Player Matchup

Discordia
Discordia
CdrDragon
Discordia
Level 89
God Stats
8W - 3L
1,754 SR
Queue Stats
41W - 26L
1,577 Elo+
Party 1
Ne Zha
Ne Zha
ComradeSmirnoff
Ne Zha
Level 26
God Stats
2W - 0L
1,561 SR
Queue Stats
58W - 45L
1,589 Elo+
Party 1
Guan Yu
Guan Yu
Dutchpower
Guan Yu
Level 129
God Stats
4W - 0L
1,531 SR
Queue Stats
60W - 41L
1,536 Elo+
Party 1
Sol
Sol
Saroth
Sol
Level 53
God Stats
7W - 5L
1,519 SR
Queue Stats
63W - 54L
1,527 Elo+
Party 1
Bacchus
Bacchus
Veraduxxz
Bacchus
Level 68
God Stats
2W - 1L
1,453 SR
Queue Stats
38W - 19L
1,614 Elo+
Party 1
Team Averages
Level 73
1,564 SR
1,568 Elo+

VS

Team Averages
Level 63
1,559 SR
1,468 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
PK2DMO
Nemesis
Level 39
God Stats
10W - 10L
1,608 SR
Queue Stats
62W - 81L
1,423 Elo+
Solo
Aphrodite
Aphrodite
leffka2008
Aphrodite
Level 46
God Stats
1W - 3L
1,448 SR
Queue Stats
125W - 138L
1,485 Elo+
Solo
Horus
Horus
nelzoor
Horus
Level 146
God Stats
3W - 2L
1,739 SR
Queue Stats
525W - 614L
1,427 Elo+
Solo
Skadi
Skadi
urayok
Skadi
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 14L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CdrDragon
Discordia
16
2 / 0 / 13
9,891
989
16,742
5,383
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 0 / 14
10,632
1,063
10,635
9,583
4,592
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Dutchpower
Guan Yu
16
5 / 2 / 13
10,704
1,070
18,279
18,066
22,846
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sol
Saroth
Sol
16
6 / 1 / 7
10,668
1,067
15,605
9,628
4,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Veraduxxz
Bacchus
16
3 / 1 / 15
11,395
1,140
11,504
11,793
17,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

309

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 1 / 2
10,112
1,011
17,114
4,559
1,777
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
PK2DMO
Nemesis
15
2 / 5 / 2
9,681
968
7,319
15,639
7,984
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
leffka2008
Aphrodite
15
0 / 5 / 2
9,119
912
9,352
18,566
9,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
nelzoor
Horus
15
0 / 4 / 2
9,208
921
6,503
28,117
24,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
urayok
Skadi
15
0 / 4 / 4
8,934
893
8,451
9,474
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
16
19
Kills
4
4
Deaths
19
62
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
1
2
3
W
Discordia
CdrDragon
Discordia
2
0
13
8.5
W
3
0
14
10
W
Guan Yu
Dutchpower
Guan Yu
5
2
13
5.75
L
Nemesis
PK2DMO
Nemesis
2
5
2
0.6
W
Sol
Saroth
Sol
6
1
7
9.5
W
Bacchus
Veraduxxz
Bacchus
3
1
15
10.5
L
Aphrodite
leffka2008
Aphrodite
0
5
2
0.2
L
Horus
nelzoor
Horus
0
4
2
0.25
L
Skadi
urayok
Skadi
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,765
Damage
48,739
54,453
Taken
76,355
52,189
Mitigated
48,308
15,561
Healing
19,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
17,114
1,237
0
0
4,559
1,777
0
2,384
2,175
44,797
0
W
Discordia
CdrDragon
Discordia
16,742
881
0
1,478
5,383
2,507
0
3,444
1,939
32,845
0
W
10,635
2,895
0
956
9,583
4,592
0
3,830
5,753
0
24,627
W
Guan Yu
Dutchpower
Guan Yu
18,279
2,443
3,624
4,163
18,066
22,846
0
8,832
9,234
0
28,107
L
Nemesis
PK2DMO
Nemesis
7,319
2,295
0
1,818
15,639
7,984
0
8,385
7,254
0
14,195
W
Sol
Saroth
Sol
15,605
8,181
0
2,987
9,628
4,459
0
4,218
5,410
34,926
2,060
W
Bacchus
Veraduxxz
Bacchus
11,504
702
0
2,353
11,793
17,785
0
6,400
5,393
21,204
0
L
Aphrodite
leffka2008
Aphrodite
9,352
929
7,176
5,040
18,566
9,934
0
9,985
8,581
26,251
0
L
Horus
nelzoor
Horus
6,503
3,444
1,106
3,685
28,117
24,725
0
18,072
10,045
491
23,815
L
Skadi
urayok
Skadi
8,451
4,304
0
609
9,474
3,888
0
4,072
5,402
0
12,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,290
Gold Earned
47,054
170
Minions Killed
167
5
Camps Cleared
9
1,053,321
Distance Traveled
856,323
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,112
1,011
67
7
2
187,755
2
W
Discordia
9,891
989
43
4
2
209,120
0
W
Ne Zha
10,632
1,063
35
4
1
229,483
0
W
Guan Yu
10,704
1,070
17
2
0
224,798
1
L
Nemesis
9,681
968
8
1
5
199,583
2
W
Sol
10,668
1,067
57
6
2
179,127
0
W
Bacchus
11,395
1,140
18
2
0
210,793
1
L
Aphrodite
9,119
912
52
5
1
184,105
0
L
Horus
9,208
921
32
3
1
168,729
4
L
Skadi
8,934
893
8
1
0
116,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role