Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DroopyToucan
Anubis
Level 26
God Stats
7W - 3L
1,751 SR
Queue Stats
16W - 12L
1,658 Elo+
Party 3
Nike
Nike
googlesmite
Nike
Level 124
God Stats
33W - 23L
1,608 SR
Queue Stats
322W - 307L
1,505 Elo+
Party 4
Lancelot
Lancelot
grimbarnaby
Lancelot
Level 99
God Stats
10W - 10L
1,427 SR
Queue Stats
248W - 251L
1,466 Elo+
Party 4
Ymir
Ymir
randomyttv
Ymir
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,556 Elo+
Party 3
Team Averages
Level 92
1,557 SR
1,537 Elo+

VS

Team Averages
Level 97
1,446 SR
1,477 Elo+
Ymir
Ymir
Ace306
Ymir
Level 59
God Stats
0W - 3L
1,151 SR
Queue Stats
73W - 84L
1,496 Elo+
Solo
Thor
Thor
Anakin95
Thor
Level 108
God Stats
20W - 15L
1,523 SR
Queue Stats
272W - 252L
1,476 Elo+
Party 2
Bellona
Bellona
aventador0203
Bellona
Level 126
God Stats
10W - 9L
1,570 SR
Queue Stats
326W - 338L
1,432 Elo+
Party 1
Rama
Rama
iDxnss
Rama
Level 110
God Stats
79W - 66L
1,589 SR
Queue Stats
412W - 386L
1,545 Elo+
Party 2
Poseidon
Poseidon
jenda98cz
Poseidon
Level 80
God Stats
9W - 16L
1,395 SR
Queue Stats
310W - 316L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
4 / 1 / 1
13,029
620
17,013
15,836
7,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
17
5 / 4 / 7
10,447
497
15,698
12,740
6,578
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 1 / 5
10,786
514
16,993
21,426
19,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
grimbarnaby
Lancelot
19
7 / 2 / 2
11,484
547
11,690
16,759
8,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 4 / 6
9,968
475
8,897
21,099
21,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ace306
Ymir
13
2 / 0 / 6
9,247
440
6,980
13,891
17,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
16
2 / 5 / 3
9,472
451
8,194
17,350
7,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
18
4 / 3 / 1
11,264
536
16,011
23,785
25,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
iDxnss
Rama
16
4 / 3 / 4
10,511
501
12,216
19,292
7,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
jenda98cz
Poseidon
14
0 / 9 / 4
9,251
441
12,778
17,532
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
20
Kills
12
12
Deaths
20
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
1
1
4.5
L
Ymir
Ace306
Ymir
2
0
6
5
L
Thor
2
5
3
0.7
W
Anubis
5
4
7
2.13
L
Bellona
4
3
1
1.5
W
2
1
5
4.5
W
Lancelot
grimbarnaby
Lancelot
7
2
2
4
L
Rama
iDxnss
Rama
4
3
4
2
L
Poseidon
jenda98cz
Poseidon
0
9
4
0.22
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,291
Damage
56,179
87,860
Taken
91,850
62,748
Mitigated
63,217
33,414
Healing
21,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
17,013
13,944
0
8,775
15,836
7,445
0
948
14,888
0
148,266
L
Ymir
Ace306
Ymir
6,980
1,834
0
2,231
13,891
17,257
0
3,983
9,696
30,743
0
L
Thor
8,194
1,424
0
5,680
17,350
7,213
0
4,191
12,963
0
77,333
W
Anubis
15,698
423
0
5,320
12,740
6,578
393
4,267
8,473
72,737
0
L
Bellona
16,011
6,476
0
6,040
23,785
25,710
576
3,480
18,925
0
96,888
W
16,993
2,045
0
9,723
21,426
19,311
1,239
2,498
18,928
0
90,151
W
Lancelot
grimbarnaby
Lancelot
11,690
1,412
0
5,890
16,759
8,113
0
3,044
13,715
0
96,316
L
Rama
iDxnss
Rama
12,216
9,764
0
7,747
19,292
7,295
0
2,367
16,925
0
101,227
L
Poseidon
jenda98cz
Poseidon
12,778
2,211
0
209
17,532
5,742
0
10,574
6,852
83,269
0
W
8,897
2,353
378
3,328
21,099
21,301
0
9,521
11,578
32,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,714
Gold Earned
49,745
654
Minions Killed
648
0
Camps Cleared
0
2,098,012
Distance Traveled
1,899,497
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,029
620
239
11
0
461,278
5
L
Ymir
9,247
440
62
3
0
369,740
6
L
Thor
9,472
451
122
6
0
362,213
5
W
Anubis
10,447
497
109
5
0
377,354
12
L
Bellona
11,264
536
183
9
0
432,993
6
W
Nike
10,786
514
148
7
0
409,686
6
W
Lancelot
11,484
547
127
6
0
483,045
3
L
Rama
10,511
501
157
7
0
372,509
7
L
Poseidon
9,251
441
124
6
0
362,042
6
W
Ymir
9,968
475
31
1
0
366,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role