Player Matchup

Ravana
Ravana
 
Ravana
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
GeFoxik
Jing Wei
Level 65
God Stats
0W - 1L
1,232 SR
Queue Stats
38W - 26L
1,481 Elo+
Party 2
Kukulkan
Kukulkan
MissSilvers
Kukulkan
Level 41
God Stats
2W - 1L
1,481 SR
Queue Stats
23W - 24L
1,426 Elo+
Party 2
Shiva
Shiva
illtunes
Shiva
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,370 Elo+
Party 2
Thoth
Thoth
Нэвальный
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,546 Elo+
Party 2
Team Averages
Level 42
1,443 SR
1,465 Elo+

VS

Team Averages
Level 75
1,451 SR
1,379 Elo+
Sun Wukong
Sun Wukong
AndromedaDance
Sun Wukong
Level 89
God Stats
2W - 3L
1,264 SR
Queue Stats
352W - 382L
1,404 Elo+
Party 1
Baron Samedi
Baron Samedi
ChistoEbu
Baron Samedi
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 65L
1,382 Elo+
Solo
Ne Zha
Ne Zha
DoLLarS13rus
Ne Zha
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 229L
1,391 Elo+
Party 1
Nemesis
Nemesis
WOOODYYYY
Nemesis
Level 85
God Stats
3W - 2L
1,492 SR
Queue Stats
265W - 280L
1,416 Elo+
Party 1
Tiamat
Tiamat
wilddemon1
Tiamat
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
1 / 7 / 9
8,331
595
11,343
18,330
12,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
GeFoxik
Jing Wei
18
4 / 6 / 7
10,041
717
10,061
18,534
8,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
MissSilvers
Kukulkan
17
2 / 6 / 9
9,921
709
16,489
15,244
7,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
illtunes
Shiva
17
5 / 7 / 5
9,624
687
10,323
26,447
23,186
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 9 / 6
8,836
631
7,519
15,378
6,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AndromedaDance
Sun Wukong
14
2 / 4 / 16
9,578
684
5,127
16,087
11,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ChistoEbu
Baron Samedi
20
4 / 2 / 20
11,713
837
21,296
10,340
6,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
20
15 / 2 / 13
12,886
920
22,943
17,418
9,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
WOOODYYYY
Nemesis
16
5 / 4 / 18
10,504
750
13,271
15,998
8,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tiamat
wilddemon1
Tiamat
19
9 / 2 / 19
11,606
829
26,052
12,878
11,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
121
14
Kills
35
35
Deaths
14
36
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
7
9
0.79
W
Sun Wukong
AndromedaDance
Sun Wukong
2
4
16
2.5
W
Baron Samedi
ChistoEbu
Baron Samedi
4
2
20
7
W
Ne Zha
15
2
13
10.75
L
Jing Wei
GeFoxik
Jing Wei
4
6
7
1.25
L
Kukulkan
MissSilvers
Kukulkan
2
6
9
1.08
W
Nemesis
WOOODYYYY
Nemesis
5
4
18
3.5
L
Shiva
illtunes
Shiva
5
7
5
1.07
W
Tiamat
wilddemon1
Tiamat
9
2
19
9.25
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,735
Damage
88,689
93,933
Taken
72,721
57,692
Mitigated
48,051
19,045
Healing
37,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
11,343
2,358
908
2,747
18,330
12,413
0
6,906
11,424
0
16,029
W
Sun Wukong
AndromedaDance
Sun Wukong
5,127
959
1,719
4,058
16,087
11,967
1,266
6,529
9,558
0
8,154
W
Baron Samedi
ChistoEbu
Baron Samedi
21,296
1,411
6,925
4,082
10,340
6,589
1,139
4,055
6,285
44,319
0
W
Ne Zha
22,943
3,605
894
7,791
17,418
9,556
2,631
4,130
13,288
0
44,227
L
Jing Wei
GeFoxik
Jing Wei
10,061
7,362
1,668
4,176
18,534
8,408
0
7,892
10,642
0
21,641
L
Kukulkan
MissSilvers
Kukulkan
16,489
1,386
801
1,643
15,244
7,586
0
9,065
6,179
43,496
0
W
Nemesis
WOOODYYYY
Nemesis
13,271
4,729
2,115
3,902
15,998
8,693
1,048
4,230
11,768
0
18,692
L
Shiva
illtunes
Shiva
10,323
1,684
2,060
3,706
26,447
23,186
0
15,283
11,164
0
24,645
W
Tiamat
wilddemon1
Tiamat
26,052
2,049
1,236
5,099
12,878
11,246
1,597
5,064
7,814
46,532
0
L
7,519
471
644
692
15,378
6,099
0
8,202
7,176
11,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,753
Gold Earned
56,287
133
Minions Killed
138
0
Camps Cleared
0
1,144,395
Distance Traveled
1,469,877
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,331
595
7
1
0
247,292
0
W
Sun Wukong
9,578
684
2
0
0
278,336
1
W
Baron Samedi
11,713
837
58
4
0
286,071
0
W
Ne Zha
12,886
920
31
2
0
280,722
0
L
Jing Wei
10,041
717
36
3
0
253,955
0
L
Kukulkan
9,921
709
61
4
0
202,951
0
W
Nemesis
10,504
750
9
1
0
318,800
0
L
Shiva
9,624
687
20
1
0
245,012
0
W
Tiamat
11,606
829
38
3
0
305,948
3
L
Thoth
8,836
631
9
1
0
195,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role