678
730
13
1
0
239,682
0
L
Guan Yu
10,860
679
24
2
0
303,075
1
W
Yu Huang
13,206
825
47
3
0
283,637
1
L
Erlang Shen
10,469
654
17
1
0
272,191
0
L
Awilix
12,761
798
25
2
0
279,453
1
L
Chernobog
11,191
699
50
3
0
266,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role