Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
FatherVersace
Xing Tian
Level 81
God Stats
17W - 16L
1,494 SR
Queue Stats
230W - 312L
1,413 Elo+
Party 2
Sol
Sol
IsthatJC_698
Sol
Level 27
God Stats
2W - 6L
1,205 SR
Queue Stats
21W - 66L
1,170 Elo+
Party 2
Ishtar
Ishtar
V-Sxuce-
Ishtar
Level 93
God Stats
25W - 34L
1,368 SR
Queue Stats
426W - 499L
1,388 Elo+
Party 2
Ra
Ra
iPr3z_420
Ra
Level 157
God Stats
16W - 25L
1,429 SR
Queue Stats
114W - 130L
1,434 Elo+
Solo
Team Averages
Level 89
1,399 SR
1,381 Elo+

VS

Team Averages
Level 52
1,483 SR
1,474 Elo+
Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BSLITE
Ao Kuang
Level 59
God Stats
4W - 7L
1,415 SR
Queue Stats
108W - 144L
1,371 Elo+
Solo
Odin
Odin
Epsilon352
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Merven
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
asdfkjbnasdfljkh
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
3 / 1 / 5
6,345
529
6,879
8,864
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
FatherVersace
Xing Tian
9
4 / 1 / 9
7,156
596
5,571
10,943
8,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 8
6,248
521
6,072
7,497
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
V-Sxuce-
Ishtar
10
5 / 0 / 5
6,559
547
6,810
8,348
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
3 / 1 / 0
6,891
574
4,333
6,643
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 3 / 1
6,123
510
4,058
8,238
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
BSLITE
Ao Kuang
9
1 / 1 / 0
5,783
482
3,551
9,683
3,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 1
6,432
536
7,198
9,086
4,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Merven
Cthulhu
8
1 / 5 / 2
5,691
474
3,998
10,963
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 6 / 2
4,822
402
4,163
6,947
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
5
5
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
1
5
5.5
L
Tiamat
 
Tiamat
0
3
1
0.17
L
Ao Kuang
BSLITE
Ao Kuang
1
1
0
1
L
3
1
1
3.5
W
Xing Tian
FatherVersace
Xing Tian
4
1
9
8.5
W
1
2
8
2.5
L
Cthulhu
Merven
Cthulhu
1
5
2
0.4
W
Ishtar
V-Sxuce-
Ishtar
5
0
5
7.5
L
0
6
2
0.17
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,665
Damage
22,968
42,295
Taken
44,917
20,957
Mitigated
22,368
14,483
Healing
6,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,879
1,341
0
0
8,864
3,893
153
3,222
5,642
0
38,808
L
Tiamat
 
Tiamat
4,058
507
0
2,002
8,238
5,280
54
3,319
4,919
42,885
0
L
Ao Kuang
BSLITE
Ao Kuang
3,551
1,013
0
1,217
9,683
3,569
0
1,728
7,955
39,164
0
L
7,198
2,089
0
1,999
9,086
4,621
0
3,670
5,416
0
33,972
W
Xing Tian
FatherVersace
Xing Tian
5,571
1,146
502
3,123
10,943
8,364
240
4,647
6,296
14,518
0
W
6,072
1,529
0
3,438
7,497
2,879
964
3,128
4,369
37,891
0
L
Cthulhu
Merven
Cthulhu
3,998
924
109
878
10,963
6,946
170
5,567
5,396
9,051
0
W
Ishtar
V-Sxuce-
Ishtar
6,810
3,863
0
3,797
8,348
3,362
1,124
2,521
5,827
0
46,294
L
4,163
621
0
349
6,947
1,952
272
1,692
5,255
23,600
0
W
4,333
244
528
3,095
6,643
2,459
0
2,252
4,391
40,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,199
Gold Earned
28,851
339
Minions Killed
268
0
Camps Cleared
0
1,214,082
Distance Traveled
1,113,019
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,345
529
70
6
0
267,384
0
L
Tiamat
6,123
510
90
8
0
204,389
3
L
Ao Kuang
5,783
482
67
6
0
270,552
0
L
Odin
6,432
536
64
5
0
225,524
1
W
Xing Tian
7,156
596
19
2
0
240,283
0
W
Sol
6,248
521
85
7
0
224,641
2
L
Cthulhu
5,691
474
7
1
0
212,152
0
W
Ishtar
6,559
547
83
7
0
234,348
1
L
Ah Puch
4,822
402
40
3
0
200,402
0
W
Ra
6,891
574
82
7
0
247,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role