Player Matchup

He Bo
He Bo
 
He Bo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DerionOne
Cthulhu
Level 127
God Stats
1W - 1L
1,771 SR
Queue Stats
266W - 247L
1,450 Elo+
Solo
Set
Set
ExYK
Set
Level 142
God Stats
0W - 1L
1,244 SR
Queue Stats
30W - 37L
1,409 Elo+
Solo
Sylvanus
Sylvanus
Matakias25
Sylvanus
Level 128
God Stats
3W - 1L
1,826 SR
Queue Stats
86W - 88L
1,450 Elo+
Solo
Fafnir
Fafnir
saxsio2
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 104
1,568 SR
1,462 Elo+

VS

Team Averages
Level 40
1,600 SR
1,475 Elo+
Heimdallr
Heimdallr
AfroDafro
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,317 Elo+
Party 2
Xbalanque
Xbalanque
BlazekenFeed
Xbalanque
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,107 Elo+
Party 2
Scylla
Scylla
Leonidasl
Scylla
Level 97
God Stats
1W - 1L
1,457 SR
Queue Stats
30W - 20L
1,492 Elo+
Solo
Charybdis
Charybdis
LipoFlavonoid
Charybdis
Level 29
God Stats
2W - 0L
1,708 SR
Queue Stats
91W - 33L
1,736 Elo+
Party 3
Guan Yu
Guan Yu
SirWW3
Guan Yu
Level 29
God Stats
9W - 1L
1,834 SR
Queue Stats
144W - 47L
1,725 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
3 / 7 / 9
10,026
627
20,837
19,299
11,115
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
DerionOne
Cthulhu
16
3 / 6 / 6
10,265
642
17,978
32,186
46,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
ExYK
Set
17
6 / 2 / 7
11,374
711
13,408
18,630
20,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Matakias25
Sylvanus
17
1 / 4 / 10
10,476
655
10,130
27,129
28,064
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fafnir
saxsio2
Fafnir
16
1 / 5 / 8
9,592
600
7,020
24,561
40,747
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AfroDafro
Heimdallr
17
5 / 4 / 16
10,983
686
18,179
17,708
10,707
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
BlazekenFeed
Xbalanque
18
5 / 6 / 8
11,313
707
21,626
20,811
12,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Leonidasl
Scylla
18
5 / 3 / 16
11,304
707
21,496
11,872
6,316
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
LipoFlavonoid
Charybdis
20
6 / 1 / 15
12,033
752
36,483
14,426
9,572
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
SirWW3
Guan Yu
19
3 / 1 / 19
12,291
768
13,754
25,876
36,535
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
98
14
Kills
24
24
Deaths
15
40
Assists
74
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
7
9
1.07
W
Heimdallr
AfroDafro
Heimdallr
5
4
16
3.25
W
Xbalanque
BlazekenFeed
Xbalanque
5
6
8
1.5
L
Cthulhu
DerionOne
Cthulhu
3
6
6
1
L
Set
ExYK
Set
6
2
7
4.75
W
Scylla
Leonidasl
Scylla
5
3
16
4.33
W
Charybdis
LipoFlavonoid
Charybdis
6
1
15
13.5
L
Sylvanus
Matakias25
Sylvanus
1
4
10
1.5
W
Guan Yu
SirWW3
Guan Yu
3
1
19
12.5
L
Fafnir
saxsio2
Fafnir
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,373
Damage
111,538
121,805
Taken
90,693
146,793
Mitigated
75,684
46,624
Healing
51,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
20,837
1,828
3,396
2,329
19,299
11,115
678
4,180
15,119
39,042
0
W
Heimdallr
AfroDafro
Heimdallr
18,179
6,495
445
3,072
17,708
10,707
1,329
12,246
5,462
0
33,267
W
Xbalanque
BlazekenFeed
Xbalanque
21,626
9,345
152
2,112
20,811
12,554
1,420
13,616
7,195
0
39,280
L
Cthulhu
DerionOne
Cthulhu
17,978
547
2,015
3,794
32,186
46,052
0
4,714
27,472
36,200
0
L
Set
ExYK
Set
13,408
5,162
3,991
3,440
18,630
20,815
621
4,441
14,189
0
21,637
W
Scylla
Leonidasl
Scylla
21,496
1,210
4,383
2,928
11,872
6,316
1,949
7,251
4,621
33,735
0
W
Charybdis
LipoFlavonoid
Charybdis
36,483
15,310
2,983
2,180
14,426
9,572
4,204
8,133
6,293
0
66,579
L
Sylvanus
Matakias25
Sylvanus
10,130
2,283
14,742
10,984
27,129
28,064
328
4,329
22,800
19,530
0
W
Guan Yu
SirWW3
Guan Yu
13,754
1,358
16,741
16,389
25,876
36,535
746
14,719
11,157
335
21,333
L
Fafnir
saxsio2
Fafnir
7,020
2,133
342
1,591
24,561
40,747
195
4,167
20,394
16,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,733
Gold Earned
57,924
139
Minions Killed
172
0
Camps Cleared
0
1,495,382
Distance Traveled
1,416,872
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,026
627
48
3
0
259,583
0
W
Heimdallr
10,983
686
26
2
0
276,833
0
W
Xbalanque
11,313
707
31
2
0
252,636
0
L
Cthulhu
10,265
642
45
3
0
306,100
2
L
Set
11,374
711
12
1
0
313,165
0
W
Scylla
11,304
707
40
3
0
292,977
0
W
Charybdis
12,033
752
59
4
0
256,440
6
L
Sylvanus
10,476
655
11
1
0
293,697
0
W
Guan Yu
12,291
768
16
1
0
337,986
0
L
Fafnir
9,592
600
23
1
0
322,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role