Player Matchup

Arachne
Arachne
CoLoV2
Arachne
Level 40
God Stats
25W - 25L
1,408 SR
Queue Stats
45W - 67L
1,311 Elo+
Party 3
King Arthur
King Arthur
Marotis
King Arthur
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,342 Elo+
Party 1
Kukulkan
Kukulkan
Tliim
Kukulkan
Level 14
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 4L
1,342 Elo+
Party 1
Yemoja
Yemoja
Trobi
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,342 Elo+
Party 1
Artemis
Artemis
xst4r-_-fan
Artemis
Level 42
God Stats
1W - 2L
1,466 SR
Queue Stats
44W - 60L
1,319 Elo+
Party 3
Team Averages
Level 38
1,516 SR
1,331 Elo+

VS

Team Averages
Level 73
1,479 SR
1,499 Elo+
Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Xhosimmengusanse
Jormungandr
Level 24
God Stats
4W - 5L
1,395 SR
Queue Stats
53W - 57L
1,459 Elo+
Party 4
Ravana
Ravana
YummyBellonaToes
Ravana
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 27L
1,536 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CoLoV2
Arachne
13
3 / 3 / 1
8,027
472
6,835
18,434
6,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Marotis
King Arthur
10
0 / 6 / 1
6,369
375
1,679
14,905
6,129
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Tliim
Kukulkan
14
1 / 2 / 2
7,788
458
4,385
7,057
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Trobi
Yemoja
11
0 / 3 / 2
7,244
426
4,492
13,435
11,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
xst4r-_-fan
Artemis
11
0 / 3 / 2
6,421
378
7,090
12,350
4,082
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
3 / 0 / 4
9,832
578
7,560
7,827
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
 
Skadi
13
2 / 1 / 2
8,029
472
9,907
8,748
3,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
 
Sylvanus
12
0 / 1 / 4
7,779
458
5,627
11,647
11,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Xhosimmengusanse
Jormungandr
16
7 / 0 / 2
10,448
615
12,898
6,604
4,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
5 / 2 / 5
9,593
564
11,634
9,143
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
17
17
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
0
4
5
W
Skadi
 
Skadi
2
1
2
3
W
Sylvanus
 
Sylvanus
0
1
4
2
L
Arachne
CoLoV2
Arachne
3
3
1
1.17
L
King Arthur
Marotis
King Arthur
0
6
1
0.08
L
Kukulkan
Tliim
Kukulkan
1
2
2
1
L
Yemoja
Trobi
Yemoja
0
3
2
0.33
W
Jormungandr
Xhosimmengusanse
Jormungandr
7
0
2
8
W
5
2
5
3.75
L
Artemis
xst4r-_-fan
Artemis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,481
Damage
47,626
66,181
Taken
43,969
31,238
Mitigated
27,812
14,635
Healing
11,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,560
389
0
3,104
7,827
3,501
343
1,940
5,887
85,523
0
W
Skadi
 
Skadi
9,907
3,574
0
1,893
8,748
3,459
478
1,324
7,424
0
59,634
W
Sylvanus
 
Sylvanus
5,627
1,378
1,329
3,344
11,647
11,572
274
3,837
7,810
19,116
3,686
L
Arachne
CoLoV2
Arachne
6,835
5,473
0
2,519
18,434
6,813
0
6,567
11,867
0
68,637
L
King Arthur
Marotis
King Arthur
1,679
486
0
3,045
14,905
6,129
406
9,574
5,331
0
24,564
L
Kukulkan
Tliim
Kukulkan
4,385
626
0
900
7,057
2,523
0
1,305
5,752
55,890
0
L
Yemoja
Trobi
Yemoja
4,492
1,555
3,302
3,882
13,435
11,691
0
4,284
9,151
18,973
0
W
Jormungandr
Xhosimmengusanse
Jormungandr
12,898
5,688
0
954
6,604
4,960
348
336
6,268
73,210
0
W
11,634
3,834
0
1,026
9,143
4,320
51
1,440
7,703
0
88,295
L
Artemis
xst4r-_-fan
Artemis
7,090
2,514
0
987
12,350
4,082
0
4,029
8,321
0
51,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,849
Gold Earned
45,681
369
Minions Killed
533
0
Camps Cleared
0
1,448,538
Distance Traveled
1,602,355
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,832
578
144
8
0
312,652
5
W
Skadi
8,029
472
96
6
0
272,850
2
W
Sylvanus
7,779
458
23
1
0
283,788
9
L
Arachne
8,027
472
107
6
0
340,201
1
L
King Arthur
6,369
375
46
3
0
244,648
2
L
Kukulkan
7,788
458
112
7
0
314,127
2
L
Yemoja
7,244
426
15
1
0
276,840
1
W
Jormungandr
10,448
615
143
8
0
349,149
6
W
Ravana
9,593
564
127
7
0
383,916
3
L
Artemis
6,421
378
89
5
0
272,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role