Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Enigwity
Freya
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
336W - 274L
1,543 Elo+
Solo
Hun Batz
Hun Batz
MICHELANGELO935
Hun Batz
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 78L
1,484 Elo+
Solo
Neith
Neith
heavymind
Neith
Level 42
God Stats
1W - 0L
1,433 SR
Queue Stats
23W - 28L
1,479 Elo+
Solo
He Bo
He Bo
ska da moosh
He Bo
Level 127
God Stats
4W - 3L
1,504 SR
Queue Stats
281W - 265L
1,508 Elo+
Solo
Team Averages
Level 106
1,487 SR
1,503 Elo+

VS

Team Averages
Level 119
1,460 SR
1,508 Elo+
Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Ghost3699
Vamana
Level 146
God Stats
0W - 1L
1,343 SR
Queue Stats
17W - 21L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
Justicia1153
Sun Wukong
Level 101
God Stats
2W - 3L
1,418 SR
Queue Stats
218W - 161L
1,526 Elo+
Party 2
Skadi
Skadi
L1L JUICY132
Skadi
Level 40
God Stats
0W - 3L
1,197 SR
Queue Stats
12W - 18L
1,499 Elo+
Party 1
Hun Batz
Hun Batz
iZhakiGhost
Hun Batz
Level 148
God Stats
2W - 2L
1,844 SR
Queue Stats
126W - 101L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 4 / 20
13,736
763
21,336
22,174
10,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Enigwity
Freya
19
3 / 4 / 16
11,543
641
10,239
15,165
6,691
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
20
9 / 5 / 17
13,865
770
26,645
26,892
13,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
heavymind
Neith
19
5 / 4 / 20
12,215
679
18,150
13,793
5,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 6 / 15
11,977
665
19,519
15,799
6,221
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
10 / 4 / 7
13,688
760
33,761
14,135
6,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Ghost3699
Vamana
18
1 / 6 / 16
11,136
619
14,010
31,373
32,227
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Justicia1153
Sun Wukong
18
3 / 7 / 13
11,404
634
11,226
27,564
33,255
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 7 / 8
11,168
620
11,462
18,109
6,536
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
iZhakiGhost
Hun Batz
17
3 / 6 / 13
11,259
626
11,704
17,657
6,770
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
78
29
Kills
21
23
Deaths
30
88
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
4
20
3.75
L
Discordia
 
Discordia
10
4
7
3.38
W
Freya
Enigwity
Freya
3
4
16
2.75
L
Vamana
Ghost3699
Vamana
1
6
16
1.5
L
Sun Wukong
Justicia1153
Sun Wukong
3
7
13
1.36
L
4
7
8
1.14
W
Hun Batz
9
5
17
3.5
W
Neith
heavymind
Neith
5
4
20
3.75
L
Hun Batz
iZhakiGhost
Hun Batz
3
6
13
1.58
W
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,889
Damage
82,163
93,823
Taken
108,838
43,158
Mitigated
85,040
46,545
Healing
36,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
21,336
787
3,216
9,828
22,174
10,492
1,105
9,070
13,104
62,440
0
L
Discordia
 
Discordia
33,761
586
2,201
2,670
14,135
6,252
416
6,088
8,047
59,327
0
W
Freya
Enigwity
Freya
10,239
3,442
2,631
4,509
15,165
6,691
1,241
6,061
9,104
20,098
0
L
Vamana
Ghost3699
Vamana
14,010
5,227
5,054
10,601
31,373
32,227
67
13,957
17,416
563
25,903
L
Sun Wukong
Justicia1153
Sun Wukong
11,226
2,128
1,909
4,663
27,564
33,255
36
11,955
15,609
187
22,846
L
11,462
3,644
767
2,742
18,109
6,536
954
9,257
8,852
0
29,427
W
Hun Batz
26,645
3,766
3,672
10,949
26,892
13,813
2,536
8,744
18,148
0
52,420
W
Neith
heavymind
Neith
18,150
6,928
2,195
4,350
13,793
5,941
1,901
4,930
8,863
0
33,606
L
Hun Batz
iZhakiGhost
Hun Batz
11,704
603
3,475
2,775
17,657
6,770
0
9,837
7,820
0
27,459
W
19,519
308
1,326
3,869
15,799
6,221
1,239
5,706
10,093
27,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,336
Gold Earned
58,655
203
Minions Killed
182
0
Camps Cleared
0
1,536,553
Distance Traveled
1,518,748
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,736
763
86
5
0
297,340
2
L
Discordia
13,688
760
56
3
0
324,639
0
W
Freya
11,543
641
19
1
0
339,950
9
L
Vamana
11,136
619
18
1
0
325,938
1
L
Sun Wukong
11,404
634
32
2
0
292,644
3
L
Skadi
11,168
620
41
2
0
291,527
0
W
Hun Batz
13,865
770
41
2
0
312,527
0
W
Neith
12,215
679
35
2
0
299,077
4
L
Hun Batz
11,259
626
35
2
0
284,000
1
W
He Bo
11,977
665
22
1
0
287,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role