Player Matchup

Tyr
Tyr
MrsCoffeeStains
Tyr
Level 48
God Stats
20W - 24L
1,469 SR
Queue Stats
73W - 94L
1,304 Elo+
Party 1
Lancelot
Lancelot
NickWarren91
Lancelot
Level 98
God Stats
7W - 7L
1,451 SR
Queue Stats
152W - 204L
1,327 Elo+
Solo
Maui
Maui
TAMEPANTERA09
Maui
Level 58
God Stats
0W - 3L
1,513 SR
Queue Stats
82W - 111L
1,333 Elo+
Solo
Izanami
Izanami
carlossuarezn92
Izanami
Level 66
God Stats
3W - 8L
1,328 SR
Queue Stats
13W - 26L
1,206 Elo+
Solo
Baba Yaga
Baba Yaga
ghetto stomp44
Baba Yaga
Level 85
God Stats
5W - 11L
1,230 SR
Queue Stats
238W - 254L
1,292 Elo+
Party 1
Team Averages
Level 71
1,398 SR
1,292 Elo+

VS

Team Averages
Level 88
1,416 SR
1,347 Elo+
Cupid
Cupid
Lord Kalki108
Cupid
Level 109
God Stats
21W - 19L
1,340 SR
Queue Stats
288W - 298L
1,305 Elo+
Solo
Chaac
Chaac
MoistToweIlette
Chaac
Level 102
God Stats
11W - 6L
1,589 SR
Queue Stats
181W - 193L
1,456 Elo+
Solo
Pele
Pele
VIVI-1487
Pele
Level 59
God Stats
2W - 4L
1,310 SR
Queue Stats
10W - 16L
1,340 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yuyuyan614
Morgan Le Fay
Level 108
God Stats
20W - 23L
1,436 SR
Queue Stats
355W - 388L
1,296 Elo+
Solo
Ymir
Ymir
doom shroomy
Ymir
Level 63
God Stats
16W - 5L
1,404 SR
Queue Stats
108W - 127L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
9,627
458
11,579
22,645
28,184
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
NickWarren91
Lancelot
14
3 / 5 / 3
9,343
445
12,073
19,918
9,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 4
9,351
445
8,889
20,068
25,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 5 / 1
9,664
460
4,290
12,434
5,108
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
ghetto stomp44
Baba Yaga
16
5 / 3 / 0
10,346
493
14,191
16,251
8,545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 4
10,708
510
8,446
14,779
6,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
8 / 1 / 8
11,871
565
21,864
22,052
21,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
15
1 / 3 / 7
9,828
468
10,037
20,080
7,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Yuyuyan614
Morgan Le Fay
19
6 / 3 / 2
11,729
559
13,812
15,956
7,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 4 / 5
9,591
457
7,933
22,336
27,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
13
Kills
21
21
Deaths
14
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
W
8
1
8
12
L
2
2
0
1
L
Lancelot
NickWarren91
Lancelot
3
5
3
0.9
L
1
6
4
0.5
W
Pele
1
3
7
1.5
W
Morgan Le Fay
Yuyuyan614
Morgan Le Fay
6
3
2
2.33
L
2
5
1
0.5
W
3
4
5
1.38
L
Baba Yaga
ghetto stomp44
Baba Yaga
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,022
Damage
62,092
91,316
Taken
95,203
77,066
Mitigated
71,356
22,357
Healing
24,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,446
6,074
2,326
4,270
14,779
6,392
3,784
4,595
10,184
0
77,209
W
21,864
4,200
0
9,360
22,052
21,730
1,228
5,007
17,045
0
70,662
L
11,579
678
0
3,284
22,645
28,184
921
5,500
17,145
0
62,336
L
Lancelot
NickWarren91
Lancelot
12,073
2,041
0
3,323
19,918
9,735
0
5,550
14,368
45
68,447
L
8,889
1,883
234
4,582
20,068
25,494
21
4,125
15,943
43,865
2,106
W
Pele
10,037
2,879
0
4,737
20,080
7,844
861
2,817
17,263
0
64,009
W
Morgan Le Fay
Yuyuyan614
Morgan Le Fay
13,812
1,955
167
1,864
15,956
7,742
1,576
6,216
9,740
91,655
0
L
4,290
2,716
0
2,722
12,434
5,108
7,752
1,986
10,448
0
66,852
W
7,933
1,289
141
2,046
22,336
27,648
26
3,988
18,348
45,478
1,276
L
Baba Yaga
ghetto stomp44
Baba Yaga
14,191
1,237
140
8,072
16,251
8,545
886
4,328
11,923
75,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,331
Gold Earned
53,727
460
Minions Killed
552
0
Camps Cleared
0
1,817,170
Distance Traveled
1,974,613
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,708
510
116
6
0
393,255
4
W
Chaac
11,871
565
122
6
0
429,856
3
L
Tyr
9,627
458
86
4
0
451,050
7
L
Lancelot
9,343
445
92
4
0
417,378
0
L
Maui
9,351
445
70
3
0
334,158
0
W
Pele
9,828
468
91
4
0
476,263
0
W
Morgan Le Fay
11,729
559
166
8
0
338,861
0
L
Izanami
9,664
460
114
5
0
265,621
0
W
Ymir
9,591
457
57
3
0
336,378
5
L
Baba Yaga
10,346
493
98
5
0
348,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role