Player Matchup

Ganesha
Ganesha
Nyxres
Ganesha
Level 37
God Stats
5W - 3L
1,735 SR
Queue Stats
51W - 56L
1,407 Elo+
Party 1
Terra
Terra
TheGladGator
Terra
Level 148
God Stats
2W - 10L
1,244 SR
Queue Stats
420W - 442L
1,531 Elo+
Party 1
Mercury
Mercury
Zimvader6
Mercury
Level 67
God Stats
5W - 5L
1,571 SR
Queue Stats
207W - 284L
1,329 Elo+
Solo
Team Averages
Level 84
1,517 SR
1,422 Elo+

VS

Team Averages
Level 88
1,511 SR
1,406 Elo+
Scylla
Scylla
Aduery
Scylla
Level 64
God Stats
21W - 23L
1,508 SR
Queue Stats
320W - 339L
1,464 Elo+
Solo
Danzaburou
Danzaburou
StPUrWorstEnemy
Danzaburou
Level 153
God Stats
123W - 133L
1,526 SR
Queue Stats
304W - 397L
1,431 Elo+
Solo
Athena
Athena
hyperlite47
Athena
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 249L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Nyxres
Ganesha
14
1 / 4 / 3
10,278
734
7,018
19,660
24,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
3 / 2 / 3
10,200
729
18,156
17,578
9,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Zimvader6
Mercury
13
3 / 6 / 2
9,853
704
8,674
15,075
6,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aduery
Scylla
15
1 / 2 / 9
9,971
712
16,756
7,391
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
StPUrWorstEnemy
Danzaburou
17
8 / 4 / 2
11,943
853
15,722
17,918
7,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
17
3 / 1 / 8
11,562
826
9,361
19,229
25,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
12
12
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aduery
Scylla
1
2
9
2.75
L
Ganesha
Nyxres
Ganesha
1
4
3
0.63
W
Danzaburou
StPUrWorstEnemy
Danzaburou
8
4
2
2.25
L
3
2
3
2.25
L
Mercury
Zimvader6
Mercury
3
6
2
0.67
W
Athena
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,848
Damage
41,839
52,313
Taken
44,538
40,308
Mitigated
36,575
13,517
Healing
15,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aduery
Scylla
16,756
1,837
0
1,705
7,391
3,265
1,046
3,977
3,112
42,422
0
L
Ganesha
Nyxres
Ganesha
7,018
791
0
2,324
19,660
24,377
0
10,584
9,076
20,548
0
W
Danzaburou
StPUrWorstEnemy
Danzaburou
15,722
8,817
0
8,608
17,918
7,717
1,328
9,751
7,865
0
76,868
L
18,156
1,951
2,360
4,996
17,578
9,439
0
9,416
8,162
59,456
0
L
Mercury
Zimvader6
Mercury
8,674
4,083
1,222
2,615
15,075
6,492
35
6,200
8,875
0
22,432
W
Athena
9,361
2,879
364
4,621
19,229
25,593
324
10,430
8,341
24,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,331
Gold Earned
33,476
144
Minions Killed
182
0
Camps Cleared
0
769,924
Distance Traveled
735,290
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,971
712
67
5
0
245,347
0
L
Ganesha
10,278
734
4
0
0
229,810
0
W
Danzaburou
11,943
853
96
7
0
225,456
2
L
Terra
10,200
729
110
8
0
276,071
2
L
Mercury
9,853
704
30
2
0
264,043
0
W
Athena
11,562
826
19
1
0
264,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role