Player Matchup

Lancelot
Lancelot
ImPandamonia
Lancelot
Level 124
God Stats
1W - 1L
1,485 SR
Queue Stats
101W - 73L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
ItsPelley
Nu Wa
Level 149
God Stats
4W - 2L
1,449 SR
Queue Stats
79W - 55L
1,615 Elo+
Party 1
Atlas
Atlas
Mehecan64
Atlas
Level 53
God Stats
1W - 0L
1,637 SR
Queue Stats
21W - 21L
1,541 Elo+
Party 1
Medusa
Medusa
Swipeup
Medusa
Level 126
God Stats
2W - 1L
1,678 SR
Queue Stats
19W - 18L
1,561 Elo+
Party 1
Shiva
Shiva
WilmaDiikFit420
Shiva
Level 24
God Stats
7W - 6L
1,458 SR
Queue Stats
14W - 13L
1,477 Elo+
Party 1
Team Averages
Level 95
1,541 SR
1,553 Elo+

VS

Team Averages
Level 52
1,543 SR
1,513 Elo+
Ullr
Ullr
AreUonQuack420
Ullr
Level 56
God Stats
3W - 6L
1,441 SR
Queue Stats
135W - 152L
1,477 Elo+
Party 2
Cliodhna
Cliodhna
Lixzard
Cliodhna
Level 59
God Stats
2W - 3L
1,633 SR
Queue Stats
145W - 159L
1,453 Elo+
Party 2
Discordia
Discordia
SlowRadiancePC
Discordia
Level 28
God Stats
2W - 3L
1,568 SR
Queue Stats
53W - 67L
1,498 Elo+
Party 2
King Arthur
King Arthur
stressedyumbeef
King Arthur
Level 88
God Stats
7W - 7L
1,572 SR
Queue Stats
362W - 355L
1,573 Elo+
Party 2
Geb
Geb
towerdog06
Geb
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 12L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ImPandamonia
Lancelot
15
5 / 1 / 6
9,139
571
9,585
11,199
5,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
ItsPelley
Nu Wa
14
6 / 2 / 5
9,344
584
13,001
9,246
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Mehecan64
Atlas
13
4 / 0 / 4
8,893
556
3,862
11,201
9,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Swipeup
Medusa
13
1 / 0 / 5
7,942
496
6,097
9,480
4,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 2 / 3
9,002
563
9,909
16,439
11,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,858
429
3,820
7,403
2,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Lixzard
Cliodhna
13
1 / 6 / 2
7,779
486
5,854
15,038
5,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
SlowRadiancePC
Discordia
10
0 / 6 / 2
6,066
379
3,404
8,759
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
stressedyumbeef
King Arthur
15
4 / 1 / 0
8,900
556
12,332
14,724
14,382
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 4 / 1
6,486
405
5,502
14,050
9,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
18
Kills
5
5
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Lancelot
ImPandamonia
Lancelot
5
1
6
8
W
Nu Wa
ItsPelley
Nu Wa
6
2
5
4.25
L
Cliodhna
Lixzard
Cliodhna
1
6
2
0.33
W
Atlas
Mehecan64
Atlas
4
0
4
6
L
Discordia
SlowRadiancePC
Discordia
0
6
2
0.17
W
Medusa
Swipeup
Medusa
1
0
5
3.5
W
2
2
3
1.75
L
King Arthur
stressedyumbeef
King Arthur
4
1
0
4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,454
Damage
30,912
57,565
Taken
59,974
34,337
Mitigated
35,562
18,355
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,820
1,448
0
1,444
7,403
2,775
0
2,763
4,640
0
51,988
W
Lancelot
ImPandamonia
Lancelot
9,585
2,218
0
500
11,199
5,605
0
1,336
9,863
0
76,536
W
Nu Wa
ItsPelley
Nu Wa
13,001
2,946
127
3,132
9,246
3,553
853
2,856
6,032
79,128
0
L
Cliodhna
Lixzard
Cliodhna
5,854
738
0
4,718
15,038
5,569
0
2,864
12,174
0
55,756
W
Atlas
Mehecan64
Atlas
3,862
1,769
125
2,874
11,201
9,766
0
3,584
7,617
24,275
1,442
L
Discordia
SlowRadiancePC
Discordia
3,404
233
0
750
8,759
3,549
0
5,790
2,969
32,612
0
W
Medusa
Swipeup
Medusa
6,097
2,223
0
5,453
9,480
4,095
27
1,756
7,724
0
60,306
W
9,909
2,221
0
6,144
16,439
11,318
720
1,939
14,500
0
64,358
L
King Arthur
stressedyumbeef
King Arthur
12,332
1,273
0
750
14,724
14,382
0
1,681
13,043
9,036
61,114
L
5,502
923
0
3,214
14,050
9,287
0
3,694
10,356
30,068
3,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,320
Gold Earned
36,089
493
Minions Killed
422
0
Camps Cleared
0
1,663,382
Distance Traveled
1,563,852
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,858
429
102
6
0
294,001
6
W
Lancelot
9,139
571
125
8
0
412,157
11
W
Nu Wa
9,344
584
101
6
0
282,405
6
L
Cliodhna
7,779
486
99
6
0
345,066
3
W
Atlas
8,893
556
41
3
0
341,597
3
L
Discordia
6,066
379
48
3
0
271,363
1
W
Medusa
7,942
496
97
6
0
312,929
2
W
Shiva
9,002
563
129
8
0
314,294
3
L
King Arthur
8,900
556
125
8
0
328,767
6
L
Geb
6,486
405
48
3
0
324,655
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role