Player Matchup

Xing Tian
Xing Tian
Attila_ulusoyy_
Xing Tian
Level 53
God Stats
3W - 3L
1,534 SR
Queue Stats
56W - 102L
1,355 Elo+
Party 1
Skadi
Skadi
Kevin-z049x
Skadi
Level 43
God Stats
2W - 3L
1,238 SR
Queue Stats
34W - 54L
1,293 Elo+
Party 1
Arachne
Arachne
SyIenxe
Arachne
Level 42
God Stats
5W - 7L
1,229 SR
Queue Stats
21W - 36L
1,244 Elo+
Party 1
Gilgamesh
Gilgamesh
XAdonisxkriegerX
Gilgamesh
Level 36
God Stats
1W - 3L
1,320 SR
Queue Stats
41W - 86L
1,325 Elo+
Party 1
Bacchus
Bacchus
zleXoTiicZz
Bacchus
Level 16
God Stats
8W - 14L
1,412 SR
Queue Stats
19W - 46L
1,349 Elo+
Party 1
Team Averages
Level 38
1,346 SR
1,313 Elo+

VS

Team Averages
Level 76
1,507 SR
1,360 Elo+
Tsukuyomi
Tsukuyomi
McSolo_2K
Tsukuyomi
Level 109
God Stats
2W - 3L
1,525 SR
Queue Stats
511W - 545L
1,396 Elo+
Solo
Ymir
Ymir
SpartanSpear111
Ymir
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 36L
1,267 Elo+
Solo
Ullr
Ullr
capitancobra99
Ullr
Level 68
God Stats
1W - 2L
1,462 SR
Queue Stats
234W - 216L
1,463 Elo+
Solo
Chaac
Chaac
gaming-Por
Chaac
Level 106
God Stats
4W - 3L
1,698 SR
Queue Stats
242W - 250L
1,389 Elo+
Solo
Kukulkan
Kukulkan
haryhayn
Kukulkan
Level 49
God Stats
7W - 14L
1,350 SR
Queue Stats
112W - 141L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Attila_ulusoyy_
Xing Tian
20
7 / 1 / 10
13,123
486
26,867
36,268
29,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
5 / 6 / 8
11,475
425
21,941
22,679
14,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
SyIenxe
Arachne
20
8 / 5 / 8
13,204
489
17,217
32,241
15,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
20
3 / 4 / 7
12,964
480
15,215
24,610
15,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
zleXoTiicZz
Bacchus
17
2 / 1 / 7
12,070
447
13,208
25,938
51,766
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
McSolo_2K
Tsukuyomi
19
5 / 5 / 6
12,619
467
21,731
30,765
16,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 6 / 5
10,881
403
9,599
31,944
42,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
1 / 7 / 6
10,192
377
13,052
21,797
10,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
20
6 / 6 / 4
13,227
490
22,830
35,387
39,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
haryhayn
Kukulkan
20
3 / 1 / 4
13,691
507
35,041
14,013
8,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
42
25
Kills
17
17
Deaths
25
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Attila_ulusoyy_
Xing Tian
7
1
10
12
W
5
6
8
1.5
L
Tsukuyomi
McSolo_2K
Tsukuyomi
5
5
6
1.6
L
2
6
5
0.75
W
Arachne
SyIenxe
Arachne
8
5
8
2.4
W
Gilgamesh
3
4
7
1.63
L
1
7
6
0.57
L
Chaac
6
6
4
1.33
L
Kukulkan
haryhayn
Kukulkan
3
1
4
5
W
Bacchus
zleXoTiicZz
Bacchus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,448
Damage
102,253
141,736
Taken
133,906
126,185
Mitigated
117,801
28,492
Healing
41,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Attila_ulusoyy_
Xing Tian
26,867
2,296
524
6,436
36,268
29,527
706
9,362
26,720
90,690
0
W
21,941
9,833
0
1,931
22,679
14,227
1,839
7,967
14,712
0
98,568
L
Tsukuyomi
McSolo_2K
Tsukuyomi
21,731
5,477
0
12,571
30,765
16,128
0
7,100
23,412
0
121,074
L
9,599
1,072
0
5,953
31,944
42,930
367
8,886
22,856
34,428
0
W
Arachne
SyIenxe
Arachne
17,217
10,243
0
12,004
32,241
15,583
2,870
5,575
26,666
0
108,968
W
Gilgamesh
15,215
4,305
332
3,084
24,610
15,082
376
11,330
13,280
61
107,516
L
13,052
5,679
0
5,448
21,797
10,817
1,896
8,147
13,453
0
64,204
L
Chaac
22,830
5,039
0
12,296
35,387
39,217
1,433
14,274
20,300
0
111,881
L
Kukulkan
haryhayn
Kukulkan
35,041
1,510
297
5,202
14,013
8,709
0
1,757
12,216
160,967
0
W
Bacchus
zleXoTiicZz
Bacchus
13,208
1,584
613
3,568
25,938
51,766
31
10,406
15,532
40,374
280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,836
Gold Earned
60,610
604
Minions Killed
711
0
Camps Cleared
0
2,506,157
Distance Traveled
2,369,940
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,123
486
136
5
0
482,540
7
W
Skadi
11,475
425
121
4
0
460,055
1
L
Tsukuyomi
12,619
467
157
6
0
513,149
1
L
Ymir
10,881
403
28
1
0
425,790
2
W
Arachne
13,204
489
143
5
0
514,485
5
W
Gilgamesh
12,964
480
166
6
0
545,161
0
L
Ullr
10,192
377
119
4
0
446,114
2
L
Chaac
13,227
490
170
6
0
458,593
0
L
Kukulkan
13,691
507
237
9
0
526,294
7
W
Bacchus
12,070
447
38
1
0
503,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role