Player Matchup

Hel
Hel
ATOMIC ROBO5205
Hel
Level 47
God Stats
5W - 5L
1,488 SR
Queue Stats
110W - 101L
1,386 Elo+
Party 1
Terra
Terra
TEKU NINJA
Terra
Level 68
God Stats
7W - 10L
1,339 SR
Queue Stats
39W - 48L
1,296 Elo+
Party 1
Izanami
Izanami
TySmA97
Izanami
Level 81
God Stats
5W - 7L
1,322 SR
Queue Stats
286W - 323L
1,374 Elo+
Solo
Hun Batz
Hun Batz
Xx AGEOLL xX
Hun Batz
Level 67
God Stats
5W - 6L
1,367 SR
Queue Stats
141W - 151L
1,344 Elo+
Solo
Osiris
Osiris
Zach Harseno12
Osiris
Level 36
God Stats
7W - 2L
1,695 SR
Queue Stats
41W - 22L
1,498 Elo+
Solo
Team Averages
Level 60
1,442 SR
1,380 Elo+

VS

Team Averages
Level 64
1,440 SR
1,321 Elo+
Gilgamesh
Gilgamesh
Qetzalcoatl23
Gilgamesh
Level 63
God Stats
76W - 89L
1,387 SR
Queue Stats
115W - 133L
1,342 Elo+
Party 2
Cthulhu
Cthulhu
SamuraiOTW77
Cthulhu
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 52L
1,289 Elo+
Party 3
Xbalanque
Xbalanque
ponkzilla
Xbalanque
Level 66
God Stats
45W - 49L
1,459 SR
Queue Stats
169W - 188L
1,369 Elo+
Party 2
Nu Wa
Nu Wa
revans156
Nu Wa
Level 21
God Stats
4W - 8L
1,461 SR
Queue Stats
32W - 47L
1,234 Elo+
Party 3
Hercules
Hercules
xocoyotzin74
Hercules
Level 43
God Stats
78W - 107L
1,392 SR
Queue Stats
129W - 159L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 17
13,521
520
29,712
25,143
16,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
19
6 / 3 / 15
13,078
503
13,517
31,615
33,156
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
TySmA97
Izanami
20
7 / 2 / 17
13,456
518
32,951
21,141
11,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Xx AGEOLL xX
Hun Batz
20
8 / 1 / 9
13,868
533
25,648
26,825
16,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
4 / 2 / 8
12,236
471
18,043
21,937
22,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Qetzalcoatl23
Gilgamesh
15
3 / 11 / 3
10,464
402
14,280
31,653
13,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SamuraiOTW77
Cthulhu
15
2 / 0 / 0
10,250
394
11,120
20,064
15,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
ponkzilla
Xbalanque
16
2 / 10 / 4
10,741
413
28,133
21,898
7,476
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
revans156
Nu Wa
13
0 / 8 / 4
9,338
359
12,363
19,914
7,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
xocoyotzin74
Hercules
15
4 / 5 / 4
10,617
408
16,657
55,757
40,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
26
34
Kills
11
11
Deaths
34
66
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
3
17
5.83
L
Gilgamesh
Qetzalcoatl23
Gilgamesh
3
11
3
0.41
L
Cthulhu
SamuraiOTW77
Cthulhu
2
0
0
2
W
Terra
6
3
15
4.5
W
Izanami
TySmA97
Izanami
7
2
17
7.75
W
Hun Batz
Xx AGEOLL xX
Hun Batz
8
1
9
12.5
W
4
2
8
4
L
Xbalanque
ponkzilla
Xbalanque
2
10
4
0.4
L
Nu Wa
revans156
Nu Wa
0
8
4
0.25
L
Hercules
xocoyotzin74
Hercules
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,871
Damage
82,553
126,661
Taken
149,286
100,098
Mitigated
83,808
69,673
Healing
46,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,712
964
10,486
15,158
25,143
16,293
764
5,982
19,161
115,917
0
L
Gilgamesh
Qetzalcoatl23
Gilgamesh
14,280
4,328
0
2,873
31,653
13,022
0
10,901
20,752
0
55,434
L
Cthulhu
SamuraiOTW77
Cthulhu
11,120
1,530
0
8,425
20,064
15,973
0
3,465
16,599
53,105
0
W
Terra
13,517
2,530
7,997
9,793
31,615
33,156
486
3,539
28,076
56,826
0
W
Izanami
TySmA97
Izanami
32,951
22,330
0
8,723
21,141
11,600
7,011
1,433
19,708
0
138,046
W
Hun Batz
Xx AGEOLL xX
Hun Batz
25,648
4,958
0
10,768
26,825
16,370
3,777
3,609
23,216
0
144,377
W
18,043
7,994
0
6,748
21,937
22,679
2,096
8,920
13,017
0
96,376
L
Xbalanque
ponkzilla
Xbalanque
28,133
13,020
0
3,293
21,898
7,476
1
6,402
15,496
0
112,341
L
Nu Wa
revans156
Nu Wa
12,363
2,789
0
4,657
19,914
7,123
0
9,756
10,158
50,438
0
L
Hercules
xocoyotzin74
Hercules
16,657
6,371
1,458
25,629
55,757
40,214
65
13,153
42,604
0
50,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,159
Gold Earned
51,410
722
Minions Killed
457
0
Camps Cleared
0
2,635,878
Distance Traveled
2,017,330
25
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,521
520
171
7
0
558,043
3
L
Gilgamesh
10,464
402
70
3
0
439,979
0
L
Cthulhu
10,250
394
94
4
0
394,951
0
W
Terra
13,078
503
81
3
0
541,481
8
W
Izanami
13,456
518
180
7
0
472,941
13
W
Hun Batz
13,868
533
178
7
0
565,839
0
W
Osiris
12,236
471
112
4
0
497,574
1
L
Xbalanque
10,741
413
167
6
0
347,442
0
L
Nu Wa
9,338
359
66
3
0
386,513
2
L
Hercules
10,617
408
60
2
0
448,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role