Player Matchup

Lancelot
Lancelot
Gold IV
 
Lancelot
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze V
Nah Boring
Geb
Bronze V
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Apollo
Apollo
Platinum III
Niravroh
Apollo
Platinum III
Level 146
God Stats
45W - 45L
1,585 SR
Queue Stats
536W - 527L
1,842 MMR
Solo
Mulan
Mulan
Bronze V
Oltlo
Mulan
Bronze V
Level 51
God Stats
0W - 1L
1,729 SR
Queue Stats
19W - 9L
1,500 MMR
Solo
Ra
Ra
Gold V
mephhiistopheles
Ra
Gold V
Level 147
God Stats
1W - 4L
1,529 SR
Queue Stats
14W - 10L
1,810 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,569 SR
1,630 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,545 SR
1,681 MMR
Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Gold V
Fuzkie
Anubis
Gold V
Level 128
God Stats
4W - 5L
1,656 SR
Queue Stats
92W - 100L
1,428 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Pestilence123
Tsukuyomi
Bronze III
Level 62
God Stats
2W - 1L
1,335 SR
Queue Stats
3W - 7L
1,460 MMR
Solo
Khepri
Khepri
Gold V
Sherly7099
Khepri
Gold V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 67L
1,335 MMR
Party 1
Xbalanque
Xbalanque
Masters
zxVortex
Xbalanque
Masters
Level 157
God Stats
122W - 100L
1,736 SR
Queue Stats
1,212W - 1,215L
2,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
1 / 5 / 6
8,905
469
8,676
16,385
7,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 1
6,450
339
3,438
13,377
8,277
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Niravroh
Apollo
17
1 / 3 / 0
9,805
516
7,590
18,304
6,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Oltlo
Mulan
15
4 / 4 / 2
10,129
533
14,920
18,844
17,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 2 / 1
9,790
515
6,665
8,925
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThorCernunnosNe Zha

VS

Bans
AtlasAthenaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 1 / 7
10,767
567
8,987
7,395
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Fuzkie
Anubis
17
2 / 2 / 3
10,930
575
8,222
11,310
5,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Pestilence123
Tsukuyomi
15
4 / 5 / 6
9,809
516
7,289
14,784
6,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Sherly7099
Khepri
14
4 / 0 / 10
10,416
548
4,709
8,792
10,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
zxVortex
Xbalanque
18
7 / 1 / 9
11,972
630
23,415
18,591
8,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
9
Kills
20
20
Deaths
9
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
5
6
0.8
W
Merlin
 
Merlin
3
1
7
6.5
W
Anubis
Fuzkie
Anubis
2
2
3
1.75
L
0
6
1
0.08
L
Apollo
Niravroh
Apollo
1
3
0
0.33
L
Mulan
Oltlo
Mulan
4
4
2
1.25
W
Tsukuyomi
Pestilence123
Tsukuyomi
4
5
6
1.4
W
Khepri
Sherly7099
Khepri
4
0
10
9
L
3
2
1
1.75
W
Xbalanque
zxVortex
Xbalanque
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,289
Damage
52,622
75,835
Taken
60,872
44,214
Mitigated
35,422
26,579
Healing
26,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
8,676
1,937
0
4,874
16,385
7,594
0
3,609
12,776
0
81,606
W
Merlin
 
Merlin
8,987
1,075
613
3,241
7,395
3,953
780
3,358
4,037
109,925
0
W
Anubis
Fuzkie
Anubis
8,222
294
0
7,885
11,310
5,879
162
0
10,929
90,704
0
L
3,438
439
205
2,613
13,377
8,277
34
4,043
9,334
18,403
0
L
Apollo
Niravroh
Apollo
7,590
4,321
0
7,555
18,304
6,251
0
2,428
15,876
0
88,842
L
Mulan
Oltlo
Mulan
14,920
2,430
0
7,683
18,844
17,963
0
7,149
11,695
0
76,757
W
Tsukuyomi
Pestilence123
Tsukuyomi
7,289
1,467
0
3,013
14,784
6,010
0
2,113
12,479
0
64,734
W
Khepri
Sherly7099
Khepri
4,709
726
0
1,690
8,792
10,883
281
2,232
6,447
31,616
1,903
L
6,665
798
1,166
2,483
8,925
4,129
0
4,454
4,471
93,013
0
W
Xbalanque
zxVortex
Xbalanque
23,415
14,437
0
10,461
18,591
8,697
1,657
2,975
15,515
0
117,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,079
Gold Earned
53,894
639
Minions Killed
629
0
Camps Cleared
0
1,930,391
Distance Traveled
1,912,200
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,905
469
118
6
0
411,211
7
W
Merlin
10,767
567
185
10
0
380,025
7
W
Anubis
10,930
575
151
8
0
325,075
2
L
Geb
6,450
339
23
1
0
368,562
1
L
Apollo
9,805
516
170
9
0
352,796
7
L
Mulan
10,129
533
154
8
0
392,627
5
W
Tsukuyomi
9,809
516
85
4
0
419,604
3
W
Khepri
10,416
548
36
2
0
398,428
3
L
Ra
9,790
515
174
9
0
405,195
10
W
Xbalanque
11,972
630
172
9
0
389,068
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role