Player Matchup

Anubis
Anubis
Bronze IV
MizkifViewer
Anubis
Bronze IV
Level 89
God Stats
0W - 1L
1,712 SR
Queue Stats
281W - 317L
-34 MMR
Solo
Neith
Neith
Bronze II
TeaSqwiggles
Neith
Bronze II
Level 126
God Stats
3W - 7L
1,543 SR
Queue Stats
169W - 210L
-169 MMR
Solo
Awilix
Awilix
Bronze I
sebacore96
Awilix
Bronze I
Level 157
God Stats
14W - 9L
1,442 SR
Queue Stats
548W - 572L
300 MMR
Solo
Cernunnos
Cernunnos
Bronze III
xJHAYx81x
Cernunnos
Bronze III
Level 149
God Stats
60W - 53L
1,505 SR
Queue Stats
623W - 695L
-304 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
xSin Hasty
Cthulhu
Bronze IV
Level 67
God Stats
8W - 10L
1,435 SR
Queue Stats
114W - 146L
-135 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,527 SR
-68 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,475 SR
-70 MMR
Ao Kuang
Ao Kuang
Bronze III
BettyWhite2
Ao Kuang
Bronze III
Level 104
God Stats
6W - 4L
1,574 SR
Queue Stats
329W - 380L
85 MMR
Solo
Charybdis
Charybdis
Bronze II
LEGlON VENDETTA
Charybdis
Bronze II
Level 111
God Stats
86W - 87L
1,446 SR
Queue Stats
456W - 500L
113 MMR
Solo
King Arthur
King Arthur
Bronze I
NOT_CR0W-_-
King Arthur
Bronze I
Level 83
God Stats
19W - 18L
1,480 SR
Queue Stats
101W - 122L
251 MMR
Solo
Scylla
Scylla
Bronze III
Zyonflow
Scylla
Bronze III
Level 82
God Stats
2W - 2L
1,293 SR
Queue Stats
140W - 226L
-363 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
ismail_casa
Nu Wa
Bronze IV
Level 101
God Stats
29W - 25L
1,581 SR
Queue Stats
89W - 126L
-437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
1 / 0 / 1
4,730
526
3,895
5,568
2,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
3,219
358
0
270
72
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
sebacore96
Awilix
5
1 / 0 / 0
4,190
466
508
3,141
887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
xJHAYx81x
Cernunnos
7
0 / 1 / 1
4,636
515
3,248
5,433
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
xSin Hasty
Cthulhu
9
1 / 0 / 1
5,162
574
2,242
4,939
2,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ThorCabrakanDanzaburouThanatos

VS

Bans
KukulkanArachneAh Muzen CabAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BettyWhite2
Ao Kuang
8
0 / 1 / 0
4,807
534
1,138
6,387
1,979
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
LEGlON VENDETTA
Charybdis
9
0 / 0 / 0
5,214
579
3,366
5,843
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
NOT_CR0W-_-
King Arthur
9
0 / 2 / 1
5,466
607
3,158
5,760
3,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Zyonflow
Scylla
8
1 / 0 / 0
4,509
501
1,513
2,906
1,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 0
5,195
577
1,873
3,857
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BettyWhite2
Ao Kuang
0
1
0
0
W
Charybdis
LEGlON VENDETTA
Charybdis
0
0
0
0
L
Anubis
1
0
1
1.5
W
King Arthur
NOT_CR0W-_-
King Arthur
0
2
1
0.25
L
0
0
0
0
W
Scylla
Zyonflow
Scylla
1
0
0
1
W
0
1
0
0
L
Awilix
sebacore96
Awilix
1
0
0
1
L
Cernunnos
xJHAYx81x
Cernunnos
0
1
1
0.5
L
Cthulhu
xSin Hasty
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,893
Damage
11,048
19,351
Taken
24,753
8,325
Mitigated
9,311
7,153
Healing
8,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BettyWhite2
Ao Kuang
1,138
254
0
2,522
6,387
1,979
0
400
5,987
26,252
0
W
Charybdis
LEGlON VENDETTA
Charybdis
3,366
2,366
127
3,913
5,843
1,880
978
2,314
3,529
0
33,995
L
Anubis
3,895
559
0
4,082
5,568
2,285
76
1,363
4,004
29,619
0
W
King Arthur
NOT_CR0W-_-
King Arthur
3,158
814
0
1,602
5,760
3,168
604
1,299
4,461
0
31,945
L
0
0
0
0
270
72
0
190
0
0
0
W
Scylla
Zyonflow
Scylla
1,513
103
0
298
2,906
1,185
0
919
1,987
12,849
0
W
1,873
227
0
401
3,857
1,099
976
792
3,065
25,447
491
L
Awilix
sebacore96
Awilix
508
130
0
250
3,141
887
0
185
2,876
0
10,760
L
Cernunnos
xJHAYx81x
Cernunnos
3,248
1,369
16
1,781
5,433
2,117
0
1,085
4,202
0
23,302
L
Cthulhu
xSin Hasty
Cthulhu
2,242
182
192
832
4,939
2,964
0
907
3,789
26,575
2,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,937
Gold Earned
25,191
160
Minions Killed
260
0
Camps Cleared
0
596,827
Distance Traveled
807,934
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,807
534
62
7
0
176,321
1
W
Charybdis
5,214
579
61
7
0
136,713
2
L
Anubis
4,730
526
58
6
0
140,875
0
W
King Arthur
5,466
607
58
6
0
168,022
4
L
Neith
3,219
358
0
0
0
10,352
0
W
Scylla
4,509
501
18
2
0
154,777
5
W
Nu Wa
5,195
577
61
7
0
172,101
3
L
Awilix
4,190
466
20
2
0
114,422
0
L
Cernunnos
4,636
515
38
4
0
157,867
0
L
Cthulhu
5,162
574
44
5
0
173,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role