Player Matchup

Cthulhu
Cthulhu
Cynpth
Cthulhu
Level 57
God Stats
2W - 2L
1,744 SR
Queue Stats
143W - 90L
1,577 Elo+
Party 2
Baron Samedi
Baron Samedi
GenericSitrusIV
Baron Samedi
Level 119
God Stats
10W - 3L
1,805 SR
Queue Stats
288W - 226L
1,521 Elo+
Party 2
Nemesis
Nemesis
heatron
Nemesis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
507W - 447L
1,514 Elo+
Party 2
Team Averages
Level 101
1,683 SR
1,537 Elo+

VS

Team Averages
Level 82
1,351 SR
1,465 Elo+
Atlas
Atlas
 
Atlas
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Doom4Alpha
Hades
Level 67
God Stats
0W - 1L
1,288 SR
Queue Stats
13W - 12L
1,410 Elo+
Solo
Ullr
Ullr
MLGGRANBA4LIFE
Ullr
Level 53
God Stats
2W - 5L
1,264 SR
Queue Stats
50W - 50L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cynpth
Cthulhu
17
4 / 1 / 7
12,034
802
15,106
16,493
20,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
GenericSitrusIV
Baron Samedi
17
5 / 3 / 6
11,343
756
17,015
10,093
5,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
heatron
Nemesis
17
3 / 2 / 8
11,660
777
14,131
15,146
12,942
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 2 / 4
10,821
721
9,420
22,758
32,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
15
2 / 6 / 3
10,300
687
12,142
18,601
13,449
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 4 / 3
9,470
631
6,052
13,248
6,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
12
Kills
6
6
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
2
4
2
W
Cthulhu
Cynpth
Cthulhu
4
1
7
7.5
L
Hades
2
6
3
0.58
W
Baron Samedi
GenericSitrusIV
Baron Samedi
5
3
6
2.67
L
2
4
3
0.88
W
Nemesis
heatron
Nemesis
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,252
Damage
27,614
41,732
Taken
54,607
39,217
Mitigated
52,612
17,263
Healing
11,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,420
3,712
0
3,628
22,758
32,632
0
13,721
9,037
27,766
0
W
Cthulhu
Cynpth
Cthulhu
15,106
1,366
1,870
4,880
16,493
20,500
949
7,976
8,517
48,789
0
L
Hades
12,142
1,412
479
6,590
18,601
13,449
474
10,028
8,573
53,243
0
W
Baron Samedi
GenericSitrusIV
Baron Samedi
17,015
605
2,516
2,666
10,093
5,775
835
6,701
3,392
61,935
0
L
6,052
2,095
0
332
13,248
6,531
0
9,085
4,163
0
29,943
W
Nemesis
heatron
Nemesis
14,131
5,072
1,984
3,347
15,146
12,942
1,387
6,981
8,165
981
34,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,037
Gold Earned
30,591
194
Minions Killed
154
0
Camps Cleared
0
844,482
Distance Traveled
752,673
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,821
721
21
1
0
268,782
12
W
Cthulhu
12,034
802
62
4
0
301,140
3
L
Hades
10,300
687
86
6
0
224,330
1
W
Baron Samedi
11,343
756
85
6
0
264,173
3
L
Ullr
9,470
631
47
3
0
259,561
1
W
Nemesis
11,660
777
47
3
0
279,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role