Player Matchup

Thoth
Thoth
Diamond III
Celh
Thoth
Diamond III
Level 159
God Stats
4W - 1L
1,871 SR
Queue Stats
114W - 90L
2,394 MMR
Party 1
Hou Yi
Hou Yi
Diamond III
ElMasChingon
Hou Yi
Diamond III
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 82L
2,267 MMR
Solo
Ne Zha
Ne Zha
Diamond II
Elsapo2000
Ne Zha
Diamond II
Level 139
God Stats
2W - 1L
1,730 SR
Queue Stats
71W - 51L
2,364 MMR
Party 1
Guan Yu
Guan Yu
Masters
TazProXD
Guan Yu
Masters
Level 158
God Stats
53W - 41L
1,620 SR
Queue Stats
264W - 258L
2,605 MMR
Solo
Ymir
Ymir
Diamond II
scalpingsnake
Ymir
Diamond II
Level 157
God Stats
7W - 1L
1,759 SR
Queue Stats
77W - 56L
2,424 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,696 SR
2,411 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,719 SR
2,410 MMR
Rama
Rama
Masters
IHMForLiving
Rama
Masters
Level 139
God Stats
15W - 11L
1,713 SR
Queue Stats
215W - 191L
2,704 MMR
Solo
Vulcan
Vulcan
Diamond II
JunglePhobic
Vulcan
Diamond II
Level 155
God Stats
1W - 1L
1,807 SR
Queue Stats
197W - 198L
2,290 MMR
Solo
Tyr
Tyr
Diamond II
McJoshyJoshJοsh
Tyr
Diamond II
Level 102
God Stats
4W - 7L
1,657 SR
Queue Stats
153W - 135L
2,418 MMR
Solo
Ganesha
Ganesha
Diamond IV
PrincessDelze
Ganesha
Diamond IV
Level 120
God Stats
19W - 10L
1,719 SR
Queue Stats
436W - 427L
2,206 MMR
Solo
Lancelot
Lancelot
Masters
SeissL
Lancelot
Masters
Level 156
God Stats
16W - 12L
1,700 SR
Queue Stats
303W - 292L
2,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Celh
Thoth
20
5 / 6 / 18
14,562
560
23,138
21,348
8,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
20
5 / 1 / 13
14,950
575
24,848
25,009
12,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Elsapo2000
Ne Zha
20
20 / 2 / 9
17,077
657
36,341
29,696
17,129
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
TazProXD
Guan Yu
20
7 / 2 / 11
15,894
611
25,776
32,898
53,411
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 0 / 19
13,631
524
7,796
23,281
35,625
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
CernunnosThorIshtar

VS

Bans
HadesKhepriAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 1
14,219
547
22,222
29,272
11,311
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
18
1 / 9 / 1
12,105
466
14,014
20,982
6,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
2 / 6 / 0
12,196
469
14,444
34,436
33,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
15
0 / 7 / 4
10,833
417
9,570
31,320
37,580
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
SeissL
Lancelot
20
5 / 10 / 0
12,812
493
19,728
29,326
11,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
17
39
Kills
11
11
Deaths
39
70
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
Celh
Thoth
5
6
18
2.33
W
Hou Yi
5
1
13
11.5
W
Ne Zha
Elsapo2000
Ne Zha
20
2
9
12.25
L
3
7
1
0.5
L
Vulcan
1
9
1
0.17
L
2
6
0
0.33
L
Ganesha
0
7
4
0.29
L
Lancelot
SeissL
Lancelot
5
10
0
0.5
W
Guan Yu
TazProXD
Guan Yu
7
2
11
6.25
W
2
0
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,899
Damage
79,978
132,232
Taken
145,336
126,881
Mitigated
100,410
66,029
Healing
35,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Celh
Thoth
23,138
1,324
0
5,683
21,348
8,299
300
4,874
16,474
117,790
0
W
Hou Yi
24,848
17,099
0
15,048
25,009
12,417
8,930
4,532
20,477
0
167,685
W
Ne Zha
Elsapo2000
Ne Zha
36,341
15,309
0
10,569
29,696
17,129
0
5,839
23,857
0
178,795
L
22,222
16,149
0
11,615
29,272
11,311
3,984
5,577
23,579
0
148,616
L
Vulcan
14,014
3,426
0
980
20,982
6,883
0
5,540
15,397
104,495
0
L
14,444
2,686
0
14,332
34,436
33,060
0
6,125
26,792
0
100,511
L
Ganesha
9,570
758
3,222
3,319
31,320
37,580
0
9,732
21,483
41,192
1,131
L
Lancelot
SeissL
Lancelot
19,728
5,139
0
1,678
29,326
11,576
0
4,699
24,286
0
114,819
W
Guan Yu
TazProXD
Guan Yu
25,776
3,188
7,999
21,582
32,898
53,411
488
4,445
26,153
0
117,871
W
7,796
2,326
0
5,148
23,281
35,625
347
7,454
14,796
45,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,114
Gold Earned
62,165
793
Minions Killed
745
0
Camps Cleared
0
2,546,001
Distance Traveled
2,324,293
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,562
560
174
7
0
495,378
9
W
Hou Yi
14,950
575
206
8
0
460,774
5
W
Ne Zha
17,077
657
164
6
0
542,942
2
L
Rama
14,219
547
234
9
0
406,321
6
L
Vulcan
12,105
466
191
7
0
452,440
1
L
Tyr
12,196
469
156
6
0
469,757
7
L
Ganesha
10,833
417
14
1
0
455,787
5
L
Lancelot
12,812
493
150
6
0
539,988
3
W
Guan Yu
15,894
611
200
8
0
538,520
7
W
Ymir
13,631
524
49
2
0
508,387
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role