Player Matchup

Bastet
Bastet
 
Bastet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Wolf537
Merlin
Level 130
God Stats
2W - 0L
1,720 SR
Queue Stats
42W - 38L
1,454 Elo+
Party 2
King Arthur
King Arthur
vtnathan2001
King Arthur
Level 100
God Stats
1W - 2L
1,401 SR
Queue Stats
17W - 16L
1,449 Elo+
Solo
Team Averages
Level 117
1,540 SR
1,468 Elo+

VS

Team Averages
Level 90
1,505 SR
1,351 Elo+
Aphrodite
Aphrodite
Cole93
Aphrodite
Level 128
God Stats
0W - 1L
1,527 SR
Queue Stats
59W - 70L
1,420 Elo+
Solo
Arachne
Arachne
xNotoriousN97x
Arachne
Level 66
God Stats
10W - 8L
1,522 SR
Queue Stats
261W - 313L
1,344 Elo+
Party 1
Ravana
Ravana
xcronicjx
Ravana
Level 77
God Stats
4W - 5L
1,465 SR
Queue Stats
115W - 129L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
6 / 0 / 9
10,217
786
11,475
8,285
4,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Merlin
Wolf537
Merlin
18
7 / 0 / 9
11,068
851
17,973
7,904
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

King Arthur
vtnathan2001
King Arthur
15
3 / 1 / 12
9,481
729
10,003
13,747
14,303
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cole93
Aphrodite
12
0 / 5 / 0
8,030
618
7,048
12,369
6,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 0
7,856
604
2,804
15,071
8,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
xcronicjx
Ravana
13
0 / 4 / 1
7,827
602
5,970
16,179
15,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
16
Kills
1
1
Deaths
16
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
0
9
10.5
L
Aphrodite
Cole93
Aphrodite
0
5
0
0
W
Merlin
Wolf537
Merlin
7
0
9
11.5
W
King Arthur
vtnathan2001
King Arthur
3
1
12
9
L
1
7
0
0.14
L
Ravana
xcronicjx
Ravana
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,451
Damage
15,822
29,936
Taken
43,619
22,653
Mitigated
30,967
6,243
Healing
14,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,475
2,615
0
1,999
8,285
4,284
866
840
7,445
0
45,850
L
Aphrodite
Cole93
Aphrodite
7,048
1,457
4,208
4,723
12,369
6,518
0
3,650
8,719
35,412
0
W
Merlin
Wolf537
Merlin
17,973
1,178
490
2,218
7,904
4,066
1,180
1,765
6,139
61,000
0
W
King Arthur
vtnathan2001
King Arthur
10,003
1,302
0
1,536
13,747
14,303
203
4,543
9,204
0
31,659
L
2,804
1,602
0
3,361
15,071
8,936
0
6,789
8,282
0
16,816
L
Ravana
xcronicjx
Ravana
5,970
1,727
469
2,144
16,179
15,513
0
7,591
8,588
0
23,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,766
Gold Earned
23,713
206
Minions Killed
133
0
Camps Cleared
0
751,397
Distance Traveled
687,276
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,217
786
43
3
0
259,894
3
L
Aphrodite
8,030
618
67
5
0
204,758
2
W
Merlin
11,068
851
109
8
0
243,923
0
W
King Arthur
9,481
729
54
4
0
247,580
0
L
Arachne
7,856
604
33
3
0
228,845
5
L
Ravana
7,827
602
33
3
0
253,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role