Player Matchup

Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Exodus1324
Set
Level 63
God Stats
0W - 2L
1,189 SR
Queue Stats
20W - 24L
1,512 Elo+
Solo
Bellona
Bellona
Genesis196
Bellona
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,269 Elo+
Party 2
Sol
Sol
InFi Cloud
Sol
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
jukkapalacios
Medusa
Level 148
God Stats
6W - 5L
1,565 SR
Queue Stats
258W - 269L
1,460 Elo+
Solo
Team Averages
Level 128
1,451 SR
1,448 Elo+

VS

Team Averages
Level 127
1,541 SR
1,436 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Dartron123
Tyr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 38L
1,351 Elo+
Party 1
Ganesha
Ganesha
Ka1eb1126
Ganesha
Level 140
God Stats
8W - 3L
1,612 SR
Queue Stats
150W - 174L
1,413 Elo+
Party 1
Thoth
Thoth
MrAkiff____xx
Thoth
Level 116
God Stats
13W - 11L
1,499 SR
Queue Stats
397W - 381L
1,520 Elo+
Solo
Awilix
Awilix
ch45e15
Awilix
Level 145
God Stats
28W - 17L
1,592 SR
Queue Stats
190W - 222L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 1 / 0
8,201
456
5,195
12,467
5,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 8 / 2
7,029
391
5,266
19,199
7,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Genesis196
Bellona
14
0 / 2 / 0
8,387
466
5,944
16,951
20,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 1
6,732
374
6,301
12,455
3,237
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 4 / 0
9,377
521
10,738
14,596
4,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
0 / 0 / 1
9,995
555
7,389
18,750
11,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 0 / 6
9,077
504
15,822
14,856
14,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ganesha
Ka1eb1126
Ganesha
13
0 / 2 / 10
8,872
493
4,025
12,740
11,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 3 / 3
9,917
551
11,584
9,716
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
ch45e15
Awilix
16
14 / 2 / 5
10,914
606
15,528
14,546
6,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
7
Kills
21
22
Deaths
7
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
0
0
W
Amaterasu
 
Amaterasu
0
0
1
0.5
W
2
0
6
5
L
0
8
2
0.13
L
Bellona
Genesis196
Bellona
0
2
0
0
L
0
7
1
0.07
W
Ganesha
Ka1eb1126
Ganesha
0
2
10
2.5
W
5
3
3
2.17
W
Awilix
ch45e15
Awilix
14
2
5
8.25
L
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,444
Damage
54,348
75,668
Taken
70,608
42,020
Mitigated
46,692
23,105
Healing
26,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,195
1,021
0
6,192
12,467
5,488
0
1,264
11,203
56,548
0
W
Amaterasu
 
Amaterasu
7,389
2,615
0
12,855
18,750
11,173
912
4,913
13,837
0
99,731
W
15,822
2,393
0
9,469
14,856
14,423
311
2,003
12,853
0
67,314
L
5,266
2,628
0
5,415
19,199
7,415
0
2,284
16,915
0
45,543
L
Bellona
Genesis196
Bellona
5,944
3,015
0
5,595
16,951
20,992
0
2,626
14,325
0
63,111
L
6,301
3,239
0
4,305
12,455
3,237
41
1,994
10,461
40,910
0
W
Ganesha
Ka1eb1126
Ganesha
4,025
698
0
2,740
12,740
11,224
457
1,610
11,130
31,427
0
W
11,584
0
0
1,439
9,716
3,661
171
567
9,149
85,040
0
W
Awilix
ch45e15
Awilix
15,528
7,399
0
392
14,546
6,211
0
2,540
12,006
0
77,167
L
10,738
3,716
0
1,598
14,596
4,888
0
7,441
7,155
0
71,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,726
Gold Earned
48,775
469
Minions Killed
574
0
Camps Cleared
0
1,596,408
Distance Traveled
1,756,994
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,201
456
109
6
0
327,725
0
W
Amaterasu
9,995
555
166
9
0
321,502
1
W
Tyr
9,077
504
119
7
0
356,453
4
L
Set
7,029
391
72
4
0
329,794
2
L
Bellona
8,387
466
126
7
0
327,850
2
L
Sol
6,732
374
54
3
0
314,384
0
W
Ganesha
8,872
493
21
1
0
336,051
2
W
Thoth
9,917
551
160
9
0
349,238
0
W
Awilix
10,914
606
108
6
0
393,750
3
L
Medusa
9,377
521
108
6
0
296,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role