Player Matchup

Artemis
Artemis
 
Artemis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FallenElite235
Merlin
Level 99
God Stats
1W - 1L
1,679 SR
Queue Stats
52W - 70L
1,348 Elo+
Solo
He Bo
He Bo
oTF Dutch
He Bo
Level 147
God Stats
5W - 3L
1,680 SR
Queue Stats
248W - 265L
1,362 Elo+
Party 1
Atlas
Atlas
oTF Peyton
Atlas
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 78L
1,377 Elo+
Party 1
Geb
Geb
rotjuan23
Geb
Level 29
God Stats
1W - 2L
1,481 SR
Queue Stats
51W - 41L
1,416 Elo+
Solo
Team Averages
Level 91
1,568 SR
1,401 Elo+

VS

Team Averages
Level 123
1,441 SR
1,378 Elo+
Odin
Odin
 
Odin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Anikies
Ne Zha
Level 157
God Stats
6W - 11L
1,434 SR
Queue Stats
700W - 705L
1,415 Elo+
Solo
Medusa
Medusa
HelloHel666
Medusa
Level 100
God Stats
1W - 1L
1,284 SR
Queue Stats
12W - 21L
1,243 Elo+
Solo
Mulan
Mulan
NineT8Baby
Mulan
Level 83
God Stats
12W - 2L
1,732 SR
Queue Stats
252W - 279L
1,394 Elo+
Solo
Serqet
Serqet
UucCauac
Serqet
Level 129
God Stats
4W - 9L
1,257 SR
Queue Stats
553W - 587L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
3 / 3 / 9
8,463
705
18,350
10,087
5,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 3 / 5
8,855
738
13,655
11,412
6,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
oTF Dutch
He Bo
14
3 / 6 / 6
8,128
677
9,695
9,812
3,861
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
13
0 / 4 / 10
7,161
597
5,331
11,486
14,259
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 2 / 10
8,331
694
6,502
12,665
11,550
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
3 / 1 / 11
8,972
748
7,382
19,524
11,715
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Anikies
Ne Zha
17
7 / 2 / 6
9,260
772
10,445
10,838
5,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
13
2 / 4 / 7
7,988
666
10,916
12,244
5,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
15
5 / 2 / 8
8,947
746
15,115
14,581
15,030
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
UucCauac
Serqet
12
1 / 4 / 11
7,497
625
4,580
10,651
8,854
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
61
13
Kills
18
18
Deaths
13
40
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
3
9
2.5
W
Odin
 
Odin
3
1
11
8.5
W
Ne Zha
Anikies
Ne Zha
7
2
6
5
L
4
3
5
2.17
W
Medusa
2
4
7
1.38
W
Mulan
5
2
8
4.5
W
Serqet
UucCauac
Serqet
1
4
11
1.63
L
He Bo
oTF Dutch
He Bo
3
6
6
1
L
Atlas
0
4
10
1.25
L
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,533
Damage
48,438
55,462
Taken
67,838
41,035
Mitigated
47,052
19,229
Healing
32,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
18,350
6,187
1,632
2,823
10,087
5,214
528
0
9,806
0
27,901
W
Odin
 
Odin
7,382
1,339
808
9,857
19,524
11,715
0
10,224
9,300
0
14,086
W
Ne Zha
Anikies
Ne Zha
10,445
1,151
2,593
3,523
10,838
5,696
0
4,912
5,926
0
26,450
L
13,655
1,846
1,743
3,591
11,412
6,151
289
54
11,273
32,729
0
W
Medusa
10,916
5,043
2,044
3,503
12,244
5,757
0
7,826
4,418
0
23,813
W
Mulan
15,115
1,018
1,546
3,882
14,581
15,030
0
7,508
7,073
0
29,360
W
Serqet
UucCauac
Serqet
4,580
656
1,538
2,839
10,651
8,854
0
4,713
5,938
234
6,901
L
He Bo
oTF Dutch
He Bo
9,695
429
1,185
547
9,812
3,861
0
56
9,161
16,965
0
L
Atlas
5,331
1,471
2,202
1,510
11,486
14,259
0
31
10,991
11,571
0
L
6,502
865
1,569
2,427
12,665
11,550
224
61
12,333
12,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,938
Gold Earned
42,664
96
Minions Killed
123
0
Camps Cleared
0
1,027,810
Distance Traveled
1,118,550
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,463
705
35
3
0
187,631
0
W
Odin
8,972
748
22
2
0
189,847
0
W
Ne Zha
9,260
772
30
3
0
249,861
4
L
Merlin
8,855
738
25
2
0
203,254
0
W
Medusa
7,988
666
38
3
0
208,498
1
W
Mulan
8,947
746
29
2
0
232,298
0
W
Serqet
7,497
625
4
0
0
238,046
3
L
He Bo
8,128
677
18
2
0
195,185
0
L
Atlas
7,161
597
5
0
0
187,398
1
L
Geb
8,331
694
13
1
0
254,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role